Player Matchup

Hercules
Hercules
CyberLynx07
Hercules
Level 82
God Stats
4W - 8L
1,586 SR
Queue Stats
112W - 146L
1,543 Elo+
Party 2
Maui
Maui
HurIey
Maui
Level 153
God Stats
4W - 11L
1,399 SR
Queue Stats
165W - 213L
1,581 Elo+
Party 2
Surtr
Surtr
Rawrx3Susanowo
Surtr
Level 110
God Stats
2W - 1L
1,922 SR
Queue Stats
105W - 129L
1,565 Elo+
Party 2
Atlas
Atlas
SunMater
Atlas
Level 149
God Stats
3W - 3L
1,639 SR
Queue Stats
100W - 171L
1,395 Elo+
Party 2
Skadi
Skadi
pennless
Skadi
Level 68
God Stats
10W - 11L
1,290 SR
Queue Stats
120W - 169L
1,362 Elo+
Party 2
Team Averages
Level 112
1,567 SR
1,489 Elo+

VS

Team Averages
Level 118
1,487 SR
1,569 Elo+
Cthulhu
Cthulhu
Axew11
Cthulhu
Level 126
God Stats
1W - 1L
1,206 SR
Queue Stats
33W - 21L
1,538 Elo+
Party 3
Cupid
Cupid
Blakatuskidio
Cupid
Level 127
God Stats
5W - 5L
1,476 SR
Queue Stats
103W - 101L
1,563 Elo+
Solo
Ix Chel
Ix Chel
Ianweabs
Ix Chel
Level 141
God Stats
1W - 0L
1,690 SR
Queue Stats
83W - 67L
1,603 Elo+
Party 1
Ravana
Ravana
Jwyat
Ravana
Level 64
God Stats
2W - 0L
1,313 SR
Queue Stats
72W - 50L
1,643 Elo+
Party 1
Sun Wukong
Sun Wukong
zFrosted
Sun Wukong
Level 131
God Stats
2W - 1L
1,748 SR
Queue Stats
31W - 20L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CyberLynx07
Hercules
11
2 / 6 / 1
6,421
459
4,731
16,609
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
HurIey
Maui
10
0 / 5 / 3
6,668
476
4,407
14,705
11,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 0
7,456
533
8,842
14,542
9,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
SunMater
Atlas
11
1 / 3 / 3
6,465
462
7,309
11,449
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
pennless
Skadi
11
0 / 6 / 2
6,705
479
3,350
10,831
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Axew11
Cthulhu
13
2 / 3 / 11
8,068
576
8,732
10,800
9,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

15
8 / 0 / 3
9,911
708
10,400
7,233
2,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Ianweabs
Ix Chel
14
4 / 1 / 5
8,670
619
9,831
8,748
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Jwyat
Ravana
14
6 / 1 / 3
8,527
609
8,362
7,040
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
zFrosted
Sun Wukong
14
1 / 0 / 4
8,923
637
10,212
14,248
12,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
21
21
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Axew11
Cthulhu
2
3
11
2.5
W
8
0
3
9.5
L
Hercules
CyberLynx07
Hercules
2
6
1
0.42
L
Maui
HurIey
Maui
0
5
3
0.3
W
Ix Chel
Ianweabs
Ix Chel
4
1
5
6.5
W
Ravana
Jwyat
Ravana
6
1
3
7.5
L
2
1
0
2
L
Atlas
SunMater
Atlas
1
3
3
0.83
L
Skadi
pennless
Skadi
0
6
2
0.17
W
Sun Wukong
zFrosted
Sun Wukong
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,639
Damage
47,537
68,136
Taken
48,069
37,604
Mitigated
31,252
11,490
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Axew11
Cthulhu
8,732
857
469
1,514
10,800
9,482
0
4,841
5,689
42,754
89
W
10,400
6,068
1,451
3,711
7,233
2,875
206
1,226
6,007
0
76,454
L
Hercules
CyberLynx07
Hercules
4,731
2,291
0
4,304
16,609
7,533
0
4,174
12,161
0
47,954
L
Maui
HurIey
Maui
4,407
1,451
0
1,544
14,705
11,664
0
5,031
9,480
29,414
1,666
W
Ix Chel
Ianweabs
Ix Chel
9,831
990
1,287
2,677
8,748
3,290
0
4,955
3,315
50,457
3,074
W
Ravana
Jwyat
Ravana
8,362
3,151
0
2,147
7,040
3,254
0
773
6,186
0
68,153
L
8,842
3,782
0
4,297
14,542
9,555
0
305
14,225
2,029
49,595
L
Atlas
SunMater
Atlas
7,309
1,862
0
825
11,449
5,384
0
6,076
4,925
39,041
0
L
Skadi
pennless
Skadi
3,350
1,692
0
520
10,831
3,468
0
1,111
9,680
0
45,683
W
Sun Wukong
zFrosted
Sun Wukong
10,212
3,155
0
3,608
14,248
12,351
286
747
13,501
0
73,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,715
Gold Earned
44,099
339
Minions Killed
476
0
Camps Cleared
0
1,367,685
Distance Traveled
1,491,833
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,068
576
79
6
0
309,927
2
W
Cupid
9,911
708
98
7
0
269,512
2
L
Hercules
6,421
459
67
5
0
296,595
0
L
Maui
6,668
476
27
2
0
270,289
5
W
Ix Chel
8,670
619
79
6
0
301,231
4
W
Ravana
8,527
609
104
7
0
326,473
0
L
Surtr
7,456
533
79
6
0
289,094
0
L
Atlas
6,465
462
84
6
0
285,366
0
L
Skadi
6,705
479
82
6
0
226,341
1
W
Sun Wukong
8,923
637
116
8
0
284,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role