Player Matchup

Camazotz
Camazotz
JulioLaSelvaJuan
Camazotz
Level 124
God Stats
0W - 1L
1,496 SR
Queue Stats
181W - 163L
1,637 Elo+
Party 2
Fafnir
Fafnir
Klocking
Fafnir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,634 Elo+
Party 2
Set
Set
MungooseMan
Set
Level 158
God Stats
1W - 2L
1,815 SR
Queue Stats
351W - 291L
1,544 Elo+
Party 2
Vulcan
Vulcan
Pugsléy
Vulcan
Level 188
God Stats
1W - 3L
1,773 SR
Queue Stats
62W - 81L
1,631 Elo+
Party 2
Ishtar
Ishtar
Renegáde
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,557 Elo+
Solo
Team Averages
Level 151
1,617 SR
1,601 Elo+

VS

Team Averages
Level 186
1,479 SR
1,554 Elo+
Anhur
Anhur
 
Anhur
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
EvitaΝ
Ao Kuang
Level 206
God Stats
2W - 0L
1,717 SR
Queue Stats
81W - 96L
1,581 Elo+
Party 1
Ra
Ra
HERΩ
Ra
Level 216
God Stats
43W - 31L
1,516 SR
Queue Stats
401W - 398L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
iiiALI
Sylvanus
Level 173
God Stats
2W - 3L
1,162 SR
Queue Stats
91W - 98L
1,555 Elo+
Party 1
Lancelot
Lancelot
notGeeZuS
Lancelot
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
458W - 408L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,453
461
6,173
13,877
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
Klocking
Fafnir
10
1 / 2 / 0
6,702
479
5,262
11,333
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 2 / 0
8,475
605
9,654
15,448
11,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Pugsléy
Vulcan
12
0 / 4 / 0
6,533
467
6,758
7,087
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Renegáde
Ishtar
12
0 / 1 / 0
6,877
491
5,708
8,112
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 2
8,153
582
8,716
12,999
12,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
EvitaΝ
Ao Kuang
15
2 / 0 / 4
8,051
575
7,195
11,054
4,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ra
15
3 / 1 / 3
8,359
597
6,194
6,646
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
iiiALI
Sylvanus
12
0 / 0 / 2
7,317
523
5,829
10,496
8,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
notGeeZuS
Lancelot
15
6 / 1 / 2
8,333
595
9,074
10,807
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
5
Kills
12
12
Deaths
5
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
2
0.67
W
Ao Kuang
EvitaΝ
Ao Kuang
2
0
4
4
W
Ra
3
1
3
4.5
L
1
3
0
0.33
L
Fafnir
Klocking
Fafnir
1
2
0
0.5
L
3
2
0
1.5
L
Vulcan
Pugsléy
Vulcan
0
4
0
0
L
Ishtar
Renegáde
Ishtar
0
1
0
0
W
Sylvanus
iiiALI
Sylvanus
0
0
2
1
W
Lancelot
notGeeZuS
Lancelot
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,555
Damage
37,008
55,857
Taken
52,002
34,619
Mitigated
33,729
20,833
Healing
21,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,716
2,044
0
1,318
12,999
12,261
347
0
12,999
5,944
52,309
W
Ao Kuang
EvitaΝ
Ao Kuang
7,195
1,231
0
4,640
11,054
4,988
0
1,750
9,236
66,145
6,390
W
Ra
6,194
579
636
2,890
6,646
2,501
158
2,949
3,509
73,024
611
L
6,173
1,619
0
7,582
13,877
4,961
0
1,784
12,023
0
50,562
L
Fafnir
Klocking
Fafnir
5,262
1,171
0
3,322
11,333
12,487
0
6,699
4,538
12,481
0
L
9,654
4,972
0
6,502
15,448
11,408
0
1,158
14,290
0
74,884
L
Vulcan
Pugsléy
Vulcan
6,758
0
0
715
7,087
2,746
0
4,587
2,379
52,647
1,149
L
Ishtar
Renegáde
Ishtar
5,708
3,883
0
2,712
8,112
3,017
0
5,724
2,388
0
55,007
W
Sylvanus
iiiALI
Sylvanus
5,829
758
2,175
4,895
10,496
8,626
0
4,294
6,060
25,342
1,961
W
Lancelot
notGeeZuS
Lancelot
9,074
1,571
0
4,906
10,807
5,353
0
2,236
8,468
0
66,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,040
Gold Earned
40,213
428
Minions Killed
479
0
Camps Cleared
0
1,400,593
Distance Traveled
1,462,570
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,153
582
98
7
0
225,032
0
W
Ao Kuang
8,051
575
119
9
0
300,063
0
W
Ra
8,359
597
123
9
0
311,950
2
L
Camazotz
6,453
461
81
6
0
318,304
0
L
Fafnir
6,702
479
12
1
0
276,334
1
L
Set
8,475
605
127
9
0
262,714
3
L
Vulcan
6,533
467
93
7
0
290,973
2
L
Ishtar
6,877
491
115
8
0
252,268
2
W
Sylvanus
7,317
523
35
3
0
256,833
6
W
Lancelot
8,333
595
104
7
0
368,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role