Player Matchup

Sol
Sol
Afgoozilla
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mighty Houdini
Cu Chulainn
Level 125
God Stats
46W - 55L
1,471 SR
Queue Stats
155W - 162L
1,523 Elo+
Party 1
Mulan
Mulan
Wolf Corleon
Mulan
Level 107
God Stats
1W - 3L
1,701 SR
Queue Stats
4W - 6L
1,515 Elo+
Solo
Team Averages
Level 120
1,557 SR
1,511 Elo+

VS

Team Averages
Level 118
1,541 SR
1,504 Elo+
Nox
Nox
ArbiterAnimus
Nox
Level 118
God Stats
17W - 15L
1,563 SR
Queue Stats
64W - 55L
1,526 Elo+
Solo
Neith
Neith
BryanTheBrophy1
Neith
Level 128
God Stats
41W - 28L
1,531 SR
Queue Stats
133W - 130L
1,466 Elo+
Solo
Hercules
Hercules
callmejamjars
Hercules
Level 107
God Stats
94W - 93L
1,528 SR
Queue Stats
179W - 182L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,981
665
7,071
9,955
3,682
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Mighty Houdini
Cu Chulainn
12
2 / 4 / 2
8,167
681
8,929
15,756
15,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 3
7,617
635
8,394
16,507
12,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
8,600
717
5,400
6,834
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 10
10,083
840
14,959
10,226
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
callmejamjars
Hercules
15
9 / 1 / 4
10,278
857
16,266
17,148
14,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
3
Kills
13
13
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
1
2
7
2.25
W
3
1
10
8
L
Cu Chulainn
Mighty Houdini
Cu Chulainn
2
4
2
0.75
L
0
5
3
0.3
W
Hercules
callmejamjars
Hercules
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
36,625
42,218
Taken
34,208
31,399
Mitigated
23,048
7,197
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,071
1,248
0
2,049
9,955
3,682
0
579
9,300
22,263
0
W
5,400
932
0
58
6,834
3,497
33
1,432
5,402
23,900
0
W
14,959
6,395
0
3,119
10,226
4,823
1,238
2,042
8,169
0
56,541
L
Cu Chulainn
Mighty Houdini
Cu Chulainn
8,929
983
0
1,692
15,756
15,592
0
3,461
12,205
0
31,360
L
8,394
1,348
0
3,456
16,507
12,125
0
1,595
14,856
0
28,541
W
Hercules
callmejamjars
Hercules
16,266
8,108
0
7,627
17,148
14,728
1,060
3,608
13,521
0
28,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,765
Gold Earned
28,961
98
Minions Killed
141
0
Camps Cleared
0
641,253
Distance Traveled
722,863
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,981
665
19
2
0
224,605
0
W
Nox
8,600
717
27
2
0
237,780
0
W
Neith
10,083
840
90
8
0
225,694
0
L
Cu Chulainn
8,167
681
46
4
0
228,695
0
L
Mulan
7,617
635
33
3
0
187,953
2
W
Hercules
10,278
857
24
2
0
259,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role