Player Matchup

Vulcan
Vulcan
Chogolisa
Vulcan
Level 144
God Stats
0W - 3L
1,211 SR
Queue Stats
21W - 20L
1,526 Elo+
Solo
Bastet
Bastet
Erik1994
Bastet
Level 157
God Stats
0W - 1L
1,352 SR
Queue Stats
36W - 28L
1,598 Elo+
Party 1
Fafnir
Fafnir
Namende
Fafnir
Level 163
God Stats
0W - 1L
1,760 SR
Queue Stats
33W - 29L
1,598 Elo+
Party 1
Nut
Nut
SirPlat69
Nut
Level 162
God Stats
3W - 1L
1,791 SR
Queue Stats
17W - 7L
1,713 Elo+
Party 1
Sun Wukong
Sun Wukong
bendirt01
Sun Wukong
Level 136
God Stats
3W - 2L
1,939 SR
Queue Stats
43W - 36L
1,598 Elo+
Party 1
Team Averages
Level 152
1,611 SR
1,607 Elo+

VS

Team Averages
Level 164
1,552 SR
1,582 Elo+
Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Beastie_H
Vulcan
Level 182
God Stats
32W - 21L
1,676 SR
Queue Stats
260W - 208L
1,584 Elo+
Solo
King Arthur
King Arthur
SHM0P
King Arthur
Level 158
God Stats
5W - 3L
1,569 SR
Queue Stats
47W - 32L
1,599 Elo+
Party 2
Ullr
Ullr
Scιzzy
Ullr
Level 158
God Stats
2W - 2L
1,515 SR
Queue Stats
32W - 23L
1,675 Elo+
Party 2
Scylla
Scylla
uoiea
Scylla
Level 168
God Stats
5W - 2L
1,498 SR
Queue Stats
154W - 127L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chogolisa
Vulcan
14
1 / 3 / 3
8,546
855
6,294
8,765
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bastet
Erik1994
Bastet
13
1 / 4 / 3
8,089
809
6,585
9,917
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Namende
Fafnir
13
0 / 1 / 3
8,376
838
4,434
12,210
14,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

14
0 / 4 / 4
8,268
827
4,442
13,674
6,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
bendirt01
Sun Wukong
14
3 / 0 / 1
8,488
849
11,794
13,054
14,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 3 / 9
9,038
904
9,131
12,860
15,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Vulcan
Beastie_H
Vulcan
15
2 / 0 / 4
8,751
875
10,023
6,591
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

King Arthur
SHM0P
King Arthur
14
2 / 1 / 6
8,627
863
8,476
13,179
9,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Scιzzy
Ullr
16
6 / 0 / 5
10,007
1,001
18,175
9,451
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
uoiea
Scylla
15
0 / 1 / 4
8,742
874
5,609
6,335
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
5
Kills
12
12
Deaths
5
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
9
2.17
W
Vulcan
Beastie_H
Vulcan
2
0
4
4
L
Vulcan
Chogolisa
Vulcan
1
3
3
0.83
L
Bastet
Erik1994
Bastet
1
4
3
0.63
L
Fafnir
Namende
Fafnir
0
1
3
1.5
W
King Arthur
SHM0P
King Arthur
2
1
6
5
W
Ullr
Scιzzy
Ullr
6
0
5
8.5
L
0
4
4
0.5
L
Sun Wukong
bendirt01
Sun Wukong
3
0
1
3.5
W
Scylla
uoiea
Scylla
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,549
Damage
51,414
57,620
Taken
48,416
43,576
Mitigated
36,736
9,222
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,131
554
0
3,869
12,860
15,718
152
1,765
10,823
14,568
429
W
Vulcan
Beastie_H
Vulcan
10,023
219
0
2,158
6,591
4,824
238
1,562
4,670
32,007
0
L
Vulcan
Chogolisa
Vulcan
6,294
30
0
1,695
8,765
4,093
0
4,792
3,527
30,674
680
L
Bastet
Erik1994
Bastet
6,585
985
0
977
9,917
4,454
0
3,098
6,507
0
19,221
L
Fafnir
Namende
Fafnir
4,434
785
0
2,339
12,210
14,230
0
6,240
5,360
9,438
0
W
King Arthur
SHM0P
King Arthur
8,476
943
0
3,462
13,179
9,599
31
3,340
9,372
0
21,371
W
Ullr
Scιzzy
Ullr
18,175
5,065
0
1,235
9,451
4,242
878
2,136
6,793
0
39,080
L
4,442
2,351
0
1,350
13,674
6,021
0
3,712
9,724
0
27,315
L
Sun Wukong
bendirt01
Sun Wukong
11,794
1,344
0
2,861
13,054
14,778
0
4,750
7,920
0
21,482
W
Scylla
uoiea
Scylla
5,609
605
0
621
6,335
2,353
794
917
5,084
34,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,767
Gold Earned
45,165
184
Minions Killed
243
0
Camps Cleared
0
1,054,061
Distance Traveled
1,106,763
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,038
904
18
2
0
228,819
0
W
Vulcan
8,751
875
47
5
0
229,414
2
L
Vulcan
8,546
855
70
7
0
212,653
0
L
Bastet
8,089
809
34
3
0
211,904
0
L
Fafnir
8,376
838
6
1
0
212,834
0
W
King Arthur
8,627
863
24
2
0
213,761
0
W
Ullr
10,007
1,001
71
7
0
225,476
0
L
Nut
8,268
827
50
5
0
188,178
0
L
Sun Wukong
8,488
849
24
2
0
228,492
0
W
Scylla
8,742
874
83
8
0
209,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role