Player Matchup

Nu Wa
Nu Wa
AyBLEECHII
Nu Wa
Level 153
God Stats
1W - 0L
1,509 SR
Queue Stats
43W - 41L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
Burlang
Danzaburou
Level 148
God Stats
1W - 4L
1,528 SR
Queue Stats
52W - 52L
1,503 Elo+
Party 1
Terra
Terra
StraiGhT GuAp
Terra
Level 158
God Stats
2W - 3L
1,662 SR
Queue Stats
62W - 64L
1,507 Elo+
Party 1
Susano
Susano
StraiGhT MeeCh
Susano
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,561 Elo+
Party 1
Surtr
Surtr
Ulti_YT_chicken
Surtr
Level 148
God Stats
12W - 17L
1,538 SR
Queue Stats
296W - 289L
1,599 Elo+
Solo
Team Averages
Level 146
1,547 SR
1,538 Elo+

VS

Team Averages
Level 139
1,566 SR
1,508 Elo+
Cabrakan
Cabrakan
Grumpz69
Cabrakan
Level 159
God Stats
3W - 3L
1,576 SR
Queue Stats
307W - 265L
1,572 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LIONORDER
Kumbhakarna
Level 156
God Stats
0W - 2L
1,539 SR
Queue Stats
50W - 43L
1,532 Elo+
Solo
Jing Wei
Jing Wei
PercNowitzki500
Jing Wei
Level 123
God Stats
2W - 4L
1,530 SR
Queue Stats
140W - 213L
1,401 Elo+
Party 3
Mulan
Mulan
Slim Jimmii
Mulan
Level 111
God Stats
2W - 5L
1,385 SR
Queue Stats
166W - 225L
1,490 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
dutchman1781
Morgan Le Fay
Level 148
God Stats
4W - 2L
1,798 SR
Queue Stats
282W - 256L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 0 / 2
5,993
599
5,714
5,820
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Burlang
Danzaburou
10
2 / 1 / 0
6,507
651
5,405
4,785
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 4
5,997
600
4,105
6,788
4,132
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 1 / 0
5,911
591
3,229
9,079
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 0 / 0
7,620
762
7,714
8,851
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Grumpz69
Cabrakan
11
1 / 1 / 1
5,558
556
3,914
8,912
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
LIONORDER
Kumbhakarna
8
0 / 1 / 1
4,970
497
2,053
9,684
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
9
0 / 1 / 1
4,851
485
1,085
6,828
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 0
5,133
513
2,575
11,098
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Morgan Le Fay
dutchman1781
Morgan Le Fay
10
1 / 2 / 0
5,509
551
6,556
6,123
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
2
2
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
0
2
1
W
Danzaburou
Burlang
Danzaburou
2
1
0
2
L
Cabrakan
Grumpz69
Cabrakan
1
1
1
1.5
L
Kumbhakarna
LIONORDER
Kumbhakarna
0
1
1
0.5
L
Jing Wei
0
1
1
0.5
L
0
6
0
0
W
1
0
4
3
W
2
1
0
2
W
6
0
0
6
L
Morgan Le Fay
dutchman1781
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,167
Damage
16,183
35,323
Taken
42,645
16,836
Mitigated
18,706
13,780
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
5,714
546
0
980
5,820
2,014
0
4,073
1,552
41,935
0
W
Danzaburou
Burlang
Danzaburou
5,405
2,447
0
1,312
4,785
1,822
810
1,777
3,008
0
42,932
L
Cabrakan
Grumpz69
Cabrakan
3,914
663
0
4,473
8,912
5,290
0
1,845
6,875
41,333
0
L
Kumbhakarna
LIONORDER
Kumbhakarna
2,053
441
0
3,053
9,684
5,231
0
2,491
7,001
15,385
0
L
Jing Wei
1,085
947
0
1,493
6,828
2,283
0
1,265
5,471
0
32,834
L
2,575
589
0
2,678
11,098
3,917
0
1,012
9,348
0
35,324
W
4,105
858
1,343
2,152
6,788
4,132
0
2,629
3,973
16,762
0
W
3,229
516
0
4,231
9,079
3,297
0
2,502
6,449
0
42,719
W
7,714
3,619
0
3,762
8,851
5,571
188
712
8,139
2,241
52,839
L
Morgan Le Fay
dutchman1781
Morgan Le Fay
6,556
1,020
0
1,790
6,123
1,985
0
3,007
2,815
40,125
2,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
26,021
340
Minions Killed
297
0
Camps Cleared
0
1,039,227
Distance Traveled
1,021,696
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,993
599
84
8
0
204,011
0
W
Danzaburou
6,507
651
70
7
0
163,599
2
L
Cabrakan
5,558
556
72
7
0
229,137
0
L
Kumbhakarna
4,970
497
16
2
0
205,395
0
L
Jing Wei
4,851
485
51
5
0
199,147
0
L
Mulan
5,133
513
74
7
0
193,668
0
W
Terra
5,997
600
22
2
0
228,953
4
W
Susano
5,911
591
76
8
0
238,046
0
W
Surtr
7,620
762
88
9
0
204,618
3
L
Morgan Le Fay
5,509
551
84
8
0
194,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role