Player Matchup

Aphrodite
Aphrodite
BigDev1L
Aphrodite
Level 80
God Stats
50W - 57L
1,367 SR
Queue Stats
83W - 98L
1,383 Elo+
Party 1
Bacchus
Bacchus
RaduHaiduC
Bacchus
Level 79
God Stats
7W - 6L
1,658 SR
Queue Stats
45W - 60L
1,253 Elo+
Party 1
Danzaburou
Danzaburou
SAMSHADOW08
Danzaburou
Level 50
God Stats
2W - 5L
1,410 SR
Queue Stats
8W - 9L
1,534 Elo+
Solo
Team Averages
Level 70
1,478 SR
1,390 Elo+

VS

Team Averages
Level 110
1,665 SR
1,529 Elo+
Amaterasu
Amaterasu
N0IZYB0Y
Amaterasu
Level 68
God Stats
10W - 7L
1,508 SR
Queue Stats
115W - 115L
1,504 Elo+
Solo
Hachiman
Hachiman
abodchi1277
Hachiman
Level 107
God Stats
5W - 2L
1,787 SR
Queue Stats
108W - 93L
1,537 Elo+
Solo
Sobek
Sobek
orbsessions
Sobek
Level 156
God Stats
1W - 1L
1,700 SR
Queue Stats
73W - 69L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigDev1L
Aphrodite
16
1 / 5 / 3
10,062
629
10,196
17,650
11,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RaduHaiduC
Bacchus
14
1 / 4 / 4
9,805
613
14,251
17,769
13,325
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
SAMSHADOW08
Danzaburou
15
3 / 3 / 1
11,055
691
15,940
13,502
6,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
N0IZYB0Y
Amaterasu
17
2 / 2 / 10
11,353
710
8,196
18,833
16,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
abodchi1277
Hachiman
18
6 / 2 / 6
12,144
759
19,202
14,022
6,275
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 8
11,645
728
14,544
21,113
33,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
12
12
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BigDev1L
Aphrodite
1
5
3
0.5
W
Amaterasu
N0IZYB0Y
Amaterasu
2
2
10
3.5
L
Bacchus
RaduHaiduC
Bacchus
1
4
4
0.75
L
Danzaburou
SAMSHADOW08
Danzaburou
3
3
1
1.17
W
Hachiman
abodchi1277
Hachiman
6
2
6
4.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,387
Damage
41,942
48,921
Taken
53,968
31,966
Mitigated
55,967
16,679
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BigDev1L
Aphrodite
10,196
1,218
3,622
8,161
17,650
11,939
28
3,922
12,859
35,375
0
W
Amaterasu
N0IZYB0Y
Amaterasu
8,196
2,130
275
5,290
18,833
16,667
465
9,483
9,350
0
28,497
L
Bacchus
RaduHaiduC
Bacchus
14,251
2,411
0
2,514
17,769
13,325
148
5,717
11,160
46,258
0
L
Danzaburou
SAMSHADOW08
Danzaburou
15,940
4,765
116
2,266
13,502
6,702
546
3,479
9,179
0
54,122
W
Hachiman
abodchi1277
Hachiman
19,202
12,102
0
4,801
14,022
6,275
2,258
6,761
7,261
0
73,600
W
14,544
768
0
5,435
21,113
33,025
272
8,659
12,454
39,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
35,142
186
Minions Killed
184
0
Camps Cleared
0
885,406
Distance Traveled
844,394
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,062
629
62
4
0
286,691
0
W
Amaterasu
11,353
710
50
3
0
320,707
0
L
Bacchus
9,805
613
44
3
0
312,657
0
L
Danzaburou
11,055
691
80
5
0
286,058
0
W
Hachiman
12,144
759
103
6
0
257,762
0
W
Sobek
11,645
728
31
2
0
265,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role