Player Matchup

Thanatos
Thanatos
Aguss97
Thanatos
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 37L
1,625 Elo+
Solo
Chronos
Chronos
MateusLFS
Chronos
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,227 Elo+
Party 2
Charon
Charon
jasonx157
Charon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,227 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,359 Elo+

VS

Team Averages
Level 71
1,227 SR
1,201 Elo+
Maui
Maui
Adark117
Maui
Level 78
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 23L
1,129 Elo+
Party 1
Tiamat
Tiamat
MIZALYcosp
Tiamat
Level 86
God Stats
0W - 1L
1,257 SR
Queue Stats
4W - 24L
1,237 Elo+
Party 1
Nut
Nut
alecxandre96
Nut
Level 49
God Stats
0W - 1L
1,128 SR
Queue Stats
3W - 17L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aguss97
Thanatos
18
5 / 1 / 6
11,789
786
10,809
8,197
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
MateusLFS
Chronos
17
7 / 3 / 4
11,400
760
16,519
14,430
6,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon
jasonx157
Charon
18
2 / 0 / 12
11,095
740
6,856
11,140
13,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
1 / 4 / 3
8,961
597
4,127
16,383
18,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
MIZALYcosp
Tiamat
16
2 / 5 / 2
9,983
666
7,979
12,771
9,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 5 / 4
8,881
592
4,107
10,099
3,377
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
3
4
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
1
4
3
0.63
W
Thanatos
Aguss97
Thanatos
5
1
6
8
L
Tiamat
MIZALYcosp
Tiamat
2
5
2
0.6
W
Chronos
MateusLFS
Chronos
7
3
4
3
L
0
5
4
0.4
W
Charon
jasonx157
Charon
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,184
Damage
16,213
33,767
Taken
39,253
24,393
Mitigated
30,839
12,909
Healing
2,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
4,127
901
383
762
16,383
18,418
0
11,929
4,317
12,038
0
W
Thanatos
Aguss97
Thanatos
10,809
2,680
0
9,229
8,197
4,120
1,045
2,662
5,271
0
75,673
L
Tiamat
MIZALYcosp
Tiamat
7,979
806
0
1,015
12,771
9,044
885
5,478
7,192
38,106
490
W
Chronos
MateusLFS
Chronos
16,519
8,122
0
2,548
14,430
6,811
481
5,922
8,181
58,647
0
L
4,107
2,003
0
55
10,099
3,377
0
4,486
5,613
0
25,140
W
Charon
jasonx157
Charon
6,856
808
0
1,132
11,140
13,462
345
2,648
8,152
27,083
2,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,284
Gold Earned
27,825
244
Minions Killed
138
0
Camps Cleared
0
853,900
Distance Traveled
702,182
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,961
597
15
1
0
218,416
1
W
Thanatos
11,789
786
114
8
0
296,006
1
L
Tiamat
9,983
666
77
5
0
246,720
0
W
Chronos
11,400
760
88
6
0
280,685
0
L
Nut
8,881
592
46
3
0
237,046
0
W
Charon
11,095
740
42
3
0
277,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role