Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DOFLAMINGO-D4CBR
Neith
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Laritcha
Cthulhu
Level 49
God Stats
0W - 2L
1,596 SR
Queue Stats
12W - 10L
1,476 Elo+
Party 2
King Arthur
King Arthur
LeoGNR12
King Arthur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,429 Elo+
Party 2
Poseidon
Poseidon
TioC4rloxs
Poseidon
Level 86
God Stats
17W - 14L
1,505 SR
Queue Stats
44W - 40L
1,475 Elo+
Party 1
Team Averages
Level 101
1,520 SR
1,466 Elo+

VS

Team Averages
Level 92
1,565 SR
1,390 Elo+
Medusa
Medusa
Bagaha
Medusa
Level 117
God Stats
9W - 6L
1,393 SR
Queue Stats
39W - 46L
1,414 Elo+
Solo
Nox
Nox
PandarkHD
Nox
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 185L
1,421 Elo+
Solo
Charybdis
Charybdis
Piolho22
Charybdis
Level 129
God Stats
15W - 11L
1,717 SR
Queue Stats
410W - 425L
1,511 Elo+
Solo
Awilix
Awilix
aMelpomene
Awilix
Level 104
God Stats
2W - 0L
1,829 SR
Queue Stats
24W - 23L
1,329 Elo+
Party 3
Maui
Maui
saymyname1802
Maui
Level 26
God Stats
9W - 11L
1,389 SR
Queue Stats
21W - 22L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 3 / 2
6,332
528
4,958
14,247
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 1
6,006
501
3,863
9,517
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Laritcha
Cthulhu
11
2 / 0 / 1
5,977
498
5,524
7,829
5,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
LeoGNR12
King Arthur
11
0 / 4 / 0
5,653
471
1,756
13,189
5,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
TioC4rloxs
Poseidon
11
0 / 5 / 2
6,232
519
2,434
6,698
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bagaha
Medusa
11
2 / 2 / 0
6,394
533
7,544
7,303
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 5
7,716
643
5,343
6,017
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
Piolho22
Charybdis
14
4 / 0 / 1
8,858
738
9,426
6,974
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Awilix
aMelpomene
Awilix
12
6 / 1 / 1
7,555
630
7,372
7,809
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 2
7,214
601
4,064
8,333
6,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
15
15
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
2
1
W
Medusa
Bagaha
Medusa
2
2
0
1
L
1
3
1
0.5
L
Cthulhu
Laritcha
Cthulhu
2
0
1
2.5
L
King Arthur
LeoGNR12
King Arthur
0
4
0
0
W
2
2
5
2.25
W
Charybdis
Piolho22
Charybdis
4
0
1
4.5
L
Poseidon
TioC4rloxs
Poseidon
0
5
2
0.2
W
Awilix
aMelpomene
Awilix
6
1
1
6.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,535
Damage
33,749
51,480
Taken
36,436
23,547
Mitigated
17,537
12,581
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,958
3,346
0
5,473
14,247
6,778
0
2,598
11,649
0
45,940
W
Medusa
Bagaha
Medusa
7,544
2,721
0
1,570
7,303
2,978
1,218
2,875
4,428
0
56,530
L
3,863
1,116
0
2,631
9,517
3,383
0
2,979
6,538
0
35,630
L
Cthulhu
Laritcha
Cthulhu
5,524
509
141
1,593
7,829
5,230
0
1,343
6,486
27,377
34
L
King Arthur
LeoGNR12
King Arthur
1,756
114
0
2,243
13,189
5,818
0
0
13,189
0
30,343
W
5,343
433
0
1,206
6,017
2,518
0
1,557
4,407
54,270
835
W
Charybdis
Piolho22
Charybdis
9,426
4,640
0
5,149
6,974
2,480
753
70
6,748
0
74,048
L
Poseidon
TioC4rloxs
Poseidon
2,434
293
0
500
6,698
2,338
0
2,201
4,497
41,971
259
W
Awilix
aMelpomene
Awilix
7,372
2,571
0
1,451
7,809
3,269
0
1,456
6,213
0
40,702
W
4,064
901
0
1,251
8,333
6,292
78
1,863
6,345
20,863
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
37,737
305
Minions Killed
399
0
Camps Cleared
0
1,260,677
Distance Traveled
1,229,503
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,332
528
97
8
0
290,298
0
W
Medusa
6,394
533
81
7
0
205,042
0
L
Neith
6,006
501
53
4
0
233,604
0
L
Cthulhu
5,977
498
39
3
0
265,408
0
L
King Arthur
5,653
471
47
4
0
237,733
2
W
Nox
7,716
643
87
7
0
241,117
2
W
Charybdis
8,858
738
125
10
0
234,394
0
L
Poseidon
6,232
519
69
6
0
233,634
7
W
Awilix
7,555
630
61
5
0
292,400
0
W
Maui
7,214
601
45
4
0
256,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role