Player Matchup

Nox
Nox
Albasain
Nox
Level 149
God Stats
2W - 0L
1,673 SR
Queue Stats
96W - 62L
1,559 Elo+
Party 1
Hercules
Hercules
CowRug
Hercules
Level 28
God Stats
4W - 1L
1,602 SR
Queue Stats
31W - 27L
1,502 Elo+
Party 1
Yemoja
Yemoja
Dzyrable
Yemoja
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 67L
1,530 Elo+
Party 1
Ares
Ares
Midsanity
Ares
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 31L
1,668 Elo+
Party 1
Sun Wukong
Sun Wukong
OffbrandCheetos
Sun Wukong
Level 128
God Stats
3W - 0L
1,855 SR
Queue Stats
94W - 63L
1,648 Elo+
Party 1
Team Averages
Level 114
1,626 SR
1,581 Elo+

VS

Team Averages
Level 110
1,649 SR
1,597 Elo+
Hel
Hel
BlindManWhosees
Hel
Level 127
God Stats
1W - 2L
1,547 SR
Queue Stats
71W - 41L
1,648 Elo+
Party 2
Cabrakan
Cabrakan
CrackedaF
Cabrakan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 53L
1,601 Elo+
Party 2
Hachiman
Hachiman
U026666243
Hachiman
Level 105
God Stats
2W - 1L
1,979 SR
Queue Stats
64W - 41L
1,601 Elo+
Party 2
Charybdis
Charybdis
WellHungJury
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,635 Elo+
Party 2
Anubis
Anubis
everestVQ_88
Anubis
Level 108
God Stats
3W - 1L
1,719 SR
Queue Stats
70W - 64L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 13
12,243
816
22,802
16,186
12,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
CowRug
Hercules
18
3 / 7 / 17
11,545
770
11,240
25,410
30,486
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Dzyrable
Yemoja
18
0 / 3 / 20
10,041
669
12,613
16,484
20,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
19
9 / 6 / 14
12,024
802
20,369
21,458
25,885
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
OffbrandCheetos
Sun Wukong
17
4 / 7 / 13
10,863
724
22,308
24,928
24,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 17
10,801
720
12,748
14,477
7,251
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
CrackedaF
Cabrakan
17
3 / 6 / 18
10,293
686
13,581
35,112
53,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
U026666243
Hachiman
17
8 / 7 / 13
10,965
731
17,969
18,543
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
WellHungJury
Charybdis
17
4 / 6 / 17
10,823
722
20,695
18,876
9,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
18
6 / 4 / 16
12,280
819
24,054
12,796
8,220
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
107
25
Kills
26
26
Deaths
25
77
Assists
81
Player
Kills
Deaths
Assists
KDA
W
9
3
13
5.17
L
5
2
17
6.75
W
Hercules
CowRug
Hercules
3
7
17
1.64
L
Cabrakan
CrackedaF
Cabrakan
3
6
18
2
W
Yemoja
Dzyrable
Yemoja
0
3
20
3.33
W
Ares
9
6
14
2.67
W
Sun Wukong
OffbrandCheetos
Sun Wukong
4
7
13
1.5
L
Hachiman
U026666243
Hachiman
8
7
13
2.07
L
Charybdis
WellHungJury
Charybdis
4
6
17
2.08
L
Anubis
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,332
Damage
89,047
104,466
Taken
99,804
113,453
Mitigated
86,855
31,339
Healing
43,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,802
3,145
2,386
4,237
16,186
12,310
2,479
10,114
6,072
51,486
0
L
12,748
942
12,839
8,834
14,477
7,251
1,244
7,221
6,799
18,660
0
W
Hercules
CowRug
Hercules
11,240
2,658
1,269
5,510
25,410
30,486
658
11,536
13,874
0
20,636
L
Cabrakan
CrackedaF
Cabrakan
13,581
1,735
913
8,129
35,112
53,989
628
17,494
16,135
20,525
0
W
Yemoja
Dzyrable
Yemoja
12,613
3,534
9,283
2,757
16,484
20,486
953
6,352
10,132
26,074
0
W
Ares
20,369
1,030
1,049
439
21,458
25,885
1,476
10,545
10,913
28,176
571
W
Sun Wukong
OffbrandCheetos
Sun Wukong
22,308
3,765
1,126
3,283
24,928
24,286
1,629
11,005
13,923
945
37,729
L
Hachiman
U026666243
Hachiman
17,969
9,280
1,318
2,136
18,543
8,377
1,570
10,726
7,537
0
28,911
L
Charybdis
WellHungJury
Charybdis
20,695
9,131
223
3,723
18,876
9,018
2,342
10,688
7,916
0
38,658
L
Anubis
24,054
456
1,897
3,296
12,796
8,220
1,423
7,169
5,485
52,876
1,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,716
Gold Earned
55,162
138
Minions Killed
152
0
Camps Cleared
0
1,261,055
Distance Traveled
1,225,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,243
816
43
3
0
257,573
0
L
Hel
10,801
720
16
1
0
293,944
0
W
Hercules
11,545
770
24
2
0
274,033
0
L
Cabrakan
10,293
686
5
0
0
237,345
0
W
Yemoja
10,041
669
22
1
0
213,686
0
W
Ares
12,024
802
17
1
0
258,911
0
W
Sun Wukong
10,863
724
32
2
0
256,852
0
L
Hachiman
10,965
731
14
1
0
213,245
0
L
Charybdis
10,823
722
46
3
0
243,206
0
L
Anubis
12,280
819
71
5
0
237,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role