Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BIG-_-FUNK
Jormungandr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,420 Elo+
Party 2
Sol
Sol
RedTheSensei
Sol
Level 107
God Stats
13W - 9L
1,564 SR
Queue Stats
127W - 85L
1,564 Elo+
Solo
Poseidon
Poseidon
i-Darkeater
Poseidon
Level 145
God Stats
1W - 1L
1,235 SR
Queue Stats
20W - 26L
1,378 Elo+
Party 2
Skadi
Skadi
i-Tarnish
Skadi
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 42L
1,424 Elo+
Party 2
Team Averages
Level 129
1,460 SR
1,457 Elo+

VS

Team Averages
Level 57
1,455 SR
1,523 Elo+
Zeus
Zeus
Fathergamer
Zeus
Level 68
God Stats
15W - 12L
1,581 SR
Queue Stats
133W - 153L
1,545 Elo+
Party 1
Mercury
Mercury
Logan27x
Mercury
Level 63
God Stats
18W - 13L
1,605 SR
Queue Stats
132W - 158L
1,543 Elo+
Party 1
Izanami
Izanami
SquiiD1123
Izanami
Level 44
God Stats
5W - 6L
1,462 SR
Queue Stats
86W - 106L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
imAddicted2porn
Xbalanque
Level 62
God Stats
1W - 7L
1,500 SR
Queue Stats
87W - 82L
1,535 Elo+
Solo
Loki
Loki
tabbykakes
Loki
Level 48
God Stats
0W - 2L
1,126 SR
Queue Stats
6W - 10L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 7
7,730
595
3,134
8,470
7,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
BIG-_-FUNK
Jormungandr
12
1 / 2 / 4
7,445
573
6,415
11,395
7,407
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 5
7,914
609
10,751
10,048
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
i-Darkeater
Poseidon
16
7 / 2 / 3
9,243
711
11,020
7,626
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
i-Tarnish
Skadi
13
9 / 0 / 2
7,919
609
5,565
8,393
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,472
575
7,822
8,870
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Logan27x
Mercury
10
0 / 7 / 1
5,701
439
4,688
13,286
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SquiiD1123
Izanami
12
1 / 2 / 0
7,137
549
3,544
10,076
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
imAddicted2porn
Xbalanque
12
1 / 5 / 0
6,737
518
8,040
11,397
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 0
5,076
390
1,482
9,562
3,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
24
Kills
5
6
Deaths
25
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
7
5.5
W
Jormungandr
BIG-_-FUNK
Jormungandr
1
2
4
1.5
L
3
5
0
0.6
L
Mercury
Logan27x
Mercury
0
7
1
0.07
W
5
1
5
7.5
L
Izanami
SquiiD1123
Izanami
1
2
0
0.5
W
Poseidon
i-Darkeater
Poseidon
7
2
3
4.25
W
Skadi
i-Tarnish
Skadi
9
0
2
10
L
Xbalanque
imAddicted2porn
Xbalanque
1
5
0
0.2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,885
Damage
25,576
45,932
Taken
53,191
24,794
Mitigated
20,951
13,613
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,134
1,492
523
3,173
8,470
7,778
120
630
7,840
0
16,681
W
Jormungandr
BIG-_-FUNK
Jormungandr
6,415
2,063
0
1,177
11,395
7,407
0
425
10,970
47,078
0
L
7,822
918
0
625
8,870
3,172
0
5,666
3,204
50,162
0
L
Mercury
Logan27x
Mercury
4,688
1,728
0
488
13,286
5,151
0
6,028
7,258
0
33,044
W
10,751
5,131
0
6,412
10,048
3,667
855
1,264
8,784
68,633
1,536
L
Izanami
SquiiD1123
Izanami
3,544
1,566
0
1,121
10,076
3,767
0
6,103
3,973
0
52,106
W
Poseidon
i-Darkeater
Poseidon
11,020
1,225
0
500
7,626
2,859
114
2,798
4,828
75,781
975
W
Skadi
i-Tarnish
Skadi
5,565
1,903
0
1,828
8,393
3,083
700
2,705
5,688
0
50,513
L
Xbalanque
imAddicted2porn
Xbalanque
8,040
6,002
0
500
11,397
5,656
0
6,549
4,848
0
49,189
L
1,482
116
0
301
9,562
3,205
382
3,196
6,366
0
18,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,251
Gold Earned
32,123
408
Minions Killed
344
0
Camps Cleared
0
1,314,437
Distance Traveled
1,251,416
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,730
595
20
2
0
270,966
0
W
Jormungandr
7,445
573
75
6
0
247,752
0
L
Zeus
7,472
575
96
7
0
242,894
0
L
Mercury
5,701
439
55
4
0
280,666
0
W
Sol
7,914
609
115
9
0
252,445
0
L
Izanami
7,137
549
89
7
0
244,137
0
W
Poseidon
9,243
711
123
9
0
259,982
0
W
Skadi
7,919
609
75
6
0
283,292
0
L
Xbalanque
6,737
518
80
6
0
228,381
2
L
Loki
5,076
390
24
2
0
255,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role