Player Matchup

Charon
Charon
Bronze III
Angieesoup
Charon
Bronze III
Level 142
God Stats
1W - 1L
1,353 SR
Queue Stats
1W - 3L
1,441 MMR
Party 1
Fenrir
Fenrir
Gold IV
Ghost_Faan_YT
Fenrir
Gold IV
Level 115
God Stats
7W - 7L
1,735 SR
Queue Stats
146W - 167L
1,343 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Greencheek
Baron Samedi
Silver II
Level 123
God Stats
3W - 5L
1,471 SR
Queue Stats
4W - 7L
1,462 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,520 SR
1,415 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,557 SR
1,401 MMR
Ra
Ra
Gold V
Rhino Vanderz
Ra
Gold V
Level 135
God Stats
160W - 109L
1,623 SR
Queue Stats
468W - 519L
1,325 MMR
Solo
Xbalanque
Xbalanque
Bronze III
The Luke Oshea
Xbalanque
Bronze III
Level 145
God Stats
2W - 1L
1,571 SR
Queue Stats
3W - 3L
1,379 MMR
Party 2
Nike
Nike
Bronze III
enaahs
Nike
Bronze III
Level 120
God Stats
1W - 0L
1,477 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Angieesoup
Charon
15
0 / 2 / 2
8,498
654
7,440
10,066
10,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
3 / 5 / 1
8,789
676
6,191
14,968
11,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Greencheek
Baron Samedi
15
1 / 5 / 2
9,156
704
4,153
9,853
5,801
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAphroditeNe ZhaKumbhakarnaBake Kujira

VS

Bans
MulanAgniThanatosZeusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
9,804
754
4,791
8,234
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
The Luke Oshea
Xbalanque
17
7 / 1 / 4
10,967
844
16,492
7,929
3,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
enaahs
Nike
16
5 / 1 / 5
10,210
785
6,530
10,840
10,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
Angieesoup
Charon
0
2
2
0.5
L
3
5
1
0.7
L
Baron Samedi
Greencheek
Baron Samedi
1
5
2
0.4
W
0
2
9
2.25
W
Xbalanque
The Luke Oshea
Xbalanque
7
1
4
9
W
Nike
enaahs
Nike
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,784
Damage
27,813
34,887
Taken
27,003
28,598
Mitigated
18,277
7,119
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Angieesoup
Charon
7,440
1,266
0
1,684
10,066
10,886
0
1,122
8,860
30,004
2,566
L
6,191
550
0
2,967
14,968
11,911
0
2,103
12,760
0
15,934
L
Baron Samedi
Greencheek
Baron Samedi
4,153
350
992
1,476
9,853
5,801
0
1,563
8,242
28,514
803
W
4,791
431
1,508
4,215
8,234
4,008
294
3,087
4,892
48,922
101
W
Xbalanque
The Luke Oshea
Xbalanque
16,492
6,514
0
3,094
7,929
3,982
2,147
4,342
3,500
0
54,780
W
Nike
enaahs
Nike
6,530
622
0
1,018
10,840
10,287
122
3,889
6,748
0
30,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
30,981
135
Minions Killed
199
0
Camps Cleared
0
654,390
Distance Traveled
805,555
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,498
654
48
4
0
230,540
3
L
Fenrir
8,789
676
14
1
0
217,363
0
L
Baron Samedi
9,156
704
73
6
0
206,487
0
W
Ra
9,804
754
86
7
0
259,382
4
W
Xbalanque
10,967
844
68
5
0
260,989
3
W
Nike
10,210
785
45
3
0
285,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role