Player Matchup

Ymir
Ymir
 
Ymir
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gnashur
Ah Muzen Cab
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 3L
1,860 Elo+
Party 1
Ra
Ra
JWhit98
Ra
Level 122
God Stats
2W - 1L
1,456 SR
Queue Stats
135W - 141L
1,511 Elo+
Solo
Jormungandr
Jormungandr
MrMandrill
Jormungandr
Level 150
God Stats
2W - 0L
1,706 SR
Queue Stats
24W - 4L
1,818 Elo+
Party 1
Ah Puch
Ah Puch
Seatherten
Ah Puch
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,619 Elo+
Party 1
Team Averages
Level 147
1,532 SR
1,662 Elo+

VS

Team Averages
Level 145
1,471 SR
1,561 Elo+
Poseidon
Poseidon
DannyGamer
Poseidon
Level 201
God Stats
2W - 2L
1,651 SR
Queue Stats
221W - 212L
1,540 Elo+
Party 2
Ra
Ra
Escorpio15000
Ra
Level 141
God Stats
0W - 3L
1,185 SR
Queue Stats
101W - 95L
1,608 Elo+
Solo
Maui
Maui
IsaacPD97
Maui
Level 128
God Stats
3W - 1L
1,967 SR
Queue Stats
195W - 195L
1,513 Elo+
Party 2
Lancelot
Lancelot
KratosHD69
Lancelot
Level 129
God Stats
1W - 3L
1,368 SR
Queue Stats
91W - 81L
1,545 Elo+
Solo
Ishtar
Ishtar
StephanStv
Ishtar
Level 125
God Stats
0W - 3L
1,182 SR
Queue Stats
171W - 146L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 3 / 10
8,175
818
3,399
12,902
12,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Gnashur
Ah Muzen Cab
16
8 / 3 / 9
10,018
1,002
15,851
11,249
6,414
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 12
8,162
816
5,897
8,247
3,914
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MrMandrill
Jormungandr
15
5 / 3 / 9
9,035
904
8,838
10,414
11,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Seatherten
Ah Puch
15
5 / 2 / 8
8,975
898
11,567
7,801
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DannyGamer
Poseidon
9
0 / 3 / 1
5,982
598
4,051
4,726
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
2 / 4 / 7
7,581
758
7,335
8,711
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
15
1 / 3 / 7
7,269
727
3,613
14,235
19,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
KratosHD69
Lancelot
10
2 / 4 / 0
6,586
659
4,183
8,251
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
StephanStv
Ishtar
15
6 / 4 / 3
8,455
846
10,212
11,675
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
18
Kills
11
13
Deaths
18
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
10
1.67
L
Poseidon
DannyGamer
Poseidon
0
3
1
0.17
L
2
4
7
1.38
W
Ah Muzen Cab
Gnashur
Ah Muzen Cab
8
3
9
4.17
L
Maui
1
3
7
1.5
W
0
2
12
3
L
Lancelot
KratosHD69
Lancelot
2
4
0
0.5
W
Jormungandr
MrMandrill
Jormungandr
5
3
9
3.17
W
Ah Puch
Seatherten
Ah Puch
5
2
8
4.5
L
Ishtar
StephanStv
Ishtar
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,552
Damage
29,394
50,613
Taken
47,598
37,796
Mitigated
35,326
21,909
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,399
188
1,259
2,321
12,902
12,035
262
4,586
8,117
6,063
239
L
Poseidon
DannyGamer
Poseidon
4,051
367
133
603
4,726
1,980
0
2,642
1,984
10,812
200
L
7,335
486
7,015
2,793
8,711
4,243
0
5,841
2,762
19,181
0
W
Ah Muzen Cab
Gnashur
Ah Muzen Cab
15,851
7,473
104
2,509
11,249
6,414
3,827
2,751
8,498
0
38,491
L
Maui
3,613
682
510
1,261
14,235
19,059
0
7,308
6,390
6,731
618
W
5,897
313
7,005
4,045
8,247
3,914
591
1,837
6,410
13,589
285
L
Lancelot
KratosHD69
Lancelot
4,183
0
451
821
8,251
4,637
0
4,685
3,453
0
9,016
W
Jormungandr
MrMandrill
Jormungandr
8,838
709
1,004
1,404
10,414
11,004
601
1,703
8,514
13,244
0
W
Ah Puch
Seatherten
Ah Puch
11,567
341
433
1,825
7,801
4,429
1,172
2,990
4,669
20,882
903
L
Ishtar
StephanStv
Ishtar
10,212
6,225
254
1,678
11,675
5,407
0
7,073
4,254
0
19,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
35,873
109
Minions Killed
103
0
Camps Cleared
0
938,717
Distance Traveled
693,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,175
818
9
1
0
166,031
0
L
Poseidon
5,982
598
20
2
0
61,782
0
L
Ra
7,581
758
34
3
0
180,915
0
W
Ah Muzen Cab
10,018
1,002
50
5
0
188,438
0
L
Maui
7,269
727
12
1
0
177,175
0
W
Ra
8,162
816
22
2
0
197,754
0
L
Lancelot
6,586
659
14
1
0
109,022
0
W
Jormungandr
9,035
904
8
1
0
194,069
0
W
Ah Puch
8,975
898
20
2
0
192,425
0
L
Ishtar
8,455
846
23
2
0
164,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role