Player Matchup

Charybdis
Charybdis
Avattar2000
Charybdis
Level 13
God Stats
4W - 4L
1,870 SR
Queue Stats
18W - 12L
1,591 Elo+
Party 2
Tyr
Tyr
Buster562804
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 108L
1,599 Elo+
Party 2
Ix Chel
Ix Chel
YorikuYui
Ix Chel
Level 129
God Stats
3W - 2L
1,591 SR
Queue Stats
97W - 80L
1,599 Elo+
Party 2
Sun Wukong
Sun Wukong
alcoholiczac
Sun Wukong
Level 108
God Stats
1W - 2L
1,527 SR
Queue Stats
123W - 118L
1,409 Elo+
Party 3
Anubis
Anubis
childcleaner
Anubis
Level 6
God Stats
4W - 1L
1,275 SR
Queue Stats
14W - 11L
1,360 Elo+
Party 3
Team Averages
Level 57
1,553 SR
1,512 Elo+

VS

Team Averages
Level 111
1,662 SR
1,475 Elo+
Medusa
Medusa
BaBaNuts_
Medusa
Level 47
God Stats
0W - 4L
1,762 SR
Queue Stats
112W - 117L
1,544 Elo+
Party 1
Eset
Eset
KingIronfoot
Eset
Level 164
God Stats
7W - 5L
1,610 SR
Queue Stats
175W - 181L
1,474 Elo+
Party 1
Artio
Artio
SmiteHesy
Artio
Level 39
God Stats
3W - 5L
1,390 SR
Queue Stats
98W - 97L
1,433 Elo+
Solo
Martichoras
Martichoras
WallyTheWalnut8
Martichoras
Level 149
God Stats
9W - 10L
1,695 SR
Queue Stats
17W - 26L
1,428 Elo+
Party 1
Atlas
Atlas
stealthfin
Atlas
Level 157
God Stats
3W - 1L
1,851 SR
Queue Stats
18W - 21L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Avattar2000
Charybdis
14
1 / 1 / 0
7,927
528
8,945
7,564
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 1 / 3
7,950
530
6,267
13,519
11,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
YorikuYui
Ix Chel
16
2 / 2 / 1
8,873
592
9,317
9,256
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
alcoholiczac
Sun Wukong
13
1 / 3 / 2
8,362
557
10,054
13,728
11,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
3 / 2 / 2
8,111
541
9,574
9,702
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BaBaNuts_
Medusa
13
0 / 1 / 4
6,799
453
7,213
10,259
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 3 / 2
7,275
485
7,779
9,727
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
SmiteHesy
Artio
12
0 / 1 / 4
6,966
464
5,100
15,834
12,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
WallyTheWalnut8
Martichoras
16
3 / 1 / 1
8,804
587
9,401
11,809
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Atlas
14
3 / 1 / 4
7,218
481
7,061
14,802
14,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
9
9
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Avattar2000
Charybdis
1
1
0
1
L
Medusa
BaBaNuts_
Medusa
0
1
4
2
W
0
1
3
1.5
L
3
3
2
1.33
L
Artio
SmiteHesy
Artio
0
1
4
2
L
Martichoras
WallyTheWalnut8
Martichoras
3
1
1
3.5
W
Ix Chel
YorikuYui
Ix Chel
2
2
1
1.25
W
Sun Wukong
alcoholiczac
Sun Wukong
1
3
2
0.67
W
Anubis
3
2
2
2
L
Atlas
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,157
Damage
36,554
53,769
Taken
62,431
34,704
Mitigated
38,552
19,586
Healing
24,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Avattar2000
Charybdis
8,945
4,147
0
4,015
7,564
2,899
0
2,334
5,230
0
72,147
L
Medusa
BaBaNuts_
Medusa
7,213
2,673
0
3,078
10,259
3,604
0
1,130
9,049
0
58,270
W
6,267
1,149
0
6,696
13,519
11,648
0
4,520
8,999
0
25,636
L
7,779
561
503
3,696
9,727
3,239
0
3,911
5,629
57,539
0
L
Artio
SmiteHesy
Artio
5,100
495
510
6,907
15,834
12,491
0
3,339
12,359
30,738
2,890
L
Martichoras
WallyTheWalnut8
Martichoras
9,401
3,903
0
6,092
11,809
5,013
0
6,980
4,415
0
84,163
W
Ix Chel
YorikuYui
Ix Chel
9,317
628
963
2,201
9,256
3,689
0
1,068
8,188
73,037
1,351
W
Sun Wukong
alcoholiczac
Sun Wukong
10,054
2,453
0
3,501
13,728
11,397
211
7,579
6,149
0
57,647
W
Anubis
9,574
493
0
2,210
9,702
5,071
0
4,193
5,509
68,548
0
L
Atlas
7,061
2,933
0
3,855
14,802
14,205
0
2,542
11,051
48,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
37,062
499
Minions Killed
454
0
Camps Cleared
0
1,543,856
Distance Traveled
1,513,742
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,927
528
129
9
0
291,464
2
L
Medusa
6,799
453
108
7
0
308,056
0
W
Tyr
7,950
530
27
2
0
337,440
2
L
Eset
7,275
485
99
7
0
348,277
4
L
Artio
6,966
464
38
3
0
308,315
7
L
Martichoras
8,804
587
145
10
0
266,322
3
W
Ix Chel
8,873
592
151
10
0
310,883
2
W
Sun Wukong
8,362
557
94
6
0
306,503
0
W
Anubis
8,111
541
98
7
0
297,566
0
L
Atlas
7,218
481
64
4
0
282,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role