Player Matchup

Izanami
Izanami
 
Izanami
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DirtyChastain
Janus
Level 125
God Stats
0W - 2L
1,201 SR
Queue Stats
14W - 7L
1,747 Elo+
Party 4
King Arthur
King Arthur
ElWando
King Arthur
Level 76
God Stats
5W - 6L
1,615 SR
Queue Stats
35W - 36L
1,541 Elo+
Party 2
Pele
Pele
Lxpus
Pele
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,717 Elo+
Party 4
Sylvanus
Sylvanus
vvaki
Sylvanus
Level 128
God Stats
1W - 2L
1,592 SR
Queue Stats
36W - 40L
1,531 Elo+
Party 2
Team Averages
Level 105
1,482 SR
1,607 Elo+

VS

Team Averages
Level 107
1,398 SR
1,505 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Billy12
Hercules
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Cryogenesis98
Xing Tian
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 223L
1,562 Elo+
Party 3
Danzaburou
Danzaburou
FrostNovaUwU
Danzaburou
Level 144
God Stats
1W - 2L
1,222 SR
Queue Stats
356W - 336L
1,563 Elo+
Party 3
Bastet
Bastet
OgreGoneGreen
Bastet
Level 77
God Stats
1W - 1L
1,267 SR
Queue Stats
31W - 32L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 0
6,194
563
4,006
5,470
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 0
5,367
488
2,313
7,149
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ElWando
King Arthur
10
2 / 2 / 0
5,898
536
6,864
12,545
11,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
Lxpus
Pele
11
0 / 2 / 1
5,403
491
3,579
9,937
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
vvaki
Sylvanus
9
0 / 2 / 1
5,258
478
3,397
11,001
6,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 0 / 2
7,051
641
9,591
6,018
3,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Billy12
Hercules
11
2 / 2 / 0
6,357
578
6,414
10,337
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
Cryogenesis98
Xing Tian
10
1 / 1 / 4
6,080
553
4,038
8,708
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
FrostNovaUwU
Danzaburou
11
1 / 0 / 0
6,629
603
3,910
5,066
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 0 / 0
5,567
506
3,763
7,718
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
10
10
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Baron Samedi
 
Baron Samedi
5
0
2
6
W
Hercules
Billy12
Hercules
2
2
0
1
W
Xing Tian
Cryogenesis98
Xing Tian
1
1
4
3
L
1
4
0
0.25
L
King Arthur
ElWando
King Arthur
2
2
0
1
W
Danzaburou
FrostNovaUwU
Danzaburou
1
0
0
1
L
Pele
Lxpus
Pele
0
2
1
0.25
W
1
0
0
1
L
Sylvanus
vvaki
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,159
Damage
27,716
46,102
Taken
37,847
26,406
Mitigated
21,335
15,624
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,006
2,810
0
1,672
5,470
2,008
0
441
5,029
0
57,123
W
Baron Samedi
 
Baron Samedi
9,591
1,268
285
3,069
6,018
3,022
0
2,060
3,783
51,319
0
W
Hercules
Billy12
Hercules
6,414
2,476
0
3,387
10,337
7,767
0
0
10,337
0
36,337
W
Xing Tian
Cryogenesis98
Xing Tian
4,038
761
0
2,681
8,708
6,012
0
2,050
6,538
15,898
3,345
L
2,313
120
0
360
7,149
2,693
0
5,046
2,103
34,043
0
L
King Arthur
ElWando
King Arthur
6,864
718
0
1,750
12,545
11,251
2
0
11,825
0
36,190
W
Danzaburou
FrostNovaUwU
Danzaburou
3,910
2,351
0
1,154
5,066
2,067
0
894
4,172
0
53,800
L
Pele
Lxpus
Pele
3,579
924
0
4,891
9,937
3,591
0
2,354
7,583
0
45,488
W
3,763
819
0
5,025
7,718
2,467
0
371
7,307
0
42,317
L
Sylvanus
vvaki
Sylvanus
3,397
477
2,214
4,737
11,001
6,863
0
5,253
5,748
10,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,120
Gold Earned
31,684
334
Minions Killed
353
0
Camps Cleared
0
1,083,391
Distance Traveled
1,129,832
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,194
563
113
10
0
208,522
2
W
Baron Samedi
7,051
641
82
7
0
214,340
4
W
Hercules
6,357
578
63
6
0
197,420
0
W
Xing Tian
6,080
553
34
3
0
228,803
0
L
Janus
5,367
488
73
7
0
200,185
0
L
King Arthur
5,898
536
61
6
0
214,226
0
W
Danzaburou
6,629
603
103
9
0
218,425
3
L
Pele
5,403
491
76
7
0
231,026
0
W
Bastet
5,567
506
71
6
0
270,844
2
L
Sylvanus
5,258
478
11
1
0
229,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role