Player Matchup

Fafnir
Fafnir
DRW152
Fafnir
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,097 Elo+
Solo
Medusa
Medusa
desolate_spence
Medusa
Level 131
God Stats
2W - 2L
1,548 SR
Queue Stats
40W - 37L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
warmachine9920
Morgan Le Fay
Level 122
God Stats
2W - 1L
1,822 SR
Queue Stats
17W - 14L
1,557 Elo+
Party 2
Team Averages
Level 130
1,623 SR
1,379 Elo+

VS

Team Averages
Level 65
1,500 SR
1,500 Elo+
Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IIwarduckII
Cthulhu
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Chang'e
Chang'e
Zuesismydog69
Chang'e
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DRW152
Fafnir
12
1 / 2 / 0
7,168
717
2,378
10,677
12,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 1
6,682
668
6,435
8,599
3,539
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
warmachine9920
Morgan Le Fay
12
0 / 3 / 1
6,696
670
10,558
9,097
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 1 / 2
7,912
791
7,140
7,388
2,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
IIwarduckII
Cthulhu
11
0 / 0 / 4
6,867
687
6,393
10,117
7,270
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
14
7 / 0 / 1
8,497
850
9,595
9,267
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
9
9
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
2
3
L
Fafnir
DRW152
Fafnir
1
2
0
0.5
W
Cthulhu
IIwarduckII
Cthulhu
0
0
4
2
W
Chang'e
7
0
1
7.5
L
0
4
1
0.13
L
Morgan Le Fay
warmachine9920
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,371
Damage
23,128
28,373
Taken
26,772
19,495
Mitigated
13,400
3,518
Healing
4,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,140
2,687
0
582
7,388
2,716
121
4,586
2,750
0
44,032
L
Fafnir
DRW152
Fafnir
2,378
1,032
0
1,099
10,677
12,255
24
4,318
6,354
8,381
0
W
Cthulhu
IIwarduckII
Cthulhu
6,393
994
0
0
10,117
7,270
0
4,663
5,454
18,454
0
W
Chang'e
9,595
342
690
3,549
9,267
3,414
46
3,780
5,461
25,488
897
L
6,435
2,664
0
940
8,599
3,539
0
6,370
2,226
0
25,743
L
Morgan Le Fay
warmachine9920
Morgan Le Fay
10,558
1,445
190
1,289
9,097
3,701
0
5,145
3,952
33,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,546
Gold Earned
23,276
117
Minions Killed
138
0
Camps Cleared
0
596,210
Distance Traveled
579,078
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,912
791
77
8
0
176,436
0
L
Fafnir
7,168
717
18
2
0
186,196
0
W
Cthulhu
6,867
687
19
2
0
192,814
0
W
Chang'e
8,497
850
42
4
0
209,828
0
L
Medusa
6,682
668
47
5
0
197,565
2
L
Morgan Le Fay
6,696
670
52
5
0
212,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role