Player Matchup

Loki
Loki
adriansanmi
Loki
Level 126
God Stats
2W - 0L
1,917 SR
Queue Stats
248W - 199L
1,574 Elo+
Solo
Mulan
Mulan
benjiweeds62910
Mulan
Level 89
God Stats
93W - 92L
1,522 SR
Queue Stats
503W - 524L
1,469 Elo+
Solo
Cerberus
Cerberus
bwuckbwuck
Cerberus
Level 64
God Stats
21W - 31L
1,404 SR
Queue Stats
123W - 131L
1,460 Elo+
Solo
Medusa
Medusa
mamadou59283
Medusa
Level 131
God Stats
1W - 1L
1,263 SR
Queue Stats
81W - 80L
1,582 Elo+
Solo
Chang'e
Chang'e
sneksnak
Chang'e
Level 67
God Stats
18W - 26L
1,459 SR
Queue Stats
112W - 118L
1,482 Elo+
Solo
Team Averages
Level 95
1,513 SR
1,513 Elo+

VS

Team Averages
Level 69
1,444 SR
1,427 Elo+
Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Juicynappel
Aphrodite
Level 48
God Stats
4W - 10L
1,490 SR
Queue Stats
83W - 90L
1,518 Elo+
Solo
Izanami
Izanami
MiKhomato
Izanami
Level 29
God Stats
3W - 4L
1,411 SR
Queue Stats
127W - 155L
1,296 Elo+
Party 1
Amaterasu
Amaterasu
SsendNudess
Amaterasu
Level 36
God Stats
3W - 9L
1,309 SR
Queue Stats
69W - 89L
1,341 Elo+
Party 1
Merlin
Merlin
kalendeer
Merlin
Level 127
God Stats
1W - 2L
1,509 SR
Queue Stats
152W - 157L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 1
8,229
588
13,169
13,439
5,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
6,859
490
6,440
14,888
13,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cerberus
bwuckbwuck
Cerberus
12
1 / 1 / 5
7,622
544
4,898
11,614
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
14
4 / 1 / 1
7,960
569
12,107
8,049
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Chang'e
sneksnak
Chang'e
13
0 / 1 / 4
7,235
517
2,648
8,962
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 2 / 1
6,860
490
7,741
12,660
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Juicynappel
Aphrodite
11
1 / 2 / 1
6,791
485
3,933
11,561
9,719
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
MiKhomato
Izanami
11
0 / 6 / 0
6,575
470
5,254
12,465
5,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
SsendNudess
Amaterasu
14
4 / 1 / 0
9,132
652
13,668
17,731
15,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
kalendeer
Merlin
14
1 / 2 / 0
8,065
576
6,276
7,414
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
7
7
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
1
0.75
L
Aphrodite
Juicynappel
Aphrodite
1
2
1
0.75
L
Izanami
MiKhomato
Izanami
0
6
0
0
L
Amaterasu
SsendNudess
Amaterasu
4
1
0
4
W
7
0
1
7.5
W
0
4
1
0.13
W
Cerberus
bwuckbwuck
Cerberus
1
1
5
3.5
L
Merlin
kalendeer
Merlin
1
2
0
0.5
W
Medusa
4
1
1
4.5
W
Chang'e
sneksnak
Chang'e
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
36,872
56,952
Taken
61,831
32,496
Mitigated
38,794
17,975
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,741
2,145
0
750
12,660
5,696
0
2,427
10,233
0
56,725
L
Aphrodite
Juicynappel
Aphrodite
3,933
615
3,020
5,358
11,561
9,719
0
1,473
10,088
28,277
2,776
L
Izanami
MiKhomato
Izanami
5,254
4,130
0
1,957
12,465
5,093
0
991
11,474
0
54,859
L
Amaterasu
SsendNudess
Amaterasu
13,668
7,532
0
7,080
17,731
15,730
243
1,741
15,990
0
72,235
W
13,169
4,054
0
1,354
13,439
5,167
0
2,545
10,514
0
78,414
W
6,440
1,370
0
2,140
14,888
13,353
0
0
14,666
150
43,040
W
Cerberus
bwuckbwuck
Cerberus
4,898
306
0
3,437
11,614
7,660
146
2,621
8,993
32,263
1,227
L
Merlin
kalendeer
Merlin
6,276
196
0
907
7,414
2,556
300
896
6,518
69,925
759
W
Medusa
12,107
5,705
0
1,582
8,049
3,024
479
1,540
6,509
0
77,141
W
Chang'e
sneksnak
Chang'e
2,648
35
2,684
6,778
8,962
3,292
265
3,216
5,746
42,576
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
37,423
444
Minions Killed
446
0
Camps Cleared
0
1,468,962
Distance Traveled
1,433,973
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,860
490
76
5
0
320,057
2
L
Aphrodite
6,791
485
33
2
0
288,864
2
L
Izanami
6,575
470
93
7
0
255,688
0
L
Amaterasu
9,132
652
116
8
0
289,306
0
W
Loki
8,229
588
101
7
0
331,820
0
W
Mulan
6,859
490
81
6
0
241,518
0
W
Cerberus
7,622
544
64
5
0
312,672
4
L
Merlin
8,065
576
128
9
0
280,058
3
W
Medusa
7,960
569
111
8
0
272,502
1
W
Chang'e
7,235
517
87
6
0
310,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role