Player Matchup

Artemis
Artemis
Comradecole
Artemis
Level 66
God Stats
1W - 3L
1,218 SR
Queue Stats
75W - 63L
1,481 Elo+
Party 1
Ra
Ra
FruityPebbles07
Ra
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 199L
1,496 Elo+
Party 1
Fenrir
Fenrir
LuhRackkz
Fenrir
Level 59
God Stats
9W - 12L
1,475 SR
Queue Stats
92W - 86L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
Rick92891
Jormungandr
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 6L
1,294 Elo+
Party 2
Sylvanus
Sylvanus
SmiteBackup
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 36
1,439 SR
1,452 Elo+

VS

Team Averages
Level 43
1,414 SR
1,490 Elo+
Hachiman
Hachiman
DxNGER-PluGii-AJ
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 3
King Arthur
King Arthur
Gaby513PR
King Arthur
Level 93
God Stats
2W - 2L
1,657 SR
Queue Stats
93W - 81L
1,430 Elo+
Party 3
Hades
Hades
JUST-_-FORFEIT-
Hades
Level 42
God Stats
16W - 16L
1,445 SR
Queue Stats
53W - 56L
1,440 Elo+
Solo
Loki
Loki
MMlp12
Loki
Level 33
God Stats
1W - 8L
1,203 SR
Queue Stats
72W - 84L
1,727 Elo+
Solo
Kuzenbo
Kuzenbo
iPassive-z
Kuzenbo
Level 41
God Stats
0W - 2L
1,262 SR
Queue Stats
73W - 63L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Comradecole
Artemis
11
4 / 1 / 8
6,530
653
9,272
5,673
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 1 / 1
6,169
617
2,297
5,815
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
LuhRackkz
Fenrir
11
7 / 1 / 1
6,341
634
6,250
8,859
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Rick92891
Jormungandr
11
1 / 2 / 0
5,991
599
5,871
10,768
7,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sylvanus
SmiteBackup
Sylvanus
11
5 / 1 / 7
6,499
650
6,233
5,035
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,167
417
488
8,085
2,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Gaby513PR
King Arthur
9
2 / 1 / 1
5,578
558
8,103
11,008
8,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 2 / 0
5,496
550
2,708
8,349
4,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
MMlp12
Loki
9
1 / 5 / 1
5,172
517
4,004
9,421
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
iPassive-z
Kuzenbo
8
1 / 2 / 1
5,638
564
1,379
9,409
7,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
5
6
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Comradecole
Artemis
4
1
8
8
L
0
7
0
0
W
0
1
1
0.5
L
King Arthur
Gaby513PR
King Arthur
2
1
1
2.5
L
1
2
0
0.5
W
Fenrir
LuhRackkz
Fenrir
7
1
1
7.5
L
Loki
MMlp12
Loki
1
5
1
0.3
W
Jormungandr
Rick92891
Jormungandr
1
2
0
0.5
W
Sylvanus
SmiteBackup
Sylvanus
5
1
7
8.5
L
Kuzenbo
iPassive-z
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,923
Damage
16,682
36,150
Taken
46,272
18,411
Mitigated
25,496
11,387
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Comradecole
Artemis
9,272
4,569
0
1,157
5,673
2,137
164
268
5,405
0
35,395
L
488
378
0
696
8,085
2,197
0
1,948
6,137
0
14,142
W
2,297
319
382
2,897
5,815
2,098
414
1,930
3,885
40,641
844
L
King Arthur
Gaby513PR
King Arthur
8,103
2,355
0
500
11,008
8,519
0
5,220
5,788
0
30,996
L
2,708
343
70
3,489
8,349
4,387
0
2,452
5,566
35,349
0
W
Fenrir
LuhRackkz
Fenrir
6,250
2,672
0
1,843
8,859
4,233
0
0
8,859
0
45,896
L
Loki
MMlp12
Loki
4,004
1,165
0
1,660
9,421
2,752
0
1,020
8,387
0
34,177
W
Jormungandr
Rick92891
Jormungandr
5,871
1,790
0
2,903
10,768
7,527
0
778
9,990
38,279
4,067
W
Sylvanus
SmiteBackup
Sylvanus
6,233
2,048
618
1,587
5,035
2,416
136
1,111
3,924
30,905
9,703
L
Kuzenbo
iPassive-z
Kuzenbo
1,379
699
0
2,266
9,409
7,641
0
2,308
7,101
19,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
26,051
334
Minions Killed
235
0
Camps Cleared
0
963,886
Distance Traveled
1,025,827
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,530
653
51
5
0
196,079
2
L
Hachiman
4,167
417
21
2
0
183,985
0
W
Ra
6,169
617
85
9
0
207,971
0
L
King Arthur
5,578
558
46
5
0
217,007
0
L
Hades
5,496
550
78
8
0
188,297
0
W
Fenrir
6,341
634
57
6
0
232,694
0
L
Loki
5,172
517
64
6
0
224,304
0
W
Jormungandr
5,991
599
66
7
0
154,659
0
W
Sylvanus
6,499
650
75
8
0
172,483
0
L
Kuzenbo
5,638
564
26
3
0
212,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role