Player Matchup

Aphrodite
Aphrodite
Deafjam09
Aphrodite
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,439 Elo+
Solo
Nike
Nike
ElxPrince
Nike
Level 120
God Stats
3W - 2L
1,892 SR
Queue Stats
151W - 145L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ICE Jerxa
Ah Muzen Cab
Level 143
God Stats
0W - 3L
1,491 SR
Queue Stats
67W - 76L
1,421 Elo+
Solo
Zeus
Zeus
smighetti
Zeus
Level 30
God Stats
3W - 4L
1,462 SR
Queue Stats
152W - 149L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
terriblywitchy
Jing Wei
Level 91
God Stats
2W - 4L
1,282 SR
Queue Stats
181W - 171L
1,481 Elo+
Party 1
Team Averages
Level 96
1,526 SR
1,448 Elo+

VS

Team Averages
Level 92
1,615 SR
1,499 Elo+
Mulan
Mulan
BallistikRainbow
Mulan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Medusa
Medusa
Conan706
Medusa
Level 41
God Stats
7W - 5L
1,585 SR
Queue Stats
266W - 274L
1,440 Elo+
Solo
Neith
Neith
Lilhigante
Neith
Level 67
God Stats
7W - 2L
1,662 SR
Queue Stats
293W - 293L
1,509 Elo+
Party 2
Hercules
Hercules
Stevosahn
Hercules
Level 109
God Stats
3W - 0L
1,827 SR
Queue Stats
119W - 126L
1,367 Elo+
Party 2
Hel
Hel
richardxe01
Hel
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 34L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Deafjam09
Aphrodite
17
2 / 6 / 6
9,730
695
7,119
15,621
9,883
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
19
5 / 5 / 3
10,854
775
20,735
26,853
27,347
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
ICE Jerxa
Ah Muzen Cab
5
0 / 1 / 0
6,788
485
0
1,050
324
Zeus
17
3 / 6 / 4
9,979
713
24,544
11,248
5,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
18
2 / 4 / 6
9,863
705
10,424
10,961
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 11
10,787
771
13,523
19,728
22,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Conan706
Medusa
19
7 / 1 / 9
11,749
839
12,713
16,423
9,013
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
20
7 / 2 / 12
11,561
826
21,135
17,797
10,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Stevosahn
Hercules
15
0 / 3 / 10
9,347
668
5,055
18,114
18,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 2 / 16
10,786
770
9,315
17,987
9,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
12
Kills
22
22
Deaths
13
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
W
Medusa
Conan706
Medusa
7
1
9
11.5
L
Aphrodite
Deafjam09
Aphrodite
2
6
6
0.83
L
Nike
5
5
3
1.3
L
Ah Muzen Cab
ICE Jerxa
Ah Muzen Cab
0
1
0
0
W
Neith
7
2
12
6.5
W
Hercules
Stevosahn
Hercules
0
3
10
1.67
W
3
2
16
5.5
L
Zeus
3
6
4
0.83
L
Jing Wei
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,822
Damage
61,741
65,733
Taken
90,049
48,571
Mitigated
69,511
17,279
Healing
49,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,523
813
697
1,614
19,728
22,154
519
6,279
13,449
0
23,746
W
Medusa
Conan706
Medusa
12,713
5,200
863
1,337
16,423
9,013
2,790
6,952
9,471
0
38,562
L
Aphrodite
Deafjam09
Aphrodite
7,119
1,333
3,326
4,258
15,621
9,883
0
2,381
13,240
11,553
384
L
Nike
20,735
774
388
5,322
26,853
27,347
0
5,770
21,083
1,250
45,777
L
Ah Muzen Cab
ICE Jerxa
Ah Muzen Cab
0
0
0
0
1,050
324
0
0
1,050
0
0
W
Neith
21,135
5,750
3,565
5,820
17,797
10,179
1,501
5,265
12,532
0
45,474
W
Hercules
Stevosahn
Hercules
5,055
575
979
3,576
18,114
18,225
495
5,877
12,237
4,735
10,741
W
9,315
173
18,640
12,451
17,987
9,940
1,365
7,668
10,319
18,463
88
L
Zeus
24,544
1,723
840
635
11,248
5,325
0
1,045
10,203
40,998
168
L
Jing Wei
10,424
6,702
950
1,560
10,961
5,692
0
1,495
9,466
0
24,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,214
Gold Earned
54,230
133
Minions Killed
167
0
Camps Cleared
0
826,328
Distance Traveled
1,208,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,787
771
21
2
0
229,855
0
W
Medusa
11,749
839
63
5
0
218,424
0
L
Aphrodite
9,730
695
14
1
0
192,289
0
L
Nike
10,854
775
48
3
0
219,714
0
L
Ah Muzen Cab
6,788
485
0
0
0
0
0
W
Neith
11,561
826
46
3
0
267,723
0
W
Hercules
9,347
668
17
1
0
223,068
0
W
Hel
10,786
770
20
1
0
269,399
0
L
Zeus
9,979
713
39
3
0
192,728
0
L
Jing Wei
9,863
705
32
2
0
221,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role