Player Matchup

Merlin
Merlin
Buffali
Merlin
Level 106
God Stats
3W - 2L
1,492 SR
Queue Stats
57W - 61L
1,436 Elo+
Party 2
Ravana
Ravana
Th4BUSHI
Ravana
Level 153
God Stats
2W - 4L
1,257 SR
Queue Stats
837W - 905L
1,461 Elo+
Solo
Shiva
Shiva
Zach360z
Shiva
Level 122
God Stats
1W - 2L
1,163 SR
Queue Stats
25W - 32L
1,423 Elo+
Party 3
Osiris
Osiris
impicklerick605
Osiris
Level 117
God Stats
1W - 1L
1,265 SR
Queue Stats
28W - 33L
1,442 Elo+
Party 3
Hou Yi
Hou Yi
x6Havoc9x
Hou Yi
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 64L
1,436 Elo+
Party 2
Team Averages
Level 127
1,335 SR
1,440 Elo+

VS

Team Averages
Level 99
1,505 SR
1,522 Elo+
Cerberus
Cerberus
CPTN3MO6342
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
IIlVlKINGllI
Nu Wa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MsTooHigh2Die
Cu Chulainn
Level 142
God Stats
0W - 5L
1,500 SR
Queue Stats
655W - 697L
1,506 Elo+
Solo
Skadi
Skadi
TitansPeace
Skadi
Level 127
God Stats
1W - 1L
1,527 SR
Queue Stats
35W - 34L
1,433 Elo+
Party 1
Tiamat
Tiamat
UmbraNight9497
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Buffali
Merlin
16
5 / 1 / 14
9,345
850
12,730
5,495
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Th4BUSHI
Ravana
15
4 / 0 / 15
8,628
784
7,615
7,963
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shiva
Zach360z
Shiva
15
3 / 2 / 17
8,844
804
8,034
13,136
12,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 16
8,451
768
6,397
6,085
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
x6Havoc9x
Hou Yi
16
9 / 2 / 15
10,195
927
12,809
9,572
4,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CPTN3MO6342
Cerberus
13
0 / 5 / 4
7,889
717
4,811
14,303
12,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 4 / 5
8,233
748
9,995
8,752
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MsTooHigh2Die
Cu Chulainn
9
0 / 6 / 3
6,694
609
4,731
10,278
11,559
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 2 / 0
9,388
853
10,473
7,335
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
0 / 7 / 2
7,321
666
7,260
11,591
8,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
24
Kills
5
5
Deaths
24
77
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Buffali
Merlin
5
1
14
12
L
Cerberus
CPTN3MO6342
Cerberus
0
5
4
0.4
L
0
4
5
0.63
L
Cu Chulainn
MsTooHigh2Die
Cu Chulainn
0
6
3
0.25
W
Ravana
Th4BUSHI
Ravana
4
0
15
11.5
L
5
2
0
2.5
L
0
7
2
0.14
W
Shiva
Zach360z
Shiva
3
2
17
5.75
W
3
0
16
11
W
Hou Yi
x6Havoc9x
Hou Yi
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,585
Damage
37,270
42,251
Taken
52,259
28,478
Mitigated
40,723
13,124
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Buffali
Merlin
12,730
196
369
737
5,495
2,830
0
3,108
2,387
37,066
0
L
Cerberus
CPTN3MO6342
Cerberus
4,811
336
886
3,699
14,303
12,825
0
4,424
9,247
14,169
0
L
9,995
1,756
751
1,198
8,752
4,084
0
2,717
5,870
29,274
232
L
Cu Chulainn
MsTooHigh2Die
Cu Chulainn
4,731
427
370
432
10,278
11,559
12
1,608
8,357
1,751
8,160
W
Ravana
Th4BUSHI
Ravana
7,615
677
1,757
3,553
7,963
3,936
0
4,857
3,106
0
19,808
L
10,473
5,253
122
1,147
7,335
3,781
0
1,673
5,468
0
23,306
L
7,260
264
448
1,917
11,591
8,474
0
2,433
8,717
12,503
0
W
Shiva
Zach360z
Shiva
8,034
940
1,171
1,571
13,136
12,050
0
7,399
5,737
125
18,277
W
6,397
1,270
0
660
6,085
5,078
0
3,701
2,384
0
10,113
W
Hou Yi
x6Havoc9x
Hou Yi
12,809
6,781
897
2,409
9,572
4,584
20
4,064
5,508
0
29,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,463
Gold Earned
39,525
176
Minions Killed
124
0
Camps Cleared
0
1,131,631
Distance Traveled
929,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,345
850
62
6
0
206,299
0
L
Cerberus
7,889
717
24
2
0
212,146
0
L
Nu Wa
8,233
748
38
3
0
209,110
0
L
Cu Chulainn
6,694
609
4
0
0
109,723
0
W
Ravana
8,628
784
41
4
0
259,137
0
L
Skadi
9,388
853
39
4
0
208,131
0
L
Tiamat
7,321
666
19
2
0
190,790
0
W
Shiva
8,844
804
25
2
0
216,980
0
W
Osiris
8,451
768
8
1
0
265,689
0
W
Hou Yi
10,195
927
40
4
0
183,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role