Player Matchup

Cliodhna
Cliodhna
Arthurgames2503
Cliodhna
Level 45
God Stats
3W - 2L
1,474 SR
Queue Stats
114W - 144L
1,413 Elo+
Party 1
Surtr
Surtr
COFFEE7408
Surtr
Level 129
God Stats
15W - 13L
1,456 SR
Queue Stats
224W - 265L
1,411 Elo+
Party 1
Chronos
Chronos
FelineTomcat447
Chronos
Level 58
God Stats
1W - 0L
1,184 SR
Queue Stats
35W - 52L
1,397 Elo+
Party 1
Cerberus
Cerberus
Lucas ronin7867
Cerberus
Level 149
God Stats
5W - 5L
1,528 SR
Queue Stats
137W - 142L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NATHAN GG BR
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 74L
1,434 Elo+
Party 1
Team Averages
Level 90
1,428 SR
1,423 Elo+

VS

Team Averages
Level 77
1,525 SR
1,426 Elo+
Ares
Ares
Coitinho_H
Ares
Level 25
God Stats
3W - 1L
1,698 SR
Queue Stats
8W - 13L
1,366 Elo+
Party 2
Artemis
Artemis
Lucrefc
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,366 Elo+
Party 2
Janus
Janus
XCXㅤ
Janus
Level 153
God Stats
77W - 77L
1,473 SR
Queue Stats
826W - 830L
1,514 Elo+
Solo
Mulan
Mulan
igorblackshadow3
Mulan
Level 107
God Stats
1W - 4L
1,161 SR
Queue Stats
344W - 370L
1,449 Elo+
Solo
Hun Batz
Hun Batz
the_happy003
Hun Batz
Level 56
God Stats
1W - 1L
1,790 SR
Queue Stats
12W - 13L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
6 / 0 / 5
8,032
618
5,409
10,594
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
14
6 / 0 / 3
8,322
640
11,098
12,726
14,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 1 / 3
7,693
592
2,864
7,842
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
12
1 / 0 / 9
8,007
616
4,289
11,388
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
NATHAN GG BR
Ah Muzen Cab
14
9 / 1 / 3
8,932
687
12,295
12,345
5,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,830
448
2,840
11,447
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Lucrefc
Artemis
9
1 / 6 / 0
5,655
435
5,812
8,452
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
XCXㅤ
Janus
11
1 / 3 / 0
6,437
495
5,938
5,275
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,561
505
8,521
14,171
8,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
the_happy003
Hun Batz
11
0 / 5 / 0
5,954
458
1,951
11,900
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
22
Kills
2
2
Deaths
22
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
6
0
5
8.5
W
Surtr
6
0
3
7.5
L
0
3
0
0
W
0
1
3
1.5
W
Cerberus
1
0
9
5.5
L
Artemis
Lucrefc
Artemis
1
6
0
0.17
W
Ah Muzen Cab
NATHAN GG BR
Ah Muzen Cab
9
1
3
10.5
L
Janus
XCXㅤ
Janus
1
3
0
0.33
L
0
5
0
0
L
Hun Batz
the_happy003
Hun Batz
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,955
Damage
25,062
54,895
Taken
51,245
34,260
Mitigated
27,653
17,724
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
5,409
594
0
6,227
10,594
4,260
0
857
9,737
0
68,350
W
Surtr
11,098
3,938
0
5,025
12,726
14,358
345
0
12,726
3,613
48,927
L
2,840
453
0
422
11,447
9,735
0
1,313
10,134
18,760
0
W
2,864
839
0
661
7,842
2,560
416
4,527
2,851
42,257
2,651
W
Cerberus
4,289
323
0
4,038
11,388
8,016
202
1,180
10,208
28,124
1,487
L
Artemis
Lucrefc
Artemis
5,812
2,835
0
153
8,452
2,684
0
734
7,718
0
30,515
W
Ah Muzen Cab
NATHAN GG BR
Ah Muzen Cab
12,295
6,789
0
1,773
12,345
5,066
767
2,851
9,414
0
70,390
L
Janus
XCXㅤ
Janus
5,938
218
0
539
5,275
1,583
0
2,472
2,803
44,426
0
L
8,521
2,351
0
3,156
14,171
8,913
0
1,969
12,202
0
56,268
L
Hun Batz
the_happy003
Hun Batz
1,951
425
0
406
11,900
4,738
0
1,915
9,985
0
46,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,986
Gold Earned
30,437
388
Minions Killed
343
0
Camps Cleared
0
1,362,063
Distance Traveled
1,152,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,032
618
91
7
0
323,552
0
W
Surtr
8,322
640
81
6
0
258,917
0
L
Ares
5,830
448
30
2
0
237,845
0
W
Chronos
7,693
592
80
6
0
261,395
0
W
Cerberus
8,007
616
57
4
0
272,163
0
L
Artemis
5,655
435
46
4
0
226,697
0
W
Ah Muzen Cab
8,932
687
79
6
0
246,036
0
L
Janus
6,437
495
94
7
0
198,751
0
L
Mulan
6,561
505
92
7
0
231,635
0
L
Hun Batz
5,954
458
81
6
0
257,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role