Player Matchup

Cthulhu
Cthulhu
CallMeCeri
Cthulhu
Level 104
God Stats
7W - 5L
1,527 SR
Queue Stats
249W - 193L
1,640 Elo+
Solo
Vulcan
Vulcan
RapzboneTV
Vulcan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 282L
1,588 Elo+
Solo
Medusa
Medusa
Sector2814
Medusa
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 142L
1,517 Elo+
Party 2
Loki
Loki
iBeMeny
Loki
Level 155
God Stats
4W - 1L
1,618 SR
Queue Stats
128W - 124L
1,519 Elo+
Party 2
Charon
Charon
submaxe
Charon
Level 129
God Stats
2W - 1L
1,720 SR
Queue Stats
144W - 114L
1,583 Elo+
Solo
Team Averages
Level 137
1,573 SR
1,569 Elo+

VS

Team Averages
Level 152
1,650 SR
1,562 Elo+
Vulcan
Vulcan
Disparityy
Vulcan
Level 188
God Stats
13W - 7L
1,559 SR
Queue Stats
414W - 406L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
JahsiahShawty
Gilgamesh
Level 119
God Stats
8W - 8L
1,567 SR
Queue Stats
135W - 154L
1,504 Elo+
Party 1
Merlin
Merlin
TTG-Maurizio
Merlin
Level 155
God Stats
5W - 4L
1,530 SR
Queue Stats
149W - 177L
1,510 Elo+
Party 1
Fafnir
Fafnir
frostfirejay
Fafnir
Level 159
God Stats
2W - 3L
1,876 SR
Queue Stats
90W - 89L
1,548 Elo+
Solo
Cupid
Cupid
spmadao
Cupid
Level 141
God Stats
2W - 1L
1,716 SR
Queue Stats
75W - 44L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CallMeCeri
Cthulhu
17
5 / 0 / 1
10,788
635
8,290
13,095
16,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Vulcan
RapzboneTV
Vulcan
16
2 / 0 / 3
9,266
545
11,103
7,098
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Sector2814
Medusa
16
1 / 3 / 2
9,110
536
6,763
11,202
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
iBeMeny
Loki
15
3 / 1 / 5
8,684
511
7,956
12,190
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
submaxe
Charon
13
4 / 1 / 3
8,628
508
6,267
12,084
10,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Disparityy
Vulcan
16
0 / 3 / 1
8,914
524
8,695
11,073
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gilgamesh
JahsiahShawty
Gilgamesh
11
0 / 4 / 1
6,470
381
5,232
16,131
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
12
0 / 4 / 0
7,132
420
3,647
7,602
2,869
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
12
3 / 1 / 1
8,367
492
6,793
15,049
18,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
spmadao
Cupid
17
2 / 3 / 2
9,538
561
8,091
11,166
5,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
5
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CallMeCeri
Cthulhu
5
0
1
5.5
L
Vulcan
Disparityy
Vulcan
0
3
1
0.17
L
Gilgamesh
JahsiahShawty
Gilgamesh
0
4
1
0.13
W
Vulcan
RapzboneTV
Vulcan
2
0
3
3.5
W
Medusa
Sector2814
Medusa
1
3
2
0.67
L
Merlin
0
4
0
0
L
Fafnir
3
1
1
3.5
W
Loki
iBeMeny
Loki
3
1
5
5.5
L
Cupid
spmadao
Cupid
2
3
2
1
W
Charon
submaxe
Charon
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,379
Damage
32,458
55,669
Taken
61,021
38,748
Mitigated
38,607
14,995
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CallMeCeri
Cthulhu
8,290
498
143
4,421
13,095
16,159
0
5,318
7,712
84,646
2,682
L
Vulcan
Disparityy
Vulcan
8,695
601
0
1,020
11,073
4,934
0
7,757
3,316
90,593
403
L
Gilgamesh
JahsiahShawty
Gilgamesh
5,232
1,678
0
5,019
16,131
6,897
0
4,931
11,200
0
46,588
W
Vulcan
RapzboneTV
Vulcan
11,103
594
0
1,500
7,098
2,809
0
3,384
3,586
93,954
468
W
Medusa
Sector2814
Medusa
6,763
2,201
0
2,608
11,202
4,496
324
1,081
10,121
0
86,895
L
Merlin
3,647
127
0
2,394
7,602
2,869
0
3,666
3,936
45,777
1,909
L
Fafnir
6,793
2,196
0
5,446
15,049
18,740
0
8,308
6,741
15,443
0
W
Loki
iBeMeny
Loki
7,956
2,087
0
4,319
12,190
4,735
0
2,227
9,856
0
60,400
L
Cupid
spmadao
Cupid
8,091
3,643
0
5,294
11,166
5,167
332
957
10,209
0
100,433
W
Charon
submaxe
Charon
6,267
1,325
0
2,004
12,084
10,549
15
6,110
5,698
24,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
40,421
568
Minions Killed
535
0
Camps Cleared
0
1,734,469
Distance Traveled
1,503,506
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,788
635
146
9
0
317,973
0
L
Vulcan
8,914
524
196
12
0
353,260
0
L
Gilgamesh
6,470
381
74
4
0
297,561
0
W
Vulcan
9,266
545
158
9
0
381,109
1
W
Medusa
9,110
536
145
9
0
319,867
7
L
Merlin
7,132
420
82
5
0
231,299
0
L
Fafnir
8,367
492
11
1
0
329,178
0
W
Loki
8,684
511
92
5
0
366,003
2
L
Cupid
9,538
561
172
10
0
292,208
1
W
Charon
8,628
508
27
2
0
349,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role