Player Matchup

Skadi
Skadi
AstroDT
Skadi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,370 Elo+
Party 2
Nox
Nox
BUTCHDOG54
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,370 Elo+
Party 2
Charybdis
Charybdis
BillSlithers
Charybdis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,370 Elo+
Party 2
Agni
Agni
RabbitRH
Agni
Level 127
God Stats
0W - 2L
1,263 SR
Queue Stats
3W - 10L
1,316 Elo+
Party 2
Shiva
Shiva
UmaPurrman
Shiva
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,370 Elo+
Party 2
Team Averages
Level 124
1,453 SR
1,359 Elo+

VS

Team Averages
Level 129
1,625 SR
1,590 Elo+
Poseidon
Poseidon
DownbeatTerror8
Poseidon
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,594 Elo+
Solo
Jormungandr
Jormungandr
LilSaltyBun
Jormungandr
Level 126
God Stats
4W - 1L
1,702 SR
Queue Stats
228W - 67L
1,688 Elo+
Party 1
Sol
Sol
UncurledTunic23
Sol
Level 156
God Stats
2W - 1L
1,673 SR
Queue Stats
35W - 34L
1,485 Elo+
Solo
Fenrir
Fenrir
Zechs039
Fenrir
Level 97
God Stats
2W - 0L
1,815 SR
Queue Stats
221W - 66L
1,687 Elo+
Party 1
Zeus
Zeus
gianfranco973
Zeus
Level 147
God Stats
4W - 5L
1,436 SR
Queue Stats
358W - 363L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AstroDT
Skadi
17
5 / 5 / 7
9,924
763
12,211
14,038
6,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 10
9,792
753
6,949
14,229
7,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
BillSlithers
Charybdis
16
0 / 3 / 9
9,062
697
2,765
12,449
6,351
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
17
7 / 2 / 5
10,458
804
13,062
11,143
5,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
15
4 / 5 / 4
9,925
763
11,507
19,097
21,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
5 / 4 / 7
10,890
838
14,108
9,900
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
LilSaltyBun
Jormungandr
17
1 / 4 / 16
10,801
831
13,125
16,395
19,377
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 10
10,029
771
12,765
11,020
4,117
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Zechs039
Fenrir
18
9 / 6 / 8
11,637
895
10,753
16,660
13,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 10
11,013
847
15,614
6,477
2,882
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
17
Kills
21
21
Deaths
18
35
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Skadi
AstroDT
Skadi
5
5
7
1.7
L
1
6
10
1
L
Charybdis
BillSlithers
Charybdis
0
3
9
1.5
W
Poseidon
5
4
7
2.13
W
Jormungandr
LilSaltyBun
Jormungandr
1
4
16
2.25
L
Agni
7
2
5
4.75
L
Shiva
4
5
4
1.2
W
2
3
10
2.33
W
Fenrir
Zechs039
Fenrir
9
6
8
2.17
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,494
Damage
66,365
70,956
Taken
60,452
47,224
Mitigated
44,280
18,695
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AstroDT
Skadi
12,211
4,938
483
1,137
14,038
6,748
976
11,729
2,177
0
28,360
L
6,949
401
1,021
1,631
14,229
7,312
0
11,360
2,736
21,977
0
L
Charybdis
BillSlithers
Charybdis
2,765
1,332
830
1,586
12,449
6,351
0
9,997
2,351
0
15,389
W
Poseidon
14,108
1,532
1,659
1,239
9,900
4,160
1,516
3,852
6,048
34,862
1,559
W
Jormungandr
LilSaltyBun
Jormungandr
13,125
929
2,596
1,935
16,395
19,377
274
4,779
11,616
27,085
1,034
L
Agni
13,062
262
2,129
2,055
11,143
5,349
120
8,410
2,558
20,583
0
L
Shiva
11,507
1,191
3,378
4,445
19,097
21,464
302
12,821
5,983
0
17,431
W
12,765
2,847
608
2,725
11,020
4,117
3,944
4,018
7,002
24,972
0
W
Fenrir
Zechs039
Fenrir
10,753
878
935
3,017
16,660
13,744
1,005
6,078
10,582
0
14,516
W
15,614
629
1,100
1,793
6,477
2,882
310
1,284
5,193
39,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,161
Gold Earned
54,370
115
Minions Killed
168
0
Camps Cleared
0
1,236,489
Distance Traveled
1,248,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,924
763
27
2
0
224,219
0
L
Nox
9,792
753
40
3
0
234,834
0
L
Charybdis
9,062
697
24
2
0
248,029
0
W
Poseidon
10,890
838
50
4
0
262,566
0
W
Jormungandr
10,801
831
27
2
0
251,775
0
L
Agni
10,458
804
12
1
0
273,332
0
L
Shiva
9,925
763
12
1
0
256,075
0
W
Sol
10,029
771
31
2
0
228,620
0
W
Fenrir
11,637
895
12
1
0
264,448
0
W
Zeus
11,013
847
48
4
0
241,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role