Player Matchup

Nut
Nut
Bonked8
Nut
Level 66
God Stats
11W - 3L
1,783 SR
Queue Stats
91W - 78L
1,514 Elo+
Party 2
King Arthur
King Arthur
Bro_Hound
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,489 Elo+
Party 2
Thanatos
Thanatos
Sweetie_Lynn0612
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,606 Elo+
Party 3
Bacchus
Bacchus
hazrn
Bacchus
Level 163
God Stats
2W - 1L
1,341 SR
Queue Stats
95W - 84L
1,566 Elo+
Party 3
Zeus
Zeus
sharks726
Zeus
Level 124
God Stats
6W - 3L
1,599 SR
Queue Stats
85W - 78L
1,483 Elo+
Party 2
Team Averages
Level 74
1,545 SR
1,532 Elo+

VS

Team Averages
Level 31
1,438 SR
1,304 Elo+
Bellona
Bellona
HellllYeah
Bellona
Level 19
God Stats
12W - 34L
1,294 SR
Queue Stats
53W - 89L
1,289 Elo+
Party 1
Mercury
Mercury
KingofATL
Mercury
Level 31
God Stats
1W - 6L
1,500 SR
Queue Stats
187W - 207L
1,289 Elo+
Party 1
Hachiman
Hachiman
Mr_DeafJenks
Hachiman
Level 42
God Stats
22W - 23L
1,597 SR
Queue Stats
304W - 289L
1,399 Elo+
Solo
Athena
Athena
imgoingleft
Athena
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 142L
1,289 Elo+
Party 1
Ao Kuang
Ao Kuang
lostboy_24
Ao Kuang
Level 37
God Stats
173W - 177L
1,297 SR
Queue Stats
183W - 199L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
2 / 2 / 1
6,535
654
5,411
8,696
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Bro_Hound
King Arthur
12
2 / 1 / 1
7,142
714
4,696
7,502
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 0 / 5
6,814
681
3,574
8,117
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
hazrn
Bacchus
11
3 / 1 / 6
6,510
651
7,218
8,038
6,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
12
6 / 1 / 3
7,321
732
9,193
3,958
1,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HellllYeah
Bellona
9
0 / 2 / 1
4,710
471
1,714
7,463
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
KingofATL
Mercury
9
1 / 5 / 2
5,112
511
3,238
10,377
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Mr_DeafJenks
Hachiman
10
2 / 3 / 0
5,254
525
4,667
10,001
3,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
8
0 / 1 / 1
4,773
477
1,909
5,869
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
lostboy_24
Ao Kuang
9
2 / 5 / 0
5,307
531
2,552
10,743
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
2
2
1
1.25
W
King Arthur
Bro_Hound
King Arthur
2
1
1
2.5
L
Bellona
HellllYeah
Bellona
0
2
1
0.25
L
Mercury
KingofATL
Mercury
1
5
2
0.4
L
Hachiman
Mr_DeafJenks
Hachiman
2
3
0
0.67
W
3
0
5
5.5
W
Bacchus
hazrn
Bacchus
3
1
6
6
L
Athena
0
1
1
0.5
L
Ao Kuang
lostboy_24
Ao Kuang
2
5
0
0.4
W
Zeus
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,092
Damage
14,080
36,311
Taken
44,453
20,944
Mitigated
22,472
17,463
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
5,411
3,638
0
2,846
8,696
3,717
586
1,244
7,452
0
50,981
W
King Arthur
Bro_Hound
King Arthur
4,696
353
0
888
7,502
5,577
0
584
6,918
0
56,027
L
Bellona
HellllYeah
Bellona
1,714
679
0
1,874
7,463
6,072
0
707
6,756
0
21,347
L
Mercury
KingofATL
Mercury
3,238
1,828
0
490
10,377
3,900
0
4,694
5,683
0
26,085
L
Hachiman
Mr_DeafJenks
Hachiman
4,667
3,027
0
3,186
10,001
3,289
0
1,248
8,753
0
29,255
W
3,574
1,131
0
8,277
8,117
3,963
0
90
8,027
0
64,144
W
Bacchus
hazrn
Bacchus
7,218
1,130
1,367
2,560
8,038
6,364
0
2,023
6,015
20,238
2,225
L
Athena
1,909
645
0
583
5,869
4,603
0
1,505
4,364
11,763
0
L
Ao Kuang
lostboy_24
Ao Kuang
2,552
1,030
0
1,716
10,743
4,608
0
7,688
3,055
16,756
1,779
W
Zeus
9,193
2,939
0
1,525
3,958
1,323
420
482
3,476
51,179
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
25,156
387
Minions Killed
178
0
Camps Cleared
0
994,305
Distance Traveled
971,517
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,535
654
84
8
0
163,401
0
W
King Arthur
7,142
714
99
10
0
193,677
0
L
Bellona
4,710
471
42
4
0
166,615
1
L
Mercury
5,112
511
49
5
0
231,865
0
L
Hachiman
5,254
525
37
4
0
189,384
2
W
Thanatos
6,814
681
102
10
0
234,498
0
W
Bacchus
6,510
651
26
3
0
218,510
0
L
Athena
4,773
477
19
2
0
211,099
0
L
Ao Kuang
5,307
531
31
3
0
172,554
0
W
Zeus
7,321
732
76
8
0
184,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role