Player Matchup

Ra
Ra
Creatures66
Ra
Level 144
God Stats
2W - 1L
1,550 SR
Queue Stats
136W - 125L
1,483 Elo+
Party 2
Loki
Loki
Faded--Fury
Loki
Level 119
God Stats
3W - 5L
1,584 SR
Queue Stats
95W - 79L
1,484 Elo+
Solo
Chaac
Chaac
J-Arr21
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,212 Elo+
Solo
Medusa
Medusa
Nayruuu
Medusa
Level 156
God Stats
10W - 10L
1,571 SR
Queue Stats
294W - 264L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
Stayy__Goldd
Nu Wa
Level 109
God Stats
50W - 31L
1,669 SR
Queue Stats
92W - 87L
1,515 Elo+
Party 2
Team Averages
Level 127
1,575 SR
1,448 Elo+

VS

Team Averages
Level 80
1,389 SR
1,358 Elo+
Bake Kujira
Bake Kujira
Ballocito
Bake Kujira
Level 134
God Stats
12W - 8L
1,553 SR
Queue Stats
328W - 332L
1,444 Elo+
Solo
Mercury
Mercury
Mudd_Butt11
Mercury
Level 125
God Stats
0W - 3L
1,188 SR
Queue Stats
330W - 310L
1,515 Elo+
Solo
Fafnir
Fafnir
WhyLokiWhy
Fafnir
Level 38
God Stats
0W - 4L
1,207 SR
Queue Stats
58W - 66L
1,234 Elo+
Party 1
Izanami
Izanami
wEtWilli
Izanami
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 56L
1,096 Elo+
Party 1
Merlin
Merlin
xId1otk1llerxx
Merlin
Level 88
God Stats
24W - 28L
1,496 SR
Queue Stats
137W - 129L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
9,878
520
7,434
10,172
8,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
2 / 2 / 4
9,915
522
8,194
16,289
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
J-Arr21
Chaac
15
4 / 4 / 1
9,250
487
10,375
18,339
13,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Nayruuu
Medusa
16
7 / 1 / 5
10,158
535
21,490
13,934
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 2 / 1
9,432
496
6,588
7,306
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Ballocito
Bake Kujira
15
4 / 3 / 2
9,928
523
15,266
18,892
25,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Mudd_Butt11
Mercury
16
4 / 2 / 0
9,681
510
7,048
19,051
8,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
WhyLokiWhy
Fafnir
13
1 / 3 / 1
8,918
469
6,037
17,211
23,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
wEtWilli
Izanami
14
0 / 6 / 1
7,394
389
4,570
14,664
5,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 1
8,111
427
3,620
6,239
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
9
9
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Ballocito
Bake Kujira
4
3
2
1.67
W
1
0
8
5
W
2
2
4
2
W
Chaac
J-Arr21
Chaac
4
4
1
1.13
L
Mercury
Mudd_Butt11
Mercury
4
2
0
2
W
Medusa
Nayruuu
Medusa
7
1
5
9.5
W
0
2
1
0.25
L
Fafnir
WhyLokiWhy
Fafnir
1
3
1
0.5
L
Izanami
wEtWilli
Izanami
0
6
1
0.08
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,081
Damage
36,541
66,040
Taken
76,057
38,945
Mitigated
65,767
29,200
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Ballocito
Bake Kujira
15,266
7,219
0
2,559
18,892
25,741
132
863
16,812
62,334
4,195
W
7,434
656
3,581
5,054
10,172
8,718
818
4,143
5,833
47,168
528
W
8,194
3,013
0
8,202
16,289
7,824
0
3,093
13,029
0
99,130
W
Chaac
J-Arr21
Chaac
10,375
1,614
0
5,824
18,339
13,183
673
8,751
8,927
0
48,394
L
Mercury
Mudd_Butt11
Mercury
7,048
2,574
0
7,264
19,051
8,159
0
2,679
16,282
0
77,500
W
Medusa
Nayruuu
Medusa
21,490
10,519
0
5,289
13,934
6,358
325
4,018
9,792
0
91,532
W
6,588
2,217
0
1,250
7,306
2,862
2,150
2,688
4,216
68,326
1,429
L
Fafnir
WhyLokiWhy
Fafnir
6,037
2,378
0
2,489
17,211
23,741
5
3,660
13,116
31,600
1,221
L
Izanami
wEtWilli
Izanami
4,570
3,388
0
1,537
14,664
5,883
0
3,744
10,785
0
54,660
L
3,620
80
0
1,592
6,239
2,243
0
2,577
3,662
61,352
1,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,633
Gold Earned
44,032
491
Minions Killed
461
0
Camps Cleared
0
1,935,152
Distance Traveled
1,694,436
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,928
523
99
5
0
325,195
0
W
Ra
9,878
520
91
5
0
395,682
5
W
Loki
9,915
522
118
6
0
434,499
0
W
Chaac
9,250
487
64
3
0
382,962
0
L
Mercury
9,681
510
119
6
0
454,045
0
W
Medusa
10,158
535
93
5
0
376,712
3
W
Nu Wa
9,432
496
125
7
0
345,297
4
L
Fafnir
8,918
469
51
3
0
366,436
0
L
Izanami
7,394
389
83
4
0
325,074
0
L
Merlin
8,111
427
109
6
0
223,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role