Player Matchup

He Bo
He Bo
DaMexicant
He Bo
Level 160
God Stats
1W - 1L
1,785 SR
Queue Stats
65W - 60L
1,574 Elo+
Party 1
Mulan
Mulan
Greatozzy
Mulan
Level 157
God Stats
3W - 2L
1,479 SR
Queue Stats
203W - 190L
1,583 Elo+
Party 1
Charybdis
Charybdis
HellzBuenoFace
Charybdis
Level 107
God Stats
0W - 1L
1,724 SR
Queue Stats
14W - 8L
1,646 Elo+
Party 1
Nemesis
Nemesis
LittleSam09
Nemesis
Level 134
God Stats
1W - 4L
1,283 SR
Queue Stats
267W - 303L
1,516 Elo+
Solo
King Arthur
King Arthur
akzuk
King Arthur
Level 126
God Stats
5W - 3L
1,635 SR
Queue Stats
199W - 175L
1,610 Elo+
Party 1
Team Averages
Level 137
1,582 SR
1,586 Elo+

VS

Team Averages
Level 151
1,596 SR
1,554 Elo+
Sol
Sol
GrimTribute
Sol
Level 149
God Stats
6W - 5L
1,535 SR
Queue Stats
237W - 249L
1,529 Elo+
Party 2
Cerberus
Cerberus
PrimJellyfish
Cerberus
Level 170
God Stats
2W - 1L
1,526 SR
Queue Stats
107W - 103L
1,572 Elo+
Solo
Anubis
Anubis
ShadyRecords024
Anubis
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 56L
1,616 Elo+
Solo
Discordia
Discordia
TheGreaterGatsby
Discordia
Level 182
God Stats
2W - 0L
1,721 SR
Queue Stats
137W - 130L
1,557 Elo+
Solo
Yu Huang
Yu Huang
Tomtopher
Yu Huang
Level 109
God Stats
6W - 2L
1,700 SR
Queue Stats
156W - 184L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
7 / 3 / 6
9,341
849
11,531
6,915
2,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Greatozzy
Mulan
15
5 / 5 / 11
9,180
835
11,338
14,078
13,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
HellzBuenoFace
Charybdis
15
2 / 4 / 9
8,744
795
5,009
9,650
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
LittleSam09
Nemesis
15
2 / 4 / 10
8,440
767
7,723
12,688
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
akzuk
King Arthur
14
2 / 6 / 12
8,257
751
8,148
15,376
20,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 9
9,903
900
16,345
11,625
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
PrimJellyfish
Cerberus
15
8 / 3 / 11
9,596
872
9,322
20,465
24,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 15
9,360
851
9,249
7,586
4,605
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
14
1 / 3 / 13
8,562
778
8,255
8,129
3,724
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Tomtopher
Yu Huang
14
1 / 4 / 12
8,456
769
8,812
9,110
4,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
81
18
Kills
21
22
Deaths
18
48
Assists
60
Player
Kills
Deaths
Assists
KDA
L
He Bo
7
3
6
3.33
L
Mulan
Greatozzy
Mulan
5
5
11
2.1
W
7
6
9
1.92
L
Charybdis
HellzBuenoFace
Charybdis
2
4
9
1.63
L
Nemesis
LittleSam09
Nemesis
2
4
10
1.75
W
Cerberus
PrimJellyfish
Cerberus
8
3
11
4.5
W
4
2
15
5.75
W
Discordia
1
3
13
2.5
W
Yu Huang
Tomtopher
Yu Huang
1
4
12
1.75
L
King Arthur
akzuk
King Arthur
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,749
Damage
51,983
58,707
Taken
56,915
49,118
Mitigated
43,111
14,535
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
11,531
0
408
305
6,915
2,693
232
5,208
1,575
18,708
0
L
Mulan
Greatozzy
Mulan
11,338
633
968
2,829
14,078
13,664
389
11,658
2,181
0
19,199
W
16,345
6,725
0
1,382
11,625
5,858
5,241
1,910
9,511
31,269
1,723
L
Charybdis
HellzBuenoFace
Charybdis
5,009
1,857
0
1,703
9,650
3,620
748
8,761
796
0
16,545
L
Nemesis
LittleSam09
Nemesis
7,723
2,022
1,501
3,550
12,688
8,263
643
10,904
1,374
0
12,736
W
Cerberus
PrimJellyfish
Cerberus
9,322
304
1,176
7,766
20,465
24,387
48
4,155
15,880
12,974
308
W
9,249
246
356
1,183
7,586
4,605
981
1,359
6,074
16,637
1,324
W
Discordia
8,255
827
1,367
865
8,129
3,724
343
1,729
6,272
20,192
190
W
Yu Huang
Tomtopher
Yu Huang
8,812
1,742
839
553
9,110
4,537
927
2,378
6,641
18,131
634
L
King Arthur
akzuk
King Arthur
8,148
759
1,794
1,477
15,376
20,878
0
12,045
3,183
0
18,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
45,877
95
Minions Killed
123
0
Camps Cleared
0
1,006,677
Distance Traveled
976,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,341
849
23
2
0
213,439
0
L
Mulan
9,180
835
24
2
0
206,156
0
W
Sol
9,903
900
36
3
0
161,409
0
L
Charybdis
8,744
795
21
2
0
195,083
0
L
Nemesis
8,440
767
11
1
0
199,439
0
W
Cerberus
9,596
872
22
2
0
222,205
0
W
Anubis
9,360
851
30
3
0
184,276
0
W
Discordia
8,562
778
14
1
0
224,486
0
W
Yu Huang
8,456
769
21
2
0
184,201
0
L
King Arthur
8,257
751
16
1
0
192,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role