Player Matchup

Ix Chel
Ix Chel
Axtrl
Ix Chel
Level 145
God Stats
1W - 1L
1,275 SR
Queue Stats
31W - 28L
1,528 Elo+
Party 2
Charybdis
Charybdis
FemboyTwink
Charybdis
Level 213
God Stats
1W - 1L
1,259 SR
Queue Stats
52W - 39L
1,609 Elo+
Party 3
Cthulhu
Cthulhu
Mizuroni
Cthulhu
Level 116
God Stats
4W - 1L
1,580 SR
Queue Stats
119W - 127L
1,511 Elo+
Party 3
Ravana
Ravana
TankMetaFinally
Ravana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,530 Elo+
Party 2
Shiva
Shiva
l BERU
Shiva
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,468 Elo+
Party 2
Team Averages
Level 155
1,423 SR
1,529 Elo+

VS

Team Averages
Level 154
1,599 SR
1,528 Elo+
Horus
Horus
Antony7
Horus
Level 129
God Stats
1W - 1L
1,701 SR
Queue Stats
115W - 113L
1,586 Elo+
Solo
Arachne
Arachne
LethalLego
Arachne
Level 159
God Stats
1W - 2L
1,449 SR
Queue Stats
52W - 67L
1,508 Elo+
Solo
Sol
Sol
Naaaded
Sol
Level 198
God Stats
7W - 3L
1,806 SR
Queue Stats
208W - 202L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
perroski787
Cthulhu
Level 159
God Stats
2W - 2L
1,541 SR
Queue Stats
96W - 108L
1,513 Elo+
Party 1
Freya
Freya
xDarkkMatterx
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Axtrl
Ix Chel
15
7 / 3 / 12
9,433
943
15,245
14,017
7,836
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
FemboyTwink
Charybdis
15
3 / 1 / 15
9,253
925
15,762
10,887
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mizuroni
Cthulhu
15
4 / 3 / 6
9,315
932
9,698
17,849
13,707
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 3 / 9
9,233
923
7,586
13,026
11,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shiva
l BERU
Shiva
17
4 / 1 / 16
9,410
941
15,208
15,267
16,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Antony7
Horus
14
0 / 3 / 5
7,707
771
4,599
18,351
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Arachne
LethalLego
Arachne
12
4 / 8 / 2
8,161
816
7,808
13,848
7,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Sol
12
2 / 3 / 3
7,222
722
14,925
9,640
3,244
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
perroski787
Cthulhu
16
2 / 4 / 6
8,710
871
20,134
13,135
15,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 5
7,769
777
7,142
12,707
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
23
Kills
11
11
Deaths
23
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
Antony7
Horus
0
3
5
0.83
W
Ix Chel
Axtrl
Ix Chel
7
3
12
4.33
W
Charybdis
FemboyTwink
Charybdis
3
1
15
10.5
L
Arachne
LethalLego
Arachne
4
8
2
0.63
W
Cthulhu
Mizuroni
Cthulhu
4
3
6
2.33
L
Sol
2
3
3
1.17
W
5
3
9
3.17
W
Shiva
l BERU
Shiva
4
1
16
12
L
Cthulhu
perroski787
Cthulhu
2
4
6
1.25
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,499
Damage
54,608
71,046
Taken
67,681
55,956
Mitigated
44,639
32,051
Healing
25,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Antony7
Horus
4,599
1,922
3,740
7,857
18,351
13,261
58
4,813
12,877
0
8,354
W
Ix Chel
Axtrl
Ix Chel
15,245
1,360
4,677
5,526
14,017
7,836
967
7,498
6,185
27,691
0
W
Charybdis
FemboyTwink
Charybdis
15,762
7,820
361
4,126
10,887
5,778
2,539
7,084
3,483
0
32,378
L
Arachne
LethalLego
Arachne
7,808
4,547
1,147
1,512
13,848
7,473
0
3,795
9,725
0
10,187
W
Cthulhu
Mizuroni
Cthulhu
9,698
139
2,052
6,290
17,849
13,707
440
8,814
8,430
22,298
1,227
L
Sol
14,925
2,443
757
3,261
9,640
3,244
372
2,542
7,059
18,501
812
W
7,586
737
210
2,454
13,026
11,895
0
7,025
5,368
0
15,636
W
Shiva
l BERU
Shiva
15,208
863
1,962
4,393
15,267
16,740
414
7,585
7,253
0
22,074
L
Cthulhu
perroski787
Cthulhu
20,134
382
1,955
2,044
13,135
15,633
0
4,862
7,570
37,675
926
L
7,142
2,023
516
2,867
12,707
5,028
141
7,149
5,208
14,120
1,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,644
Gold Earned
39,569
160
Minions Killed
92
0
Camps Cleared
0
961,380
Distance Traveled
870,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,707
771
5
1
0
188,107
0
W
Ix Chel
9,433
943
22
2
0
187,779
0
W
Charybdis
9,253
925
61
6
0
171,450
0
L
Arachne
8,161
816
2
0
0
171,657
0
W
Cthulhu
9,315
932
33
3
0
195,699
0
L
Sol
7,222
722
12
1
0
167,726
0
W
Ravana
9,233
923
23
2
0
166,604
0
W
Shiva
9,410
941
21
2
0
239,848
0
L
Cthulhu
8,710
871
57
6
0
190,646
0
L
Freya
7,769
777
16
2
0
151,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role