Player Matchup

King Arthur
King Arthur
ChaaquilleONeal
King Arthur
Level 152
God Stats
3W - 3L
1,472 SR
Queue Stats
250W - 109L
1,763 Elo+
Party 1
Erlang Shen
Erlang Shen
IzumiLight
Erlang Shen
Level 119
God Stats
3W - 1L
1,272 SR
Queue Stats
259W - 114L
1,749 Elo+
Party 1
Fenrir
Fenrir
KiCKEERR
Fenrir
Level 189
God Stats
5W - 3L
1,641 SR
Queue Stats
102W - 52L
1,667 Elo+
Party 1
Nu Wa
Nu Wa
MuadDıb
Nu Wa
Level 222
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 169L
1,742 Elo+
Party 1
Thoth
Thoth
Rαın
Thoth
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,774 Elo+
Party 1
Team Averages
Level 160
1,477 SR
1,739 Elo+

VS

Team Averages
Level 118
1,666 SR
1,472 Elo+
Da Ji
Da Ji
GUSTAVO--EXE
Da Ji
Level 106
God Stats
2W - 1L
1,635 SR
Queue Stats
256W - 263L
1,486 Elo+
Party 3
Agni
Agni
POLLO07
Agni
Level 155
God Stats
5W - 3L
1,817 SR
Queue Stats
92W - 92L
1,557 Elo+
Party 2
Jormungandr
Jormungandr
Pocoyo_exe
Jormungandr
Level 87
God Stats
3W - 2L
1,811 SR
Queue Stats
270W - 245L
1,481 Elo+
Party 3
Bacchus
Bacchus
ReqieN
Bacchus
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,296 Elo+
Party 2
Nut
Nut
fofildo
Nut
Level 96
God Stats
62W - 56L
1,567 SR
Queue Stats
526W - 478L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaaquilleONeal
King Arthur
17
5 / 3 / 5
11,396
633
18,471
19,838
17,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
IzumiLight
Erlang Shen
15
2 / 1 / 3
8,180
454
8,391
14,664
14,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
KiCKEERR
Fenrir
16
2 / 1 / 2
8,908
495
3,285
13,609
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
MuadDıb
Nu Wa
16
5 / 3 / 2
9,565
531
12,639
11,402
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
Rαın
Thoth
17
3 / 0 / 2
10,131
563
7,315
8,169
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
8,923
496
6,627
16,714
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
POLLO07
Agni
14
1 / 2 / 0
8,514
473
10,949
10,296
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Pocoyo_exe
Jormungandr
12
1 / 6 / 1
7,649
425
6,652
17,835
13,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ReqieN
Bacchus
13
0 / 1 / 4
7,943
441
3,879
13,440
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
14
1 / 5 / 2
8,195
455
7,681
14,712
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
8
8
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChaaquilleONeal
King Arthur
5
3
5
2.5
L
5
3
1
1.83
W
Erlang Shen
IzumiLight
Erlang Shen
2
1
3
3.5
W
Fenrir
KiCKEERR
Fenrir
2
1
2
3
W
Nu Wa
MuadDıb
Nu Wa
5
3
2
2
L
Agni
POLLO07
Agni
1
2
0
0.5
L
Jormungandr
Pocoyo_exe
Jormungandr
1
6
1
0.25
L
Bacchus
ReqieN
Bacchus
0
1
4
2
W
Thoth
Rαın
Thoth
3
0
2
4
L
Nut
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,101
Damage
35,788
67,682
Taken
72,997
45,571
Mitigated
41,474
18,851
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChaaquilleONeal
King Arthur
18,471
2,129
0
4,400
19,838
17,138
100
7,133
12,705
437
88,401
L
6,627
907
0
1,679
16,714
7,627
0
3,506
12,396
0
64,538
W
Erlang Shen
IzumiLight
Erlang Shen
8,391
3,087
0
4,175
14,664
14,047
0
4,508
10,156
0
34,914
W
Fenrir
KiCKEERR
Fenrir
3,285
500
0
8,796
13,609
6,483
1,210
3,589
10,020
0
67,601
W
Nu Wa
MuadDıb
Nu Wa
12,639
3,149
0
980
11,402
4,361
2,066
1,226
10,176
85,319
0
L
Agni
POLLO07
Agni
10,949
868
0
1,000
10,296
3,545
0
4,326
5,240
73,508
758
L
Jormungandr
Pocoyo_exe
Jormungandr
6,652
2,379
0
1,203
17,835
13,910
0
1,946
14,752
41,921
4,860
L
Bacchus
ReqieN
Bacchus
3,879
628
0
3,646
13,440
11,263
0
3,474
9,350
32,208
1,394
W
Thoth
Rαın
Thoth
7,315
616
0
500
8,169
3,542
1,425
6,009
2,160
75,629
0
L
Nut
7,681
4,076
0
2,008
14,712
5,129
547
5,883
7,806
0
71,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,180
Gold Earned
41,224
565
Minions Killed
441
0
Camps Cleared
0
1,816,236
Distance Traveled
1,642,649
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,396
633
136
8
0
333,560
2
L
Da Ji
8,923
496
99
6
0
354,500
0
W
Erlang Shen
8,180
454
55
3
0
396,917
0
W
Fenrir
8,908
495
114
6
0
382,311
0
W
Nu Wa
9,565
531
111
6
0
337,289
3
L
Agni
8,514
473
150
8
0
346,786
4
L
Jormungandr
7,649
425
64
4
0
296,236
0
L
Bacchus
7,943
441
37
2
0
352,964
2
W
Thoth
10,131
563
149
8
0
366,159
2
L
Nut
8,195
455
91
5
0
292,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role