Player Matchup

Nu Wa
Nu Wa
Laritcha
Nu Wa
Level 49
God Stats
5W - 1L
1,403 SR
Queue Stats
12W - 10L
1,443 Elo+
Party 3
Shiva
Shiva
LeoGNR12
Shiva
Level 99
God Stats
2W - 0L
2,004 SR
Queue Stats
10W - 9L
1,394 Elo+
Party 3
Nut
Nut
Malatino
Nut
Level 21
God Stats
5W - 8L
1,432 SR
Queue Stats
22W - 31L
1,396 Elo+
Party 1
Ix Chel
Ix Chel
TheNrol
Ix Chel
Level 28
God Stats
8W - 7L
1,391 SR
Queue Stats
33W - 70L
1,276 Elo+
Party 1
Fenrir
Fenrir
TheSprinlyux
Fenrir
Level 69
God Stats
31W - 25L
1,594 SR
Queue Stats
340W - 392L
1,395 Elo+
Party 1
Team Averages
Level 53
1,565 SR
1,381 Elo+

VS

Team Averages
Level 83
1,491 SR
1,341 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DRG_DelEtEaTrEx
Gilgamesh
Level 83
God Stats
14W - 19L
1,469 SR
Queue Stats
42W - 86L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
FK_Franco_yt
Danzaburou
Level 23
God Stats
6W - 16L
1,585 SR
Queue Stats
11W - 46L
1,167 Elo+
Party 2
Bakasura
Bakasura
Fk_Tizi_Lop234
Bakasura
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 63L
1,351 Elo+
Party 2
Thanatos
Thanatos
MirkusJa
Thanatos
Level 70
God Stats
6W - 11L
1,401 SR
Queue Stats
36W - 69L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Laritcha
Nu Wa
13
4 / 1 / 3
8,253
590
9,389
5,538
1,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Shiva
LeoGNR12
Shiva
12
0 / 0 / 4
7,084
506
6,331
10,023
8,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 2
8,005
572
3,150
4,715
1,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
TheNrol
Ix Chel
11
1 / 2 / 5
7,463
533
4,025
6,517
2,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
3 / 2 / 3
7,433
531
3,761
12,076
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 0 / 0
7,576
541
4,895
5,366
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DRG_DelEtEaTrEx
Gilgamesh
12
1 / 3 / 2
7,106
508
7,396
15,803
11,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
FK_Franco_yt
Danzaburou
3
0 / 1 / 0
4,589
328
400
1,991
499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
12
1 / 2 / 1
6,552
468
3,212
10,813
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
MirkusJa
Thanatos
10
0 / 5 / 3
6,021
430
2,172
11,243
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
5
5
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
0
0
3
L
Gilgamesh
DRG_DelEtEaTrEx
Gilgamesh
1
3
2
0.67
L
Danzaburou
FK_Franco_yt
Danzaburou
0
1
0
0
L
Bakasura
1
2
1
0.75
W
Nu Wa
Laritcha
Nu Wa
4
1
3
5.5
W
Shiva
LeoGNR12
Shiva
0
0
4
2
W
3
0
2
4
L
Thanatos
MirkusJa
Thanatos
0
5
3
0.3
W
Ix Chel
TheNrol
Ix Chel
1
2
5
1.75
W
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
18,075
38,869
Taken
45,216
19,303
Mitigated
21,117
14,158
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,895
816
0
860
5,366
1,678
594
2,776
2,453
54,333
5,004
L
Gilgamesh
DRG_DelEtEaTrEx
Gilgamesh
7,396
2,546
0
3,676
15,803
11,417
0
1,786
13,131
0
47,834
L
Danzaburou
FK_Franco_yt
Danzaburou
400
312
0
423
1,991
499
0
707
1,194
0
5,964
L
Bakasura
3,212
2,385
0
3,408
10,813
4,249
0
3,059
7,552
0
37,123
W
Nu Wa
Laritcha
Nu Wa
9,389
2,273
0
407
5,538
1,801
1,569
1,678
3,835
63,570
0
W
Shiva
LeoGNR12
Shiva
6,331
1,338
70
2,870
10,023
8,034
421
0
9,858
0
38,395
W
3,150
2,059
0
2,128
4,715
1,797
3,335
640
4,075
0
54,320
L
Thanatos
MirkusJa
Thanatos
2,172
284
0
5,348
11,243
3,274
0
4,085
6,878
0
33,482
W
Ix Chel
TheNrol
Ix Chel
4,025
842
1,690
1,551
6,517
2,186
512
865
5,652
31,152
505
W
Fenrir
3,761
1,105
0
5,442
12,076
5,485
0
38
11,978
0
50,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,238
Gold Earned
31,844
359
Minions Killed
325
0
Camps Cleared
0
1,321,955
Distance Traveled
1,130,719
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,576
541
99
7
0
253,367
0
L
Gilgamesh
7,106
508
70
5
0
233,197
0
L
Danzaburou
4,589
328
14
1
0
40,327
0
L
Bakasura
6,552
468
85
6
0
315,550
0
W
Nu Wa
8,253
590
99
7
0
253,441
0
W
Shiva
7,084
506
41
3
0
274,553
2
W
Nut
8,005
572
90
6
0
256,332
3
L
Thanatos
6,021
430
57
4
0
288,278
0
W
Ix Chel
7,463
533
52
4
0
238,682
5
W
Fenrir
7,433
531
77
6
0
298,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role