Player Matchup

Olorun
Olorun
Deandoofus
Olorun
Level 67
God Stats
1W - 1L
1,595 SR
Queue Stats
20W - 18L
1,533 Elo+
Party 1
Ares
Ares
KegInTheCloset
Ares
Level 103
God Stats
1W - 1L
1,893 SR
Queue Stats
37W - 29L
1,540 Elo+
Party 1
Izanami
Izanami
Violinninja
Izanami
Level 34
God Stats
0W - 1L
1,668 SR
Queue Stats
9W - 9L
1,452 Elo+
Party 1
Xbalanque
Xbalanque
marcovscandy
Xbalanque
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,559 Elo+
Party 1
King Arthur
King Arthur
pckrfan00
King Arthur
Level 27
God Stats
0W - 1L
1,412 SR
Queue Stats
20W - 22L
1,485 Elo+
Party 1
Team Averages
Level 71
1,614 SR
1,514 Elo+

VS

Team Averages
Level 24
1,399 SR
1,509 Elo+
Baron Samedi
Baron Samedi
MarsEnjoyer
Baron Samedi
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 49L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
Onyx_JSlays
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,809 Elo+
Solo
Erlang Shen
Erlang Shen
TOMYTEFA
Erlang Shen
Level 28
God Stats
1W - 3L
1,223 SR
Queue Stats
100W - 101L
1,423 Elo+
Solo
Charybdis
Charybdis
baela_0
Charybdis
Level 25
God Stats
1W - 1L
1,271 SR
Queue Stats
45W - 64L
1,368 Elo+
Solo
Maui
Maui
joymenM
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Deandoofus
Olorun
10
0 / 3 / 4
6,283
698
6,628
6,969
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 5 / 4
7,109
790
5,589
11,960
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Violinninja
Izanami
12
1 / 6 / 5
6,973
775
7,738
10,145
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
marcovscandy
Xbalanque
14
0 / 5 / 4
6,986
776
14,453
9,858
5,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
pckrfan00
King Arthur
13
3 / 5 / 2
7,320
813
7,821
11,128
11,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MarsEnjoyer
Baron Samedi
15
10 / 2 / 14
9,502
1,056
15,467
12,361
9,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Onyx_JSlays
Sun Wukong
12
2 / 4 / 11
7,954
884
7,344
12,808
14,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
TOMYTEFA
Erlang Shen
13
2 / 1 / 20
8,347
927
5,079
13,886
14,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
baela_0
Charybdis
16
7 / 1 / 16
9,558
1,062
13,398
10,422
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
joymenM
Maui
16
3 / 1 / 17
9,277
1,031
5,173
13,573
15,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
6
Kills
24
24
Deaths
9
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Olorun
Deandoofus
Olorun
0
3
4
0.67
L
2
5
4
0.8
W
Baron Samedi
MarsEnjoyer
Baron Samedi
10
2
14
8.5
W
Sun Wukong
Onyx_JSlays
Sun Wukong
2
4
11
1.88
W
Erlang Shen
TOMYTEFA
Erlang Shen
2
1
20
12
L
Izanami
Violinninja
Izanami
1
6
5
0.58
W
Charybdis
baela_0
Charybdis
7
1
16
15
W
Maui
joymenM
Maui
3
1
17
11.5
L
Xbalanque
marcovscandy
Xbalanque
0
5
4
0.4
L
King Arthur
pckrfan00
King Arthur
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,229
Damage
46,461
50,060
Taken
63,050
39,559
Mitigated
60,206
7,746
Healing
27,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Deandoofus
Olorun
6,628
2,816
1,102
2,091
6,969
3,648
0
3,607
3,362
13,898
0
L
5,589
146
0
1,016
11,960
13,595
0
3,840
8,120
7,888
753
W
Baron Samedi
MarsEnjoyer
Baron Samedi
15,467
570
9,610
4,912
12,361
9,699
1,196
1,347
11,014
24,434
0
W
Sun Wukong
Onyx_JSlays
Sun Wukong
7,344
912
1,371
1,399
12,808
14,029
600
2,947
9,861
0
15,658
W
Erlang Shen
TOMYTEFA
Erlang Shen
5,079
2,028
556
3,588
13,886
14,726
1,271
2,849
11,037
0
12,163
L
Izanami
Violinninja
Izanami
7,738
5,393
999
783
10,145
5,114
0
5,044
5,101
0
18,079
W
Charybdis
baela_0
Charybdis
13,398
6,755
1,597
2,552
10,422
6,355
4,017
2,121
8,301
0
36,724
W
Maui
joymenM
Maui
5,173
865
632
1,283
13,573
15,397
522
2,574
10,999
14,359
1,466
L
Xbalanque
marcovscandy
Xbalanque
14,453
7,471
273
954
9,858
5,277
0
4,008
5,850
0
24,354
L
King Arthur
pckrfan00
King Arthur
7,821
317
259
269
11,128
11,925
0
3,944
7,184
0
11,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,671
Gold Earned
44,638
69
Minions Killed
109
0
Camps Cleared
0
726,060
Distance Traveled
901,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,283
698
14
2
0
114,507
0
L
Ares
7,109
790
3
0
0
123,530
0
W
Baron Samedi
9,502
1,056
16
2
0
185,216
0
W
Sun Wukong
7,954
884
16
2
0
192,205
0
W
Erlang Shen
8,347
927
11
1
0
179,610
0
L
Izanami
6,973
775
25
3
0
166,447
0
W
Charybdis
9,558
1,062
47
5
0
162,162
0
W
Maui
9,277
1,031
19
2
0
182,119
0
L
Xbalanque
6,986
776
22
2
0
133,238
0
L
King Arthur
7,320
813
5
1
0
188,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role