Player Matchup

Nut
Nut
 
Nut
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Hobo Elf
Ymir
Level 39
God Stats
5W - 1L
1,528 SR
Queue Stats
5W - 1L
1,808 Elo+
Party 2
Discordia
Discordia
Nato TF
Discordia
Level 96
God Stats
8W - 4L
1,649 SR
Queue Stats
22W - 15L
1,553 Elo+
Party 2
Team Averages
Level 68
1,559 SR
1,620 Elo+

VS

Team Averages
Level 153
1,672 SR
1,445 Elo+
Thoth
Thoth
Grumpy_Munchkinz
Thoth
Level 158
God Stats
3W - 0L
1,825 SR
Queue Stats
154W - 170L
1,488 Elo+
Party 1
Charon
Charon
Yung_Gravy2020
Charon
Level 146
God Stats
5W - 5L
1,495 SR
Queue Stats
22W - 39L
1,402 Elo+
Party 1
Surtr
Surtr
stevesfarias
Surtr
Level 155
God Stats
2W - 1L
1,696 SR
Queue Stats
230W - 245L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
2 / 3 / 1
7,031
703
5,999
8,379
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
11
0 / 2 / 2
6,271
627
2,255
9,604
9,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Nato TF
Discordia
10
0 / 6 / 3
6,399
640
4,342
7,550
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
7,722
772
6,843
5,854
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 0 / 7
7,502
750
3,087
5,172
3,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
7 / 0 / 2
8,329
833
10,331
10,076
6,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
2
Kills
11
11
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
3
1
0.83
W
2
3
7
1.83
L
Ymir
0
2
2
0.5
L
Discordia
Nato TF
Discordia
0
6
3
0.25
W
2
0
7
5.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,596
Damage
20,261
25,533
Taken
21,102
15,020
Mitigated
12,370
1,821
Healing
3,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,999
3,588
0
1,155
8,379
3,259
0
2,674
5,356
0
24,570
W
6,843
419
0
591
5,854
2,327
289
2,812
3,042
34,414
0
L
Ymir
2,255
408
0
558
9,604
9,260
26
3,992
5,149
16,955
1,112
L
Discordia
Nato TF
Discordia
4,342
41
0
108
7,550
2,501
0
2,895
4,341
17,722
0
W
3,087
569
0
843
5,172
3,884
183
1,470
3,702
14,749
359
W
10,331
3,486
0
2,222
10,076
6,159
185
2,073
8,003
785
28,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,701
Gold Earned
23,553
113
Minions Killed
139
0
Camps Cleared
0
525,552
Distance Traveled
555,631
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,031
703
42
4
0
161,458
0
W
Thoth
7,722
772
75
8
0
178,839
3
L
Ymir
6,271
627
35
4
0
190,303
0
L
Discordia
6,399
640
36
4
0
173,791
4
W
Charon
7,502
750
23
2
0
169,640
0
W
Surtr
8,329
833
41
4
0
207,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role