Player Matchup

Surtr
Surtr
EduPatriots
Surtr
Level 131
God Stats
5W - 4L
1,506 SR
Queue Stats
106W - 125L
1,478 Elo+
Party 4
Sun Wukong
Sun Wukong
Ivan0132
Sun Wukong
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
233W - 237L
1,550 Elo+
Party 4
Anhur
Anhur
Mage171
Anhur
Level 108
God Stats
6W - 7L
1,383 SR
Queue Stats
190W - 189L
1,527 Elo+
Party 3
Anubis
Anubis
ZombieBeatle13
Anubis
Level 110
God Stats
18W - 14L
1,754 SR
Queue Stats
181W - 188L
1,544 Elo+
Party 4
Bacchus
Bacchus
xBdogx
Bacchus
Level 68
God Stats
3W - 3L
1,667 SR
Queue Stats
70W - 74L
1,525 Elo+
Party 3
Team Averages
Level 105
1,605 SR
1,525 Elo+

VS

Team Averages
Level 123
1,660 SR
1,527 Elo+
Arachne
Arachne
KazeSerpent
Arachne
Level 153
God Stats
6W - 6L
1,831 SR
Queue Stats
134W - 127L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
TheMonkeyIsBack
Sun Wukong
Level 74
God Stats
28W - 13L
1,777 SR
Queue Stats
119W - 139L
1,451 Elo+
Solo
Ymir
Ymir
WheresM4Btw
Ymir
Level 83
God Stats
8W - 6L
1,820 SR
Queue Stats
267W - 193L
1,613 Elo+
Party 1
Hou Yi
Hou Yi
WheresWelzo
Hou Yi
Level 147
God Stats
12W - 6L
1,553 SR
Queue Stats
109W - 82L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
gunnySGTadam
Gilgamesh
Level 156
God Stats
6W - 3L
1,321 SR
Queue Stats
134W - 129L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,231
484
9,819
16,324
15,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Ivan0132
Sun Wukong
14
3 / 3 / 4
7,872
463
8,330
16,715
9,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Mage171
Anhur
13
1 / 5 / 4
7,956
468
9,005
13,471
5,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 2
8,745
514
10,802
11,007
5,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xBdogx
Bacchus
12
4 / 4 / 3
8,236
484
10,110
12,814
14,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KazeSerpent
Arachne
14
4 / 4 / 2
8,979
528
11,516
22,420
14,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
TheMonkeyIsBack
Sun Wukong
14
4 / 2 / 5
8,671
510
7,953
15,650
7,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 5
9,125
537
14,966
12,468
5,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
14
6 / 2 / 5
9,377
552
8,434
12,852
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
gunnySGTadam
Gilgamesh
14
2 / 3 / 10
8,678
510
7,758
18,296
9,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
12
Kills
22
22
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Sun Wukong
Ivan0132
Sun Wukong
3
3
4
1.67
W
Arachne
KazeSerpent
Arachne
4
4
2
1.25
L
Anhur
Mage171
Anhur
1
5
4
0.6
W
Sun Wukong
TheMonkeyIsBack
Sun Wukong
4
2
5
3.25
W
6
1
5
8.5
W
Hou Yi
6
2
5
4.25
L
3
5
2
0.8
W
Gilgamesh
gunnySGTadam
Gilgamesh
2
3
10
2.33
L
Bacchus
xBdogx
Bacchus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,066
Damage
50,627
70,331
Taken
81,686
50,524
Mitigated
43,003
20,469
Healing
28,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,819
2,662
0
5,063
16,324
15,049
8
1,439
14,785
1,003
58,472
L
Sun Wukong
Ivan0132
Sun Wukong
8,330
2,167
0
7,009
16,715
9,397
7
3,933
12,408
0
56,050
W
Arachne
KazeSerpent
Arachne
11,516
6,879
300
13,646
22,420
14,028
172
3,001
18,576
0
65,466
L
Anhur
Mage171
Anhur
9,005
5,213
0
3,246
13,471
5,299
584
1,301
12,050
0
62,058
W
Sun Wukong
TheMonkeyIsBack
Sun Wukong
7,953
2,215
0
5,886
15,650
7,674
514
3,255
12,250
0
54,731
W
14,966
2,464
0
2,315
12,468
5,834
413
5,349
7,077
59,282
820
W
Hou Yi
8,434
3,039
0
4,576
12,852
6,388
491
3,791
9,013
0
45,109
L
10,802
545
0
3,549
11,007
5,930
0
3,316
7,228
72,350
1,923
W
Gilgamesh
gunnySGTadam
Gilgamesh
7,758
2,960
0
2,151
18,296
9,079
0
5,467
12,742
0
67,108
L
Bacchus
xBdogx
Bacchus
10,110
1,175
0
1,602
12,814
14,849
0
3,356
9,142
29,056
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,040
Gold Earned
44,830
435
Minions Killed
457
0
Camps Cleared
0
1,612,940
Distance Traveled
1,579,053
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,231
484
116
7
0
302,444
1
L
Sun Wukong
7,872
463
85
5
0
402,730
0
W
Arachne
8,979
528
100
6
0
271,139
0
L
Anhur
7,956
468
98
6
0
295,521
1
W
Sun Wukong
8,671
510
94
6
0
314,742
0
W
Ymir
9,125
537
113
7
0
358,108
1
W
Hou Yi
9,377
552
52
3
0
300,415
3
L
Anubis
8,745
514
118
7
0
286,497
1
W
Gilgamesh
8,678
510
98
6
0
334,649
2
L
Bacchus
8,236
484
18
1
0
325,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role