Player Matchup

Charon
Charon
Gold V
Chief Matuna
Charon
Gold V
Level 142
God Stats
3W - 3L
1,590 SR
Queue Stats
82W - 98L
1,283 MMR
Solo
Charybdis
Charybdis
Silver I
Duck Daddy69973
Charybdis
Silver I
Level 128
God Stats
19W - 13L
1,550 SR
Queue Stats
219W - 230L
1,138 MMR
Party 1
Chang'e
Chang'e
Silver I
SacralDragon
Chang'e
Silver I
Level 153
God Stats
6W - 1L
1,837 SR
Queue Stats
77W - 85L
1,319 MMR
Solo
Mulan
Mulan
Gold IV
XrAyPrO35
Mulan
Gold IV
Level 131
God Stats
27W - 22L
1,500 SR
Queue Stats
211W - 217L
1,345 MMR
Party 1
Bastet
Bastet
Gold V
xxJEWKES06xx
Bastet
Gold V
Level 129
God Stats
4W - 1L
1,649 SR
Queue Stats
19W - 20L
1,331 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,625 SR
1,283 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,520 SR
1,252 MMR
Poseidon
Poseidon
Silver I
Brandason
Poseidon
Silver I
Level 87
God Stats
2W - 3L
1,666 SR
Queue Stats
6W - 10L
1,464 MMR
Party 2
Ne Zha
Ne Zha
Gold V
FlackoFitz-
Ne Zha
Gold V
Level 157
God Stats
0W - 1L
1,462 SR
Queue Stats
83W - 88L
1,187 MMR
Solo
Bacchus
Bacchus
Bronze III
LarryMcJay
Bacchus
Bronze III
Level 79
God Stats
0W - 2L
1,656 SR
Queue Stats
2W - 9L
1,325 MMR
Party 2
Achilles
Achilles
Silver I
SHADOW_MASTER256
Achilles
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 134L
1,111 MMR
Solo
Skadi
Skadi
Silver I
ToNyxV666
Skadi
Silver I
Level 130
God Stats
1W - 1L
1,315 SR
Queue Stats
75W - 77L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
1 / 0 / 5
9,379
586
5,599
12,334
10,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Duck Daddy69973
Charybdis
16
2 / 1 / 4
9,076
567
8,805
9,052
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
SacralDragon
Chang'e
17
8 / 1 / 0
10,672
667
10,357
9,338
3,738
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
XrAyPrO35
Mulan
17
6 / 1 / 2
11,160
698
13,185
15,086
11,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
17
4 / 0 / 4
9,850
616
8,276
17,285
7,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BellonaSun WukongNu WaAwilix

VS

Bans
ThanatosNutAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brandason
Poseidon
12
0 / 6 / 0
7,092
443
4,965
10,548
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ne Zha
14
2 / 3 / 1
8,033
502
7,384
15,510
8,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
LarryMcJay
Bacchus
11
0 / 2 / 0
7,125
445
4,178
13,624
13,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 0
7,521
470
5,935
18,417
19,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
ToNyxV666
Skadi
11
0 / 3 / 0
6,609
413
5,125
7,422
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
21
Kills
3
3
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Brandason
Poseidon
0
6
0
0
W
Charon
1
0
5
3.5
W
Charybdis
Duck Daddy69973
Charybdis
2
1
4
4
L
Ne Zha
2
3
1
0.83
L
Bacchus
LarryMcJay
Bacchus
0
2
0
0
L
1
7
0
0.14
W
Chang'e
SacralDragon
Chang'e
8
1
0
8
L
Skadi
ToNyxV666
Skadi
0
3
0
0
W
Mulan
XrAyPrO35
Mulan
6
1
2
7
W
Bastet
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,222
Damage
27,587
63,095
Taken
65,521
36,888
Mitigated
47,638
32,617
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Brandason
Poseidon
4,965
1,371
0
1,679
10,548
3,697
0
7,387
3,161
55,457
0
W
Charon
5,599
1,313
0
3,780
12,334
10,427
3,096
3,292
8,994
33,816
3,492
W
Charybdis
Duck Daddy69973
Charybdis
8,805
5,812
0
5,453
9,052
3,606
2,475
1,734
7,318
0
90,373
L
Ne Zha
7,384
654
0
2,174
15,510
8,090
0
1,313
14,197
0
74,282
L
Bacchus
LarryMcJay
Bacchus
4,178
348
0
3,967
13,624
13,268
0
4,500
9,124
26,256
1,290
L
5,935
775
0
4,292
18,417
19,713
0
483
17,934
389
46,209
W
Chang'e
SacralDragon
Chang'e
10,357
138
1,299
6,982
9,338
3,738
106
3,154
6,184
92,409
3,082
L
Skadi
ToNyxV666
Skadi
5,125
1,502
0
500
7,422
2,870
0
1,781
5,641
0
48,228
W
Mulan
XrAyPrO35
Mulan
13,185
1,825
0
4,983
15,086
11,975
0
2,277
12,056
0
88,690
W
Bastet
8,276
2,023
0
10,120
17,285
7,142
0
2,973
14,222
0
86,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,137
Gold Earned
36,380
551
Minions Killed
389
0
Camps Cleared
0
1,609,369
Distance Traveled
1,440,841
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,092
443
104
7
0
280,598
0
W
Charon
9,379
586
44
3
0
316,951
6
W
Charybdis
9,076
567
128
8
0
292,329
0
L
Ne Zha
8,033
502
109
7
0
317,621
0
L
Bacchus
7,125
445
31
2
0
340,042
2
L
Achilles
7,521
470
69
4
0
294,641
0
W
Chang'e
10,672
667
133
8
0
318,799
0
L
Skadi
6,609
413
76
5
0
207,939
0
W
Mulan
11,160
698
118
7
0
298,870
5
W
Bastet
9,850
616
128
8
0
382,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role