Player Matchup

Neith
Neith
GENERAL PETERS
Neith
Level 83
God Stats
36W - 26L
1,603 SR
Queue Stats
103W - 94L
1,489 Elo+
Party 1
Chronos
Chronos
GrantJ
Chronos
Level 78
God Stats
10W - 7L
1,679 SR
Queue Stats
142W - 130L
1,486 Elo+
Party 1
Surtr
Surtr
Josh0Posh0Smosh0
Surtr
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 54L
1,457 Elo+
Party 1
Artio
Artio
Thorlapa
Artio
Level 61
God Stats
1W - 1L
1,320 SR
Queue Stats
3W - 5L
1,248 Elo+
Solo
Anubis
Anubis
a John Wayne
Anubis
Level 102
God Stats
39W - 27L
1,570 SR
Queue Stats
113W - 101L
1,474 Elo+
Party 1
Team Averages
Level 68
1,534 SR
1,431 Elo+

VS

Team Averages
Level 38
1,381 SR
1,300 Elo+
Bakasura
Bakasura
BiaxialTundra35
Bakasura
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,395 Elo+
Party 3
Surtr
Surtr
KarolPath
Surtr
Level 65
God Stats
18W - 6L
1,803 SR
Queue Stats
277W - 289L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
KrickNall
Danzaburou
Level 28
God Stats
1W - 2L
1,173 SR
Queue Stats
6W - 14L
1,177 Elo+
Party 2
Yemoja
Yemoja
Pandaal
Yemoja
Level 36
God Stats
1W - 4L
1,168 SR
Queue Stats
7W - 12L
1,235 Elo+
Party 2
Anubis
Anubis
tjm5502
Anubis
Level 35
God Stats
1W - 5L
1,259 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,023
430
6,038
5,567
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chronos
GrantJ
Chronos
13
4 / 0 / 3
7,243
517
7,155
9,251
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 2 / 2
8,021
573
8,421
13,648
11,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artio
Thorlapa
Artio
9
0 / 2 / 1
6,088
435
1,975
9,954
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
13
2 / 1 / 1
7,774
555
4,089
6,524
2,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
1 / 6 / 0
6,166
440
5,169
13,808
5,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Surtr
KarolPath
Surtr
11
1 / 5 / 0
6,638
474
7,413
11,798
8,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KrickNall
Danzaburou
12
1 / 0 / 2
6,822
487
9,308
8,082
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Pandaal
Yemoja
11
2 / 0 / 1
7,032
502
1,741
6,857
4,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
tjm5502
Anubis
13
1 / 2 / 0
7,065
505
3,749
7,043
3,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
6
6
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
6
0
0.17
W
0
1
0
0
W
Chronos
GrantJ
Chronos
4
0
3
5.5
W
6
2
2
3.5
L
Surtr
KarolPath
Surtr
1
5
0
0.2
L
Danzaburou
KrickNall
Danzaburou
1
0
2
2
L
Yemoja
Pandaal
Yemoja
2
0
1
2.5
W
Artio
Thorlapa
Artio
0
2
1
0.25
W
Anubis
2
1
1
2.5
L
Anubis
tjm5502
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
27,380
44,944
Taken
47,588
27,433
Mitigated
25,806
17,876
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,169
3,818
0
2,916
13,808
5,403
0
3,693
9,922
0
34,905
W
6,038
1,636
245
2,017
5,567
1,918
0
527
5,040
0
45,838
W
Chronos
GrantJ
Chronos
7,155
2,022
0
5,182
9,251
3,290
490
442
8,599
58,377
0
W
8,421
4,090
0
5,197
13,648
11,031
350
505
12,978
2,070
60,639
L
Surtr
KarolPath
Surtr
7,413
3,549
0
2,594
11,798
8,929
0
2,527
8,659
1,609
45,978
L
Danzaburou
KrickNall
Danzaburou
9,308
4,335
0
3,847
8,082
3,455
0
1,062
7,020
0
61,127
L
Yemoja
Pandaal
Yemoja
1,741
1,011
3,053
3,004
6,857
4,955
0
1,064
5,793
18,109
0
W
Artio
Thorlapa
Artio
1,975
62
231
1,773
9,954
8,636
0
1,152
8,802
13,070
0
W
Anubis
4,089
137
0
3,231
6,524
2,558
0
3,470
2,889
56,440
348
L
Anubis
tjm5502
Anubis
3,749
0
0
3,210
7,043
3,064
0
5,203
1,840
55,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
33,723
364
Minions Killed
363
0
Camps Cleared
0
1,249,834
Distance Traveled
1,255,849
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,166
440
65
5
0
277,626
0
W
Neith
6,023
430
70
5
0
184,794
0
W
Chronos
7,243
517
90
6
0
277,697
1
W
Surtr
8,021
573
95
7
0
264,650
6
L
Surtr
6,638
474
72
5
0
228,340
0
L
Danzaburou
6,822
487
96
7
0
253,490
0
L
Yemoja
7,032
502
29
2
0
242,905
4
W
Artio
6,088
435
19
1
0
270,729
5
W
Anubis
7,774
555
90
6
0
251,964
6
L
Anubis
7,065
505
101
7
0
253,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role