Player Matchup

Chiron
Chiron
Assad_Cortez
Chiron
Level 159
God Stats
9W - 10L
1,630 SR
Queue Stats
231W - 281L
1,477 Elo+
Party 1
Mulan
Mulan
Damon_Rp
Mulan
Level 100
God Stats
38W - 37L
1,504 SR
Queue Stats
124W - 124L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
SenhorTooxico
Cthulhu
Level 178
God Stats
3W - 6L
1,474 SR
Queue Stats
235W - 268L
1,525 Elo+
Party 1
Nox
Nox
Una-_-Botarda
Nox
Level 140
God Stats
1W - 4L
1,284 SR
Queue Stats
178W - 160L
1,456 Elo+
Party 3
Erlang Shen
Erlang Shen
senhorfeeder
Erlang Shen
Level 193
God Stats
9W - 13L
1,493 SR
Queue Stats
241W - 314L
1,511 Elo+
Party 1
Team Averages
Level 154
1,477 SR
1,484 Elo+

VS

Team Averages
Level 147
1,402 SR
1,515 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AlexRiera58
Awilix
Level 143
God Stats
5W - 3L
1,517 SR
Queue Stats
264W - 252L
1,514 Elo+
Party 2
Maui
Maui
ILeUpI
Maui
Level 155
God Stats
5W - 6L
1,571 SR
Queue Stats
45W - 39L
1,561 Elo+
Party 2
Izanami
Izanami
Rayjack
Izanami
Level 182
God Stats
3W - 3L
1,312 SR
Queue Stats
48W - 55L
1,510 Elo+
Party 2
Osiris
Osiris
fourguard
Osiris
Level 158
God Stats
1W - 4L
1,112 SR
Queue Stats
224W - 232L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
4 / 1 / 1
8,745
625
9,909
11,378
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Damon_Rp
Mulan
10
1 / 4 / 0
5,991
428
3,737
13,044
10,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
11
1 / 5 / 3
6,161
440
8,816
12,575
9,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 1
5,863
419
2,771
6,333
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
senhorfeeder
Erlang Shen
12
2 / 3 / 0
6,615
473
2,481
11,685
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 2 / 4
8,813
630
10,275
6,090
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
14
3 / 1 / 5
8,004
572
5,612
9,954
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
ILeUpI
Maui
13
2 / 2 / 7
7,810
558
4,779
15,892
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Rayjack
Izanami
14
2 / 2 / 0
8,186
585
5,229
9,151
3,318
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
fourguard
Osiris
15
5 / 1 / 4
9,864
705
10,870
14,050
13,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
15
15
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
4
2.5
W
Awilix
3
1
5
5.5
L
Chiron
4
1
1
4.5
L
Mulan
Damon_Rp
Mulan
1
4
0
0.25
W
Maui
ILeUpI
Maui
2
2
7
2.75
W
Izanami
Rayjack
Izanami
2
2
0
1
L
Cthulhu
1
5
3
0.5
L
0
2
1
0.25
W
Osiris
fourguard
Osiris
5
1
4
7
L
Erlang Shen
senhorfeeder
Erlang Shen
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,714
Damage
36,765
55,015
Taken
55,137
32,645
Mitigated
38,121
14,207
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,275
1,442
0
1,423
6,090
2,569
181
2,335
3,467
73,972
533
W
Awilix
5,612
2,455
0
1,992
9,954
4,600
0
2,402
7,270
0
66,793
L
Chiron
9,909
5,193
233
4,670
11,378
4,852
0
2,322
8,954
0
83,430
L
Mulan
Damon_Rp
Mulan
3,737
386
0
2,840
13,044
10,057
0
941
11,232
0
34,868
W
Maui
ILeUpI
Maui
4,779
1,100
0
3,525
15,892
14,352
58
3,888
11,460
29,510
0
W
Izanami
Rayjack
Izanami
5,229
3,206
0
2,411
9,151
3,318
773
822
8,155
0
60,870
L
Cthulhu
8,816
624
205
1,250
12,575
9,176
0
6,170
6,321
29,822
0
L
2,771
474
0
1,079
6,333
2,667
0
3,507
2,787
37,808
1,525
W
Osiris
fourguard
Osiris
10,870
3,600
0
7,553
14,050
13,282
0
1,350
12,618
0
78,953
L
Erlang Shen
senhorfeeder
Erlang Shen
2,481
985
0
3,930
11,685
5,893
0
1,869
9,816
0
47,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
42,677
390
Minions Killed
477
0
Camps Cleared
0
1,275,291
Distance Traveled
1,458,303
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,813
630
109
8
0
272,743
4
W
Awilix
8,004
572
114
8
0
331,545
0
L
Chiron
8,745
625
137
10
0
263,808
1
L
Mulan
5,991
428
60
4
0
195,519
2
W
Maui
7,810
558
26
2
0
285,119
7
W
Izanami
8,186
585
105
8
0
288,145
4
L
Cthulhu
6,161
440
46
3
0
279,144
3
L
Nox
5,863
419
80
6
0
217,306
2
W
Osiris
9,864
705
123
9
0
280,751
0
L
Erlang Shen
6,615
473
67
5
0
319,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role