Player Matchup

Scylla
Scylla
CallMeVon
Scylla
Level 120
God Stats
1W - 0L
1,528 SR
Queue Stats
15W - 10L
1,519 Elo+
Party 2
Nemesis
Nemesis
LeSadMan
Nemesis
Level 22
God Stats
3W - 3L
1,365 SR
Queue Stats
15W - 10L
1,519 Elo+
Party 2
Charon
Charon
Redsohpex
Charon
Level 93
God Stats
1W - 1L
1,183 SR
Queue Stats
15W - 8L
1,609 Elo+
Party 2
Team Averages
Level 78
1,359 SR
1,549 Elo+

VS

Team Averages
Level 46
1,535 SR
1,325 Elo+
Ao Kuang
Ao Kuang
RedRoseFox
Ao Kuang
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 148L
1,421 Elo+
Party 1
Ishtar
Ishtar
TFUnicron
Ishtar
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 45L
1,169 Elo+
Solo
Bacchus
Bacchus
axel 1154
Bacchus
Level 16
God Stats
13W - 7L
1,605 SR
Queue Stats
255W - 260L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CallMeVon
Scylla
20
15 / 1 / 1
15,403
856
26,342
9,753
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
LeSadMan
Nemesis
17
0 / 2 / 12
11,573
643
8,960
11,852
7,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
Redsohpex
Charon
18
1 / 1 / 14
11,899
661
8,902
8,656
9,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RedRoseFox
Ao Kuang
16
3 / 5 / 1
11,218
623
9,796
16,932
7,791
Ishtar
TFUnicron
Ishtar
16
0 / 5 / 3
10,559
587
4,759
14,415
4,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
axel 1154
Bacchus
14
0 / 6 / 2
9,992
555
6,218
19,968
21,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
CallMeVon
Scylla
15
1
1
15.5
W
Nemesis
LeSadMan
Nemesis
0
2
12
3
L
Ao Kuang
RedRoseFox
Ao Kuang
3
5
1
0.7
W
Charon
Redsohpex
Charon
1
1
14
8
L
Ishtar
TFUnicron
Ishtar
0
5
3
0.3
L
Bacchus
axel 1154
Bacchus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,204
Damage
20,773
30,261
Taken
51,315
21,920
Mitigated
33,354
4,644
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CallMeVon
Scylla
26,342
3,617
0
1,575
9,753
4,886
811
4,479
4,987
106,367
4,294
W
Nemesis
LeSadMan
Nemesis
8,960
2,953
0
2,406
11,852
7,283
783
6,043
5,673
859
45,474
L
Ao Kuang
RedRoseFox
Ao Kuang
9,796
1,674
0
3,277
16,932
7,791
0
10,513
5,847
46,944
1,361
W
Charon
Redsohpex
Charon
8,902
975
0
663
8,656
9,751
1,036
4,803
3,579
29,164
0
L
Ishtar
TFUnicron
Ishtar
4,759
1,864
0
1,956
14,415
4,496
141
8,984
4,530
0
37,772
L
Bacchus
axel 1154
Bacchus
6,218
422
0
899
19,968
21,067
0
12,891
5,324
25,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,875
Gold Earned
31,769
264
Minions Killed
175
0
Camps Cleared
0
1,019,248
Distance Traveled
920,962
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,403
856
169
9
0
320,881
0
W
Nemesis
11,573
643
61
3
0
387,796
0
L
Ao Kuang
11,218
623
71
4
0
302,682
3
W
Charon
11,899
661
34
2
0
310,571
0
L
Ishtar
10,559
587
64
4
0
295,845
0
L
Bacchus
9,992
555
40
2
0
322,435
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role