Player Matchup

Cupid
Cupid
 
Cupid
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KTDoppelganger
Athena
Level 126
God Stats
9W - 14L
1,444 SR
Queue Stats
34W - 53L
1,416 Elo+
Party 1
Ix Chel
Ix Chel
SkyMandder
Ix Chel
Level 129
God Stats
8W - 5L
1,739 SR
Queue Stats
74W - 86L
1,507 Elo+
Party 1
King Arthur
King Arthur
harry_kevin
King Arthur
Level 149
God Stats
0W - 2L
1,556 SR
Queue Stats
75W - 108L
1,461 Elo+
Party 1
Ravana
Ravana
lucas_bz_007
Ravana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,435 Elo+
Party 1
Team Averages
Level 148
1,548 SR
1,464 Elo+

VS

Team Averages
Level 158
1,642 SR
1,542 Elo+
Chronos
Chronos
 
Chronos
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aih3nn
Nu Wa
Level 179
God Stats
3W - 0L
1,836 SR
Queue Stats
134W - 103L
1,581 Elo+
Solo
Cthulhu
Cthulhu
FeyDemon
Cthulhu
Level 174
God Stats
1W - 0L
1,695 SR
Queue Stats
99W - 66L
1,550 Elo+
Solo
Mulan
Mulan
Risê
Mulan
Level 129
God Stats
8W - 5L
1,614 SR
Queue Stats
146W - 121L
1,554 Elo+
Party 2
Vamana
Vamana
Âkira
Vamana
Level 129
God Stats
15W - 14L
1,564 SR
Queue Stats
141W - 128L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 5 / 2
7,220
516
6,657
13,382
6,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 1
6,442
460
5,303
14,490
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
SkyMandder
Ix Chel
13
5 / 5 / 1
7,572
541
8,367
11,603
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
harry_kevin
King Arthur
11
1 / 6 / 1
6,857
490
5,978
16,823
12,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
12
1 / 5 / 2
6,651
475
8,055
9,341
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 3 / 9
8,179
584
7,971
11,561
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Nu Wa
Aih3nn
Nu Wa
13
1 / 5 / 10
8,249
589
11,653
7,482
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
FeyDemon
Cthulhu
15
8 / 1 / 7
9,984
713
14,657
12,888
10,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Mulan
Risê
Mulan
14
8 / 1 / 12
8,665
619
10,999
12,698
9,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Vamana
Âkira
Vamana
15
6 / 1 / 9
8,442
603
6,487
13,369
7,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
11
Kills
24
24
Deaths
11
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
2
0.8
W
Chronos
 
Chronos
1
3
9
1.83
W
Nu Wa
Aih3nn
Nu Wa
1
5
10
1.2
W
Cthulhu
FeyDemon
Cthulhu
8
1
7
11.5
L
1
3
1
0.5
W
Mulan
Risê
Mulan
8
1
12
14
L
Ix Chel
SkyMandder
Ix Chel
5
5
1
1.1
L
King Arthur
harry_kevin
King Arthur
1
6
1
0.25
L
Ravana
1
5
2
0.4
W
Vamana
Âkira
Vamana
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
51,767
65,639
Taken
57,998
43,779
Mitigated
33,575
9,947
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,657
3,713
110
3,859
13,382
6,766
0
5,651
7,584
0
51,588
W
Chronos
 
Chronos
7,971
3,145
0
2,289
11,561
4,466
566
1,148
10,413
52,330
8,546
W
Nu Wa
Aih3nn
Nu Wa
11,653
3,415
0
404
7,482
2,664
277
4,776
2,706
60,725
401
W
Cthulhu
FeyDemon
Cthulhu
14,657
1,182
1,058
3,908
12,888
10,080
80
1,799
11,089
72,142
625
L
5,303
1,557
0
1,946
14,490
16,302
0
6,384
7,597
22,384
0
W
Mulan
Risê
Mulan
10,999
1,767
0
1,110
12,698
9,155
0
3,155
9,543
0
38,361
L
Ix Chel
SkyMandder
Ix Chel
8,367
697
716
1,114
11,603
3,615
0
6,755
4,633
57,292
1,416
L
King Arthur
harry_kevin
King Arthur
5,978
567
0
640
16,823
12,010
0
9,770
5,900
0
49,854
L
Ravana
8,055
1,551
0
1,562
9,341
5,086
0
2,778
6,361
0
52,682
W
Vamana
Âkira
Vamana
6,487
3,636
0
2,482
13,369
7,210
612
2,948
10,421
0
63,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
43,519
375
Minions Killed
452
0
Camps Cleared
0
1,338,669
Distance Traveled
1,405,365
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,220
516
70
5
0
236,838
2
W
Chronos
8,179
584
98
7
0
253,107
1
W
Nu Wa
8,249
589
102
7
0
261,298
0
W
Cthulhu
9,984
713
125
9
0
281,877
6
L
Athena
6,442
460
36
3
0
279,070
2
W
Mulan
8,665
619
44
3
0
305,024
4
L
Ix Chel
7,572
541
85
6
0
252,362
3
L
King Arthur
6,857
490
90
6
0
281,470
0
L
Ravana
6,651
475
94
7
0
288,929
0
W
Vamana
8,442
603
83
6
0
304,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role