Player Matchup

Baron Samedi
Baron Samedi
Disability kun
Baron Samedi
Level 163
God Stats
3W - 2L
1,689 SR
Queue Stats
331W - 317L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
Pulling A Steve
Danzaburou
Level 159
God Stats
7W - 1L
1,952 SR
Queue Stats
201W - 195L
1,506 Elo+
Party 2
Mulan
Mulan
Team510 Stunna
Mulan
Level 170
God Stats
4W - 1L
1,622 SR
Queue Stats
157W - 158L
1,469 Elo+
Party 2
Bastet
Bastet
ThunderH0528
Bastet
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
117W - 140L
1,487 Elo+
Party 2
Bacchus
Bacchus
vemuko
Bacchus
Level 78
God Stats
2W - 1L
1,836 SR
Queue Stats
54W - 52L
1,589 Elo+
Party 2
Team Averages
Level 136
1,720 SR
1,514 Elo+

VS

Team Averages
Level 132
1,494 SR
1,540 Elo+
Ares
Ares
Bushmastrr
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,581 Elo+
Party 1
Vamana
Vamana
D is 4 Daddy
Vamana
Level 117
God Stats
0W - 3L
1,185 SR
Queue Stats
30W - 28L
1,592 Elo+
Party 1
Sobek
Sobek
Kykerino
Sobek
Level 144
God Stats
5W - 2L
1,803 SR
Queue Stats
99W - 100L
1,513 Elo+
Party 1
Martichoras
Martichoras
drawvividly
Martichoras
Level 173
God Stats
26W - 34L
1,485 SR
Queue Stats
896W - 913L
1,516 Elo+
Solo
Cupid
Cupid
rbki
Cupid
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 86L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Disability kun
Baron Samedi
17
4 / 1 / 9
9,175
918
13,084
8,364
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Pulling A Steve
Danzaburou
14
3 / 3 / 4
8,593
859
5,979
9,092
4,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
4 / 2 / 6
8,830
883
7,357
9,970
8,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
13
2 / 3 / 7
8,164
816
7,038
8,399
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
vemuko
Bacchus
12
2 / 3 / 8
8,171
817
7,680
11,480
15,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
5,918
592
396
1,282
728
Vamana
13
4 / 3 / 4
8,041
804
5,453
8,740
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Kykerino
Sobek
14
0 / 4 / 9
8,230
823
10,065
13,783
17,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Martichoras
drawvividly
Martichoras
18
7 / 3 / 3
10,100
1,010
12,300
13,140
11,057
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
rbki
Cupid
13
1 / 4 / 5
7,520
752
9,785
9,871
4,848
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
15
Kills
12
12
Deaths
15
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Vamana
4
3
4
2
W
Baron Samedi
Disability kun
Baron Samedi
4
1
9
8.5
L
Sobek
Kykerino
Sobek
0
4
9
1.13
W
Danzaburou
Pulling A Steve
Danzaburou
3
3
4
1.67
W
4
2
6
3.5
W
Bastet
2
3
7
1.83
L
Martichoras
drawvividly
Martichoras
7
3
3
2.83
L
Cupid
rbki
Cupid
1
4
5
0.88
W
Bacchus
vemuko
Bacchus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,138
Damage
37,999
47,305
Taken
46,816
38,693
Mitigated
40,903
17,505
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
396
0
0
0
1,282
728
0
479
803
582
0
L
Vamana
5,453
1,663
293
866
8,740
6,767
542
4,683
4,057
0
6,611
W
Baron Samedi
Disability kun
Baron Samedi
13,084
1,187
2,488
3,225
8,364
5,332
294
2,377
5,987
24,315
0
L
Sobek
Kykerino
Sobek
10,065
475
356
3,046
13,783
17,503
15
5,065
8,718
20,000
191
W
Danzaburou
Pulling A Steve
Danzaburou
5,979
1,975
866
2,922
9,092
4,903
1,299
2,880
6,165
0
22,312
W
7,357
970
1,119
2,408
9,970
8,693
0
1,909
7,975
0
15,678
W
Bastet
7,038
1,264
542
1,300
8,399
3,917
698
1,099
7,136
0
14,919
L
Martichoras
drawvividly
Martichoras
12,300
3,277
0
1,772
13,140
11,057
765
5,722
7,418
0
36,782
L
Cupid
rbki
Cupid
9,785
5,184
1,769
2,896
9,871
4,848
125
4,029
5,842
0
16,937
W
Bacchus
vemuko
Bacchus
7,680
1,072
97
2,538
11,480
15,848
203
2,058
9,119
10,500
1,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,933
Gold Earned
39,809
110
Minions Killed
103
0
Camps Cleared
0
867,013
Distance Traveled
665,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,918
592
0
0
0
15,959
0
L
Vamana
8,041
804
2
0
0
129,128
0
W
Baron Samedi
9,175
918
32
3
0
175,228
0
L
Sobek
8,230
823
22
2
0
186,545
0
W
Danzaburou
8,593
859
40
4
0
172,979
0
W
Mulan
8,830
883
15
2
0
184,198
0
W
Bastet
8,164
816
17
2
0
173,439
0
L
Martichoras
10,100
1,010
56
6
0
157,671
0
L
Cupid
7,520
752
23
2
0
176,641
0
W
Bacchus
8,171
817
6
1
0
161,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role