Player Matchup

Lancelot
Lancelot
Ch1gbangus
Lancelot
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 122L
1,421 Elo+
Solo
Charon
Charon
Clokprus
Charon
Level 45
God Stats
1W - 1L
1,736 SR
Queue Stats
20W - 32L
1,368 Elo+
Party 3
Medusa
Medusa
JBN07
Medusa
Level 47
God Stats
30W - 40L
1,453 SR
Queue Stats
64W - 74L
1,389 Elo+
Party 3
Atlas
Atlas
Oregon_duck262
Atlas
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,168 Elo+
Party 1
Hera
Hera
RON1N9000
Hera
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,271 Elo+
Party 1
Team Averages
Level 44
1,538 SR
1,323 Elo+

VS

Team Averages
Level 42
1,387 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
Mr9SiN
Tsukuyomi
Level 35
God Stats
1W - 1L
1,214 SR
Queue Stats
25W - 25L
1,344 Elo+
Solo
Arachne
Arachne
MrFastguy
Arachne
Level 34
God Stats
14W - 6L
1,651 SR
Queue Stats
35W - 28L
1,479 Elo+
Party 4
Apollo
Apollo
Sanderwan
Apollo
Level 48
God Stats
1W - 0L
1,409 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Janus
Janus
mrvtwin
Janus
Level 87
God Stats
1W - 1L
1,279 SR
Queue Stats
8W - 9L
1,396 Elo+
Party 4
Ymir
Ymir
pedropabloemilio
Ymir
Level 6
God Stats
1W - 0L
1,382 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ch1gbangus
Lancelot
9
1 / 4 / 1
4,987
499
3,474
10,284
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Clokprus
Charon
10
1 / 4 / 0
5,597
560
4,685
9,427
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
JBN07
Medusa
8
1 / 1 / 1
4,869
487
5,449
5,430
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 0 / 0
4,979
498
2,037
4,066
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
10
1 / 4 / 0
5,376
538
3,420
7,728
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mr9SiN
Tsukuyomi
11
4 / 1 / 1
6,654
665
6,407
9,284
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MrFastguy
Arachne
11
5 / 1 / 2
6,199
620
4,525
9,419
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Apollo
Sanderwan
Apollo
8
1 / 1 / 2
5,170
517
2,716
4,278
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
mrvtwin
Janus
12
3 / 1 / 3
6,516
652
5,730
4,629
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 4
5,121
512
1,796
6,657
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
13
13
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Ch1gbangus
Lancelot
1
4
1
0.38
L
Charon
Clokprus
Charon
1
4
0
0.25
L
Medusa
JBN07
Medusa
1
1
1
1.5
W
Tsukuyomi
Mr9SiN
Tsukuyomi
4
1
1
4.5
W
Arachne
MrFastguy
Arachne
5
1
2
6
L
1
0
0
1
L
Hera
1
4
0
0.25
W
Apollo
Sanderwan
Apollo
1
1
2
2
W
Janus
mrvtwin
Janus
3
1
3
4.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,065
Damage
21,174
36,935
Taken
34,267
16,856
Mitigated
16,044
8,400
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Ch1gbangus
Lancelot
3,474
483
0
1,517
10,284
4,615
0
1,049
9,091
0
34,835
L
Charon
Clokprus
Charon
4,685
543
0
2,690
9,427
5,230
0
0
8,780
31,810
1,769
L
Medusa
JBN07
Medusa
5,449
1,589
0
1,018
5,430
1,732
123
1,505
3,845
0
32,710
W
Tsukuyomi
Mr9SiN
Tsukuyomi
6,407
1,195
0
3,442
9,284
4,553
0
3,976
4,619
0
44,093
W
Arachne
MrFastguy
Arachne
4,525
3,480
0
3,619
9,419
4,086
0
869
8,488
0
40,139
L
2,037
854
0
756
4,066
2,586
0
908
3,116
13,158
0
L
Hera
3,420
1,076
0
2,419
7,728
2,693
0
3,198
4,041
31,710
0
W
Apollo
Sanderwan
Apollo
2,716
1,269
0
710
4,278
1,299
0
357
3,921
0
26,354
W
Janus
mrvtwin
Janus
5,730
252
0
1,376
4,629
1,557
0
2,328
2,041
41,723
1,123
W
1,796
610
0
747
6,657
4,549
0
1,581
5,076
8,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,808
Gold Earned
29,660
241
Minions Killed
284
0
Camps Cleared
0
927,477
Distance Traveled
1,123,953
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,987
499
62
6
0
200,879
0
L
Charon
5,597
560
50
5
0
173,635
0
L
Medusa
4,869
487
53
5
0
191,524
0
W
Tsukuyomi
6,654
665
70
7
0
210,728
0
W
Arachne
6,199
620
62
6
0
262,268
0
L
Atlas
4,979
498
13
1
0
184,265
0
L
Hera
5,376
538
63
6
0
177,174
1
W
Apollo
5,170
517
50
5
0
204,282
1
W
Janus
6,516
652
90
9
0
221,945
0
W
Ymir
5,121
512
12
1
0
224,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role