Player Matchup

Ullr
Ullr
JustComeAnhur
Ullr
Level 141
God Stats
0W - 1L
1,509 SR
Queue Stats
3W - 4L
1,513 Elo+
Solo
Sol
Sol
NOTORIOUS NIC82
Sol
Level 125
God Stats
0W - 1L
1,441 SR
Queue Stats
68W - 67L
1,548 Elo+
Party 2
Artemis
Artemis
Peter443
Artemis
Level 149
God Stats
0W - 1L
1,808 SR
Queue Stats
81W - 76L
1,555 Elo+
Party 2
Geb
Geb
SnEaXy SnAkE
Geb
Level 162
God Stats
3W - 2L
1,854 SR
Queue Stats
261W - 251L
1,574 Elo+
Solo
Yemoja
Yemoja
TSG_VatoLoco
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 171L
1,581 Elo+
Solo
Team Averages
Level 141
1,622 SR
1,554 Elo+

VS

Team Averages
Level 149
1,498 SR
1,538 Elo+
Yemoja
Yemoja
 
Yemoja
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DonkeySlayer
Scylla
Level 199
God Stats
3W - 3L
1,564 SR
Queue Stats
472W - 466L
1,651 Elo+
Solo
Thor
Thor
Pizelton
Thor
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 164L
1,501 Elo+
Party 1
Rama
Rama
Squidnugget499
Rama
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,550 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YabidReborn
Ah Muzen Cab
Level 108
God Stats
5W - 3L
1,424 SR
Queue Stats
513W - 569L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,216
843
0
0
0
10
0 / 1 / 1
4,772
954
4,308
4,772
1,500
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Peter443
Artemis
9
0 / 3 / 1
4,729
946
2,744
5,259
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 0
5,338
1,068
2,807
7,140
3,565
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
10
0 / 1 / 0
4,904
981
1,378
5,215
4,095
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 3
5,185
1,037
594
3,902
2,555
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
12
2 / 0 / 4
6,283
1,257
3,890
2,275
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Thor
11
2 / 0 / 2
5,854
1,171
3,437
2,960
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 2
6,057
1,211
6,376
4,187
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
YabidReborn
Ah Muzen Cab
10
0 / 0 / 6
5,640
1,128
7,089
2,860
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
7
7
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
3
1.5
W
Scylla
2
0
4
4
L
0
0
0
0
L
0
1
1
0.5
L
Artemis
Peter443
Artemis
0
3
1
0.17
W
Thor
2
0
2
3
L
2
2
0
1
W
3
1
2
4
L
Yemoja
0
1
0
0
W
Ah Muzen Cab
YabidReborn
Ah Muzen Cab
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,237
Damage
21,386
22,386
Taken
16,184
10,988
Mitigated
7,837
9,678
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
594
47
3,371
1,035
3,902
2,555
205
1,480
2,422
1,861
1,002
W
Scylla
3,890
339
202
55
2,275
886
825
1,454
821
10,534
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,308
839
676
1,407
4,772
1,500
0
833
3,819
10,298
557
L
Artemis
Peter443
Artemis
2,744
453
362
457
5,259
1,828
0
767
4,432
0
7,698
W
Thor
3,437
0
89
85
2,960
1,250
362
1,159
1,801
0
6,914
L
2,807
217
479
1,472
7,140
3,565
0
957
6,017
3,323
0
W
6,376
5,300
164
740
4,187
1,862
646
2,870
1,317
0
11,303
L
Yemoja
1,378
324
3,348
1,477
5,215
4,095
0
1,333
3,774
4,289
0
W
Ah Muzen Cab
YabidReborn
Ah Muzen Cab
7,089
1,886
939
864
2,860
1,284
0
1,375
1,485
0
15,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,959
Gold Earned
29,019
44
Minions Killed
57
0
Camps Cleared
0
342,822
Distance Traveled
454,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,185
1,037
5
1
0
84,211
0
W
Scylla
6,283
1,257
30
6
0
91,502
0
L
Ullr
4,216
843
0
0
0
0
0
L
Sol
4,772
954
15
3
0
86,497
0
L
Artemis
4,729
946
20
4
0
100,967
0
W
Thor
5,854
1,171
3
1
0
97,379
0
L
Geb
5,338
1,068
3
1
0
91,549
0
W
Rama
6,057
1,211
8
2
0
78,658
0
L
Yemoja
4,904
981
6
1
0
63,809
0
W
Ah Muzen Cab
5,640
1,128
11
2
0
102,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role