Player Matchup

Gilgamesh
Gilgamesh
Gspeedy99
Gilgamesh
Level 138
God Stats
9W - 1L
1,872 SR
Queue Stats
344W - 58L
1,827 Elo+
Party 2
Raijin
Raijin
II_AzTeK_II
Raijin
Level 126
God Stats
5W - 8L
1,261 SR
Queue Stats
222W - 238L
1,482 Elo+
Solo
Cerberus
Cerberus
Icedcovfefe
Cerberus
Level 20
God Stats
47W - 4L
1,884 SR
Queue Stats
382W - 69L
1,824 Elo+
Party 2
Nut
Nut
MyNinjaskWay
Nut
Level 122
God Stats
12W - 0L
2,029 SR
Queue Stats
129W - 19L
1,932 Elo+
Party 2
Thanatos
Thanatos
freshlemonde
Thanatos
Level 146
God Stats
23W - 4L
1,772 SR
Queue Stats
654W - 126L
1,866 Elo+
Party 2
Team Averages
Level 110
1,764 SR
1,786 Elo+

VS

Team Averages
Level 109
1,503 SR
1,472 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bubbyz
Ymir
Level 106
God Stats
2W - 4L
1,305 SR
Queue Stats
187W - 202L
1,505 Elo+
Party 1
Bastet
Bastet
Koalachamp
Bastet
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 145L
1,500 Elo+
Solo
Jing Wei
Jing Wei
WayTooBlowed420
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 176L
1,381 Elo+
Solo
Vulcan
Vulcan
barracuda-fero2
Vulcan
Level 122
God Stats
31W - 21L
1,709 SR
Queue Stats
417W - 438L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gspeedy99
Gilgamesh
12
3 / 0 / 10
6,830
1,366
8,071
6,636
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
12
1 / 0 / 10
6,458
1,292
6,220
2,026
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Icedcovfefe
Cerberus
12
4 / 0 / 10
7,453
1,491
5,205
3,391
2,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 5
7,027
1,405
4,106
2,534
992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
freshlemonde
Thanatos
12
7 / 0 / 8
7,922
1,584
9,782
4,555
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

418

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 5 / 0
5,546
1,109
5,095
9,077
7,628
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Bubbyz
Ymir
10
0 / 4 / 0
6,020
1,204
1,559
9,719
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
Koalachamp
Bastet
10
0 / 4 / 0
5,611
1,122
4,048
8,780
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
10
0 / 2 / 0
5,346
1,069
552
2,419
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
5,659
1,132
5,009
6,043
2,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
19
Kills
0
0
Deaths
19
43
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
0
0
L
Ymir
Bubbyz
Ymir
0
4
0
0
W
Gilgamesh
Gspeedy99
Gilgamesh
3
0
10
8
W
Raijin
1
0
10
6
W
Cerberus
Icedcovfefe
Cerberus
4
0
10
9
L
Bastet
Koalachamp
Bastet
0
4
0
0
W
4
0
5
6.5
L
Jing Wei
0
2
0
0
L
0
4
0
0
W
Thanatos
freshlemonde
Thanatos
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,384
Damage
16,263
19,142
Taken
36,038
11,897
Mitigated
21,475
7,720
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,095
2,108
0
1,206
9,077
7,628
0
1,987
6,736
0
8,822
L
Ymir
Bubbyz
Ymir
1,559
241
0
713
9,719
7,568
0
4,859
4,780
10,671
0
W
Gilgamesh
Gspeedy99
Gilgamesh
8,071
2,629
0
772
6,636
5,366
0
1,239
5,397
0
12,841
W
Raijin
6,220
916
0
885
2,026
801
0
913
1,113
14,241
0
W
Cerberus
Icedcovfefe
Cerberus
5,205
348
0
1,727
3,391
2,831
0
1,124
2,267
10,485
545
L
Bastet
Koalachamp
Bastet
4,048
1,166
0
606
8,780
2,536
0
2,031
6,618
0
10,423
W
4,106
2,985
0
281
2,534
992
0
1,061
1,473
0
15,287
L
Jing Wei
552
412
0
60
2,419
1,015
0
737
1,611
0
2,407
L
5,009
399
0
730
6,043
2,728
0
1,652
4,311
15,350
477
W
Thanatos
freshlemonde
Thanatos
9,782
3,389
0
4,055
4,555
1,907
0
2,018
2,537
0
18,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
28,182
95
Minions Killed
68
7
Camps Cleared
3
547,620
Distance Traveled
442,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,546
1,109
3
1
1
98,446
0
L
Ymir
6,020
1,204
13
3
0
90,472
0
W
Gilgamesh
6,830
1,366
4
1
1
114,564
0
W
Raijin
6,458
1,292
26
5
1
97,186
0
W
Cerberus
7,453
1,491
17
3
0
105,757
0
L
Bastet
5,611
1,122
14
3
0
118,622
0
W
Nut
7,027
1,405
28
6
0
98,901
0
L
Jing Wei
5,346
1,069
9
2
2
35,359
0
L
Vulcan
5,659
1,132
29
6
0
99,686
0
W
Thanatos
7,922
1,584
20
4
5
131,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role