Player Matchup

Ix Chel
Ix Chel
Platinum V
AfroCat27
Ix Chel
Platinum V
Level 146
God Stats
9W - 13L
1,379 SR
Queue Stats
132W - 128L
1,596 MMR
Solo
Danzaburou
Danzaburou
Gold III
GodCham3leon
Danzaburou
Gold III
Level 106
God Stats
2W - 1L
1,851 SR
Queue Stats
68W - 67L
1,590 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
ItsAbsolutely
Tsukuyomi
Gold I
Level 108
God Stats
5W - 3L
1,744 SR
Queue Stats
75W - 72L
1,603 MMR
Solo
Athena
Athena
Gold II
cLmao
Athena
Gold II
Level 188
God Stats
3W - 2L
1,701 SR
Queue Stats
180W - 182L
1,538 MMR
Solo
Achilles
Achilles
Gold I
xSplattyy
Achilles
Gold I
Level 118
God Stats
7W - 9L
1,276 SR
Queue Stats
318W - 321L
1,589 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,590 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,621 SR
1,597 MMR
Freya
Freya
Platinum II
BIGDimiTheThird
Freya
Platinum II
Level 222
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,579 MMR
Solo
Shiva
Shiva
Gold III
JamDext
Shiva
Gold III
Level 88
God Stats
22W - 15L
1,689 SR
Queue Stats
88W - 80L
1,590 MMR
Solo
Olorun
Olorun
Gold II
KingGigantor
Olorun
Gold II
Level 159
God Stats
1W - 1L
1,688 SR
Queue Stats
119W - 130L
1,621 MMR
Solo
Fenrir
Fenrir
Gold V
Pivo_Felipin-BR
Fenrir
Gold V
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 84L
1,585 MMR
Solo
Bacchus
Bacchus
Silver I
VoteForDiago
Bacchus
Silver I
Level 129
God Stats
4W - 2L
1,727 SR
Queue Stats
19W - 17L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AfroCat27
Ix Chel
11
2 / 1 / 1
5,721
636
6,167
5,067
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GodCham3leon
Danzaburou
10
2 / 2 / 2
5,827
647
3,846
6,600
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ItsAbsolutely
Tsukuyomi
11
4 / 0 / 2
6,076
675
5,314
7,108
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
cLmao
Athena
9
0 / 0 / 4
5,482
609
1,717
4,845
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
xSplattyy
Achilles
11
3 / 1 / 0
6,434
715
4,659
7,725
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
Bake KujiraArachneAgniThoth

VS

Bans
XbalanqueBastetAphroditeBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,496
611
3,756
6,331
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
JamDext
Shiva
8
1 / 3 / 0
4,836
537
3,688
8,035
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Olorun
10
1 / 2 / 0
5,839
649
3,075
7,134
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 0
4,681
520
1,146
7,590
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
VoteForDiago
Bacchus
8
1 / 1 / 1
4,993
555
3,708
6,458
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AfroCat27
Ix Chel
2
1
1
2.5
L
1
3
1
0.5
W
Danzaburou
GodCham3leon
Danzaburou
2
2
2
1.5
W
Tsukuyomi
ItsAbsolutely
Tsukuyomi
4
0
2
5
L
Shiva
JamDext
Shiva
1
3
0
0.33
L
Olorun
1
2
0
0.5
L
0
2
0
0
L
Bacchus
VoteForDiago
Bacchus
1
1
1
1.5
W
Athena
cLmao
Athena
0
0
4
2
W
Achilles
xSplattyy
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,703
Damage
15,373
31,345
Taken
35,548
15,705
Mitigated
16,869
13,597
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AfroCat27
Ix Chel
6,167
1,139
680
2,465
5,067
2,095
0
2,786
2,281
45,306
0
L
3,756
1,366
0
2,083
6,331
2,554
0
447
5,884
31,471
7,037
W
Danzaburou
GodCham3leon
Danzaburou
3,846
1,439
0
2,574
6,600
2,532
0
3,555
3,045
0
43,665
W
Tsukuyomi
ItsAbsolutely
Tsukuyomi
5,314
1,595
0
3,662
7,108
2,632
0
1,748
5,360
0
39,883
L
Shiva
JamDext
Shiva
3,688
1,452
0
2,038
8,035
2,768
0
0
8,035
0
25,928
L
Olorun
3,075
1,256
120
2,683
7,134
2,593
0
4,483
2,651
46,462
4,301
L
1,146
259
0
1,710
7,590
3,244
0
146
7,444
0
32,239
L
Bacchus
VoteForDiago
Bacchus
3,708
490
0
1,827
6,458
5,710
0
2,750
3,708
15,440
0
W
Athena
cLmao
Athena
1,717
702
0
1,765
4,845
3,718
0
2,626
2,219
9,738
58
W
Achilles
xSplattyy
Achilles
4,659
783
0
2,451
7,725
4,728
0
0
7,725
0
39,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
25,845
296
Minions Killed
271
0
Camps Cleared
0
983,865
Distance Traveled
906,051
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,721
636
86
10
0
192,022
2
L
Freya
5,496
611
65
7
0
183,723
1
W
Danzaburou
5,827
647
62
7
0
175,205
0
W
Tsukuyomi
6,076
675
66
7
0
233,743
1
L
Shiva
4,836
537
34
4
0
139,693
0
L
Olorun
5,839
649
95
11
0
186,563
0
L
Fenrir
4,681
520
60
7
0
200,610
1
L
Bacchus
4,993
555
17
2
0
195,462
1
W
Athena
5,482
609
15
2
0
190,806
0
W
Achilles
6,434
715
67
7
0
192,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role