Player Matchup

Anhur
Anhur
DRVelMejor
Anhur
Level 141
God Stats
3W - 3L
1,581 SR
Queue Stats
72W - 87L
1,381 Elo+
Party 2
Ymir
Ymir
Drakovk
Ymir
Level 18
God Stats
9W - 13L
1,434 SR
Queue Stats
11W - 21L
1,390 Elo+
Party 2
Loki
Loki
FadedShonen
Loki
Level 49
God Stats
0W - 2L
1,218 SR
Queue Stats
59W - 81L
1,375 Elo+
Party 2
Mulan
Mulan
Sαnji
Mulan
Level 185
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 73L
1,559 Elo+
Solo
Chiron
Chiron
VRTXKOUZI
Chiron
Level 27
God Stats
3W - 6L
1,417 SR
Queue Stats
46W - 66L
1,367 Elo+
Party 2
Team Averages
Level 84
1,430 SR
1,414 Elo+

VS

Team Averages
Level 103
1,483 SR
1,552 Elo+
Surtr
Surtr
 
Surtr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Asmolgus
Horus
Level 57
God Stats
23W - 15L
1,622 SR
Queue Stats
142W - 114L
1,589 Elo+
Party 1
Ullr
Ullr
BeatBoxingBanana
Ullr
Level 156
God Stats
7W - 12L
1,291 SR
Queue Stats
280W - 261L
1,552 Elo+
Party 1
Ao Kuang
Ao Kuang
DIgasus
Ao Kuang
Level 124
God Stats
22W - 17L
1,500 SR
Queue Stats
160W - 151L
1,415 Elo+
Solo
Agni
Agni
Kumpelblase20
Agni
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 55L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 3 / 1
5,131
466
4,664
7,933
2,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Drakovk
Ymir
9
1 / 3 / 0
5,912
537
2,442
10,116
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 3 / 0
5,849
532
3,849
9,728
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Sαnji
Mulan
9
0 / 4 / 0
5,483
498
7,175
11,979
6,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
VRTXKOUZI
Chiron
8
0 / 6 / 1
5,032
457
2,577
9,068
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 0 / 1
7,066
642
8,650
11,680
11,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Asmolgus
Horus
11
2 / 0 / 9
6,812
619
6,070
8,512
6,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 2
6,095
554
4,144
5,048
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
DIgasus
Ao Kuang
11
4 / 2 / 3
6,989
635
4,093
7,437
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
10 / 1 / 4
7,731
703
13,951
5,662
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
19
19
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
1
3.5
W
Horus
Asmolgus
Horus
2
0
9
6.5
W
0
1
2
1
W
Ao Kuang
DIgasus
Ao Kuang
4
2
3
2.75
L
Anhur
0
3
1
0.17
L
Ymir
Drakovk
Ymir
1
3
0
0.33
L
3
3
0
1
W
10
1
4
12
L
Mulan
Sαnji
Mulan
0
4
0
0
L
Chiron
VRTXKOUZI
Chiron
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
36,908
48,824
Taken
38,339
22,765
Mitigated
24,720
10,197
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,650
2,565
0
4,951
11,680
11,760
0
0
11,680
3,233
46,980
W
Horus
Asmolgus
Horus
6,070
2,146
658
3,462
8,512
6,835
0
1,483
7,029
0
19,169
W
4,144
1,745
0
1,611
5,048
1,825
365
370
4,678
0
50,467
W
Ao Kuang
DIgasus
Ao Kuang
4,093
1,410
0
3,019
7,437
2,434
1,152
208
7,229
30,823
11,995
L
Anhur
4,664
2,957
0
2,199
7,933
2,886
0
2,553
5,380
0
41,046
L
Ymir
Drakovk
Ymir
2,442
241
0
1,509
10,116
6,675
0
3,828
6,288
16,190
0
L
3,849
799
0
1,248
9,728
4,063
0
4,705
5,023
0
44,721
W
13,951
2,149
0
932
5,662
1,866
0
381
5,281
52,460
1,419
L
Mulan
Sαnji
Mulan
7,175
1,089
0
4,453
11,979
6,162
0
1,869
10,110
0
40,412
L
Chiron
VRTXKOUZI
Chiron
2,577
1,040
94
694
9,068
2,979
0
5,703
3,365
0
21,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,407
Gold Earned
34,693
273
Minions Killed
358
0
Camps Cleared
0
1,050,268
Distance Traveled
1,094,111
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,066
642
84
8
0
208,107
4
W
Horus
6,812
619
28
3
0
244,447
2
W
Ullr
6,095
554
79
7
0
193,292
2
W
Ao Kuang
6,989
635
67
6
0
221,819
0
L
Anhur
5,131
466
64
6
0
185,115
0
L
Ymir
5,912
537
28
3
0
207,662
0
L
Loki
5,849
532
68
6
0
235,050
0
W
Agni
7,731
703
100
9
0
226,446
0
L
Mulan
5,483
498
74
7
0
211,023
0
L
Chiron
5,032
457
39
4
0
211,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role