Player Matchup

Bacchus
Bacchus
Cryosick
Bacchus
Level 59
God Stats
0W - 1L
1,762 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
DeadDreamZzz
Bakasura
Level 44
God Stats
0W - 1L
1,867 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Draconie
Jing Wei
Level 48
God Stats
15W - 10L
1,725 SR
Queue Stats
39W - 30L
1,563 Elo+
Solo
Scylla
Scylla
PainfullyPlain
Scylla
Level 61
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
xWh1teIce
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 49
1,625 SR
1,513 Elo+

VS

Team Averages
Level 128
1,474 SR
1,465 Elo+
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Blazinblaze7
Charybdis
Level 129
God Stats
3W - 3L
1,186 SR
Queue Stats
137W - 129L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
YaGirlLovesTrev
Jormungandr
Level 126
God Stats
26W - 15L
1,653 SR
Queue Stats
70W - 66L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
Zionx623
Gilgamesh
Level 128
God Stats
14W - 13L
1,505 SR
Queue Stats
39W - 37L
1,494 Elo+
Party 1
Persephone
Persephone
gamerboy099
Persephone
Level 133
God Stats
1W - 0L
1,528 SR
Queue Stats
83W - 73L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cryosick
Bacchus
8
0 / 0 / 2
5,146
515
2,845
6,210
5,186
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
DeadDreamZzz
Bakasura
10
0 / 2 / 1
5,364
536
3,592
12,514
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Draconie
Jing Wei
9
2 / 3 / 0
5,370
537
5,264
6,250
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,263
526
1,338
4,166
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
xWh1teIce
Achilles
8
0 / 2 / 0
4,455
446
2,555
6,649
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 3
5,824
582
3,948
7,862
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
Blazinblaze7
Charybdis
9
1 / 2 / 2
5,306
531
2,095
5,598
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
YaGirlLovesTrev
Jormungandr
10
2 / 0 / 4
5,642
564
6,295
7,113
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Zionx623
Gilgamesh
11
2 / 0 / 0
6,907
691
6,271
7,678
6,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
gamerboy099
Persephone
11
2 / 1 / 1
6,472
647
3,485
4,224
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
3
3.5
W
Charybdis
Blazinblaze7
Charybdis
1
2
2
1
L
Bacchus
Cryosick
Bacchus
0
0
2
1
L
Bakasura
DeadDreamZzz
Bakasura
0
2
1
0.25
L
Jing Wei
Draconie
Jing Wei
2
3
0
0.67
L
1
2
0
0.5
W
Jormungandr
YaGirlLovesTrev
Jormungandr
2
0
4
4
W
Gilgamesh
Zionx623
Gilgamesh
2
0
0
2
W
Persephone
gamerboy099
Persephone
2
1
1
2.5
L
Achilles
xWh1teIce
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,594
Damage
22,094
35,789
Taken
32,475
20,505
Mitigated
19,309
7,171
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,948
3,033
0
2,862
7,862
3,408
0
871
6,767
0
42,557
W
Charybdis
Blazinblaze7
Charybdis
2,095
557
0
1,517
5,598
1,968
0
1,593
4,005
0
31,732
L
Bacchus
Cryosick
Bacchus
2,845
299
0
1,594
6,210
5,186
0
3,213
2,727
8,996
0
L
Bakasura
DeadDreamZzz
Bakasura
3,592
2,188
0
3,592
12,514
6,370
0
1,527
10,764
0
34,525
L
Jing Wei
Draconie
Jing Wei
5,264
3,542
0
1,480
6,250
2,099
0
1,831
4,216
0
44,115
L
1,338
229
0
490
4,166
1,505
0
2,216
1,950
26,637
0
W
Jormungandr
YaGirlLovesTrev
Jormungandr
6,295
1,839
117
2,922
7,113
5,800
0
876
5,957
29,892
1,310
W
Gilgamesh
Zionx623
Gilgamesh
6,271
1,993
0
1,337
7,678
6,864
0
0
6,898
0
43,860
W
Persephone
gamerboy099
Persephone
3,485
37
0
1,412
4,224
1,269
30
841
3,351
37,381
2,633
L
Achilles
xWh1teIce
Achilles
2,555
495
0
15
6,649
5,345
0
197
5,848
0
18,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
30,151
280
Minions Killed
309
0
Camps Cleared
0
1,108,426
Distance Traveled
1,097,312
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,824
582
61
6
0
271,024
0
W
Charybdis
5,306
531
64
6
0
202,179
0
L
Bacchus
5,146
515
13
1
0
246,027
1
L
Bakasura
5,364
536
87
9
0
223,587
0
L
Jing Wei
5,370
537
90
9
0
235,017
0
L
Scylla
5,263
526
62
6
0
201,786
0
W
Jormungandr
5,642
564
40
4
0
205,318
0
W
Gilgamesh
6,907
691
83
8
0
218,869
0
W
Persephone
6,472
647
61
6
0
199,922
1
L
Achilles
4,455
446
28
3
0
202,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role