Player Matchup

Charon
Charon
Platinum II
ButterHarmo
Charon
Platinum II
Level 68
God Stats
0W - 1L
1,847 SR
Queue Stats
31W - 19L
1,987 MMR
Party 2
Chiron
Chiron
Platinum III
LePugh
Chiron
Platinum III
Level 170
God Stats
0W - 4L
1,126 SR
Queue Stats
67W - 43L
1,801 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
SirOmïnous
Jormungandr
Platinum II
Level 176
God Stats
1W - 2L
1,485 SR
Queue Stats
78W - 47L
1,969 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,486 SR
1,919 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,560 SR
1,762 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond V
DeadsNight01
Merlin
Diamond V
Level 281
God Stats
12W - 14L
1,596 SR
Queue Stats
1,140W - 816L
1,775 MMR
Solo
Ares
Ares
Diamond V
TheCansi
Ares
Diamond V
Level 139
God Stats
160W - 130L
1,584 SR
Queue Stats
529W - 583L
2,011 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
1 / 4 / 0
9,140
609
8,992
20,812
27,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
LePugh
Chiron
14
0 / 4 / 0
8,963
598
3,745
13,883
6,122
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
SirOmïnous
Jormungandr
15
0 / 3 / 0
8,760
584
12,622
21,395
22,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AthenaAchillesNe ZhaThothVulcan

VS

Bans
CthulhuKuzenboAnhurXing TianHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 0 / 5
11,567
771
18,483
12,299
6,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
16
2 / 1 / 9
10,968
731
12,522
9,451
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
17
5 / 0 / 6
10,852
723
19,300
14,992
20,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
11
11
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
5
6.5
L
Charon
1
4
0
0.25
W
Merlin
2
1
9
6.5
L
Chiron
LePugh
Chiron
0
4
0
0
L
Jormungandr
SirOmïnous
Jormungandr
0
3
0
0
W
Ares
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
50,305
56,090
Taken
36,742
55,450
Mitigated
32,161
8,556
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,483
8,448
0
4,815
12,299
6,428
1,723
7,576
4,244
0
65,339
L
Charon
8,992
970
0
2,767
20,812
27,315
0
10,664
9,351
28,396
1,828
W
Merlin
12,522
389
0
1,829
9,451
4,978
431
5,506
3,421
68,767
0
L
Chiron
LePugh
Chiron
3,745
1,460
511
2,067
13,883
6,122
0
7,422
6,048
0
30,138
L
Jormungandr
SirOmïnous
Jormungandr
12,622
1,881
0
3,211
21,395
22,013
0
11,253
9,482
41,200
2,113
W
Ares
19,300
2,176
0
4,417
14,992
20,755
160
5,114
9,561
31,951
2,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
33,387
167
Minions Killed
216
0
Camps Cleared
0
784,844
Distance Traveled
884,860
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,567
771
81
5
0
314,762
0
L
Charon
9,140
609
42
3
0
279,675
2
W
Merlin
10,968
731
117
8
0
271,886
2
L
Chiron
8,963
598
61
4
0
250,519
0
L
Jormungandr
8,760
584
64
4
0
254,650
0
W
Ares
10,852
723
18
1
0
298,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role