Player Matchup

Lancelot
Lancelot
Dandelión
Lancelot
Level 109
God Stats
4W - 1L
1,661 SR
Queue Stats
251W - 218L
1,529 Elo+
Solo
Ymir
Ymir
OfficerTrashMan
Ymir
Level 125
God Stats
10W - 3L
1,888 SR
Queue Stats
43W - 34L
1,611 Elo+
Party 1
Hercules
Hercules
OfficerWeebs
Hercules
Level 120
God Stats
78W - 67L
1,573 SR
Queue Stats
210W - 168L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
SorceressMedea
Nu Wa
Level 83
God Stats
170W - 167L
1,570 SR
Queue Stats
272W - 274L
1,542 Elo+
Solo
Anubis
Anubis
petru
Anubis
Level 108
God Stats
81W - 54L
1,646 SR
Queue Stats
81W - 54L
1,628 Elo+
Party 1
Team Averages
Level 109
1,668 SR
1,583 Elo+

VS

Team Averages
Level 124
1,467 SR
1,566 Elo+
Hachiman
Hachiman
BlackVeiledAiel
Hachiman
Level 131
God Stats
1W - 3L
1,420 SR
Queue Stats
5W - 4L
1,524 Elo+
Solo
Yu Huang
Yu Huang
LucielEternal
Yu Huang
Level 126
God Stats
1W - 3L
1,262 SR
Queue Stats
102W - 98L
1,522 Elo+
Solo
Ra
Ra
NotMario
Ra
Level 99
God Stats
9W - 10L
1,550 SR
Queue Stats
165W - 167L
1,625 Elo+
Solo
Neith
Neith
URMISSINGPP
Neith
Level 109
God Stats
9W - 8L
1,566 SR
Queue Stats
40W - 32L
1,603 Elo+
Solo
Kumbhakarna
Kumbhakarna
theMagikMann4
Kumbhakarna
Level 153
God Stats
3W - 5L
1,536 SR
Queue Stats
91W - 97L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dandelión
Lancelot
11
3 / 1 / 2
6,725
1,345
5,579
4,338
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 0 / 4
6,542
1,308
2,500
6,721
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
OfficerWeebs
Hercules
11
0 / 0 / 5
5,973
1,195
3,224
5,141
5,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 0 / 4
6,502
1,300
5,525
1,030
481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
petru
Anubis
11
2 / 0 / 3
6,573
1,315
4,689
2,196
1,293
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

376

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 2 / 1
5,671
1,134
2,028
4,004
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
LucielEternal
Yu Huang
10
1 / 0 / 0
6,000
1,200
4,286
4,124
1,534
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,691
1,138
4,385
3,432
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
0 / 0 / 0
5,856
1,171
3,372
2,770
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
theMagikMann4
Kumbhakarna
11
0 / 2 / 1
6,479
1,296
2,078
8,870
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
5
Kills
1
1
Deaths
5
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
2
1
0.25
W
Lancelot
Dandelión
Lancelot
3
1
2
4
L
Yu Huang
LucielEternal
Yu Huang
1
0
0
1
L
0
1
0
0
W
0
0
4
2
W
Hercules
OfficerWeebs
Hercules
0
0
5
2.5
W
0
0
4
2
L
0
0
0
0
W
Anubis
petru
Anubis
2
0
3
3.5
L
Kumbhakarna
theMagikMann4
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,517
Damage
16,149
19,426
Taken
23,200
14,802
Mitigated
12,329
3,155
Healing
1,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,028
709
0
270
4,004
1,146
0
1,796
2,208
0
7,627
W
Lancelot
Dandelión
Lancelot
5,579
1,003
0
130
4,338
2,079
0
2,315
2,023
0
17,638
L
Yu Huang
LucielEternal
Yu Huang
4,286
322
0
297
4,124
1,534
0
2,798
1,326
12,782
0
L
4,385
196
360
108
3,432
1,261
0
1,455
1,977
20,315
0
W
2,500
88
0
685
6,721
5,558
0
4,153
2,568
6,155
1,608
W
Hercules
OfficerWeebs
Hercules
3,224
526
0
1,268
5,141
5,391
0
2,609
2,532
0
5,171
W
5,525
1,126
0
174
1,030
481
0
435
595
16,032
326
L
3,372
1,522
0
194
2,770
1,151
0
1,369
1,401
0
13,688
W
Anubis
petru
Anubis
4,689
378
0
898
2,196
1,293
0
1,181
959
21,865
0
L
Kumbhakarna
theMagikMann4
Kumbhakarna
2,078
79
0
441
8,870
7,237
0
4,699
4,171
10,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
29,697
104
Minions Killed
113
5
Camps Cleared
5
571,863
Distance Traveled
520,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,671
1,134
13
3
1
74,783
0
W
Lancelot
6,725
1,345
23
5
1
113,824
0
L
Yu Huang
6,000
1,200
20
4
0
107,347
0
L
Ra
5,691
1,138
25
5
2
126,988
0
W
Ymir
6,542
1,308
11
2
0
112,961
0
W
Hercules
5,973
1,195
5
1
2
116,985
0
W
Nu Wa
6,502
1,300
15
3
2
121,496
0
L
Neith
5,856
1,171
34
7
2
107,954
0
W
Anubis
6,573
1,315
50
10
0
106,597
0
L
Kumbhakarna
6,479
1,296
21
4
0
103,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role