Player Matchup

Sylvanus
Sylvanus
ComboMagiK
Sylvanus
Level 155
God Stats
3W - 2L
1,598 SR
Queue Stats
50W - 51L
1,523 Elo+
Solo
Lancelot
Lancelot
Knaoss
Lancelot
Level 229
God Stats
5W - 4L
1,710 SR
Queue Stats
602W - 285L
1,755 Elo+
Solo
Izanami
Izanami
ioutdidmyself
Izanami
Level 177
God Stats
5W - 1L
1,500 SR
Queue Stats
310W - 285L
1,597 Elo+
Solo
Team Averages
Level 187
1,603 SR
1,625 Elo+

VS

Team Averages
Level 171
1,690 SR
1,610 Elo+
Bastet
Bastet
Màyhém
Bastet
Level 154
God Stats
1W - 2L
1,863 SR
Queue Stats
189W - 129L
1,651 Elo+
Party 1
Vulcan
Vulcan
PXNDEX68
Vulcan
Level 146
God Stats
1W - 1L
1,474 SR
Queue Stats
15W - 13L
1,542 Elo+
Solo
Sobek
Sobek
RageofTheEarth
Sobek
Level 213
God Stats
2W - 2L
1,732 SR
Queue Stats
97W - 92L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ComboMagiK
Sylvanus
13
1 / 2 / 10
8,263
751
5,034
11,920
8,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Knaoss
Lancelot
15
9 / 1 / 5
9,698
882
13,368
8,483
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
14
4 / 0 / 7
9,057
823
6,509
7,412
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Màyhém
Bastet
12
2 / 5 / 0
7,219
656
6,302
10,710
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
PXNDEX68
Vulcan
10
0 / 5 / 2
6,729
612
8,693
6,811
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 4 / 1
6,442
586
6,129
12,543
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ComboMagiK
Sylvanus
1
2
10
3
W
Lancelot
Knaoss
Lancelot
9
1
5
11.5
L
Bastet
Màyhém
Bastet
2
5
0
0.4
L
Vulcan
PXNDEX68
Vulcan
0
5
2
0.2
L
0
4
1
0.13
W
Izanami
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,911
Damage
21,124
27,815
Taken
30,064
15,991
Mitigated
18,959
9,547
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ComboMagiK
Sylvanus
5,034
1,137
2,711
4,439
11,920
8,303
436
5,444
5,136
13,686
2,187
W
Lancelot
Knaoss
Lancelot
13,368
2,708
0
1,281
8,483
4,871
271
3,707
4,173
0
30,286
L
Bastet
Màyhém
Bastet
6,302
1,340
0
1,381
10,710
4,862
0
1,370
9,039
0
24,186
L
Vulcan
PXNDEX68
Vulcan
8,693
131
0
382
6,811
2,618
0
1,146
5,397
21,675
1,043
L
6,129
498
0
2,830
12,543
11,479
0
2,081
10,255
15,577
0
W
Izanami
6,509
4,873
0
1,116
7,412
2,817
2,240
3,225
3,623
0
54,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
20,390
178
Minions Killed
88
0
Camps Cleared
0
634,890
Distance Traveled
576,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,263
751
32
3
0
170,972
0
W
Lancelot
9,698
882
29
3
0
259,515
0
L
Bastet
7,219
656
32
3
0
206,637
0
L
Vulcan
6,729
612
38
3
0
170,393
0
L
Sobek
6,442
586
18
2
0
199,121
0
W
Izanami
9,057
823
117
11
0
204,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role