Player Matchup

Cerberus
Cerberus
Dylborf
Cerberus
Level 88
God Stats
2W - 4L
1,491 SR
Queue Stats
13W - 21L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
HappyDoughnut55
Cernunnos
Level 69
God Stats
4W - 3L
1,742 SR
Queue Stats
19W - 18L
1,575 Elo+
Party 1
Hun Batz
Hun Batz
KingYimmy61
Hun Batz
Level 49
God Stats
2W - 3L
1,490 SR
Queue Stats
83W - 64L
1,576 Elo+
Party 2
Zhong Kui
Zhong Kui
Valxore
Zhong Kui
Level 28
God Stats
2W - 5L
1,864 SR
Queue Stats
15W - 12L
1,693 Elo+
Party 1
Hades
Hades
scruffyrump
Hades
Level 126
God Stats
0W - 2L
1,452 SR
Queue Stats
177W - 141L
1,558 Elo+
Party 2
Team Averages
Level 72
1,608 SR
1,559 Elo+

VS

Team Averages
Level 114
1,655 SR
1,516 Elo+
Osiris
Osiris
EggroIls
Osiris
Level 126
God Stats
9W - 7L
1,590 SR
Queue Stats
79W - 69L
1,523 Elo+
Party 3
Zhong Kui
Zhong Kui
Jungo
Zhong Kui
Level 68
God Stats
11W - 6L
1,743 SR
Queue Stats
115W - 105L
1,517 Elo+
Solo
Danzaburou
Danzaburou
Mudd_Butt11
Danzaburou
Level 125
God Stats
27W - 11L
1,634 SR
Queue Stats
171W - 170L
1,502 Elo+
Solo
Ymir
Ymir
SPQR KOFY
Ymir
Level 120
God Stats
5W - 3L
1,583 SR
Queue Stats
116W - 134L
1,513 Elo+
Solo
Arachne
Arachne
TmanFist
Arachne
Level 129
God Stats
19W - 8L
1,726 SR
Queue Stats
79W - 69L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dylborf
Cerberus
12
2 / 2 / 1
7,611
423
6,967
16,891
15,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
HappyDoughnut55
Cernunnos
11
0 / 7 / 3
6,964
387
8,492
14,795
7,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
KingYimmy61
Hun Batz
14
2 / 6 / 2
8,242
458
8,085
20,797
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Valxore
Zhong Kui
15
0 / 5 / 2
8,605
478
9,383
18,513
16,545
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 0
9,315
518
10,891
18,283
10,589
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EggroIls
Osiris
17
2 / 2 / 8
10,463
581
12,360
17,790
19,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Jungo
Zhong Kui
16
4 / 3 / 5
9,957
553
16,943
16,429
12,452
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Mudd_Butt11
Danzaburou
18
6 / 0 / 4
11,949
664
15,550
13,965
6,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
17
3 / 1 / 5
9,918
551
8,402
15,738
8,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TmanFist
Arachne
17
10 / 0 / 3
10,005
556
16,076
17,719
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
25
25
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dylborf
Cerberus
2
2
1
1.25
W
Osiris
EggroIls
Osiris
2
2
8
3
L
Cernunnos
HappyDoughnut55
Cernunnos
0
7
3
0.21
W
Zhong Kui
Jungo
Zhong Kui
4
3
5
2.17
L
Hun Batz
KingYimmy61
Hun Batz
2
6
2
0.5
W
Danzaburou
Mudd_Butt11
Danzaburou
6
0
4
8
W
Ymir
3
1
5
5.5
W
Arachne
TmanFist
Arachne
10
0
3
11.5
L
Zhong Kui
Valxore
Zhong Kui
0
5
2
0.2
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,818
Damage
69,331
89,279
Taken
81,641
58,552
Mitigated
55,777
32,212
Healing
39,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dylborf
Cerberus
6,967
84
316
6,977
16,891
15,698
0
1,181
15,710
26,587
0
W
Osiris
EggroIls
Osiris
12,360
1,804
0
5,870
17,790
19,662
633
4,457
13,333
33
64,193
L
Cernunnos
HappyDoughnut55
Cernunnos
8,492
3,624
0
2,709
14,795
7,069
0
1,578
13,184
0
44,585
W
Zhong Kui
Jungo
Zhong Kui
16,943
2,983
0
6,606
16,429
12,452
406
6,613
9,816
77,079
5,506
L
Hun Batz
KingYimmy61
Hun Batz
8,085
2,166
0
6,746
20,797
8,651
0
9,047
11,750
0
63,274
W
Danzaburou
Mudd_Butt11
Danzaburou
15,550
7,324
0
6,715
13,965
6,486
2,899
8,401
5,564
0
98,228
W
Ymir
8,402
1,428
0
8,086
15,738
8,793
165
4,413
11,325
89,529
2,085
W
Arachne
TmanFist
Arachne
16,076
11,583
0
12,483
17,719
8,384
576
3,454
14,265
0
83,233
L
Zhong Kui
Valxore
Zhong Kui
9,383
1,237
0
8,217
18,513
16,545
0
1,192
17,321
72,617
0
L
10,891
807
275
6,972
18,283
10,589
0
11,789
6,436
70,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,737
Gold Earned
52,292
503
Minions Killed
617
0
Camps Cleared
0
1,640,221
Distance Traveled
1,854,606
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,611
423
68
4
0
362,494
0
W
Osiris
10,463
581
85
5
0
385,409
0
L
Cernunnos
6,964
387
69
4
0
285,342
0
W
Zhong Kui
9,957
553
135
8
0
338,019
0
L
Hun Batz
8,242
458
109
6
0
377,992
0
W
Danzaburou
11,949
664
156
9
0
337,204
4
W
Ymir
9,918
551
124
7
0
367,066
0
W
Arachne
10,005
556
117
7
0
426,908
0
L
Zhong Kui
8,605
478
128
7
0
288,681
6
L
Hades
9,315
518
129
7
0
325,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role