Player Matchup

Ne Zha
Ne Zha
ColdJGThump
Ne Zha
Level 155
God Stats
16W - 16L
1,472 SR
Queue Stats
75W - 91L
1,489 Elo+
Party 1
Olorun
Olorun
GRIFF 5
Olorun
Level 149
God Stats
2W - 1L
1,834 SR
Queue Stats
56W - 65L
1,449 Elo+
Party 1
Ratatoskr
Ratatoskr
GrashusBootyWchr
Ratatoskr
Level 148
God Stats
29W - 25L
1,588 SR
Queue Stats
72W - 82L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
I AM POLYNIKES
Ah Puch
Level 159
God Stats
30W - 20L
1,669 SR
Queue Stats
283W - 259L
1,559 Elo+
Party 1
Artio
Artio
ThePrew17
Artio
Level 122
God Stats
5W - 7L
1,331 SR
Queue Stats
82W - 104L
1,455 Elo+
Party 1
Team Averages
Level 147
1,579 SR
1,489 Elo+

VS

Team Averages
Level 125
1,525 SR
1,544 Elo+
Thoth
Thoth
ESPARTA116
Thoth
Level 156
God Stats
7W - 5L
1,629 SR
Queue Stats
158W - 148L
1,510 Elo+
Solo
Jormungandr
Jormungandr
KucasTheGreat
Jormungandr
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 105L
1,626 Elo+
Party 2
Cthulhu
Cthulhu
Lost_Renegade33
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 120L
1,551 Elo+
Solo
Ne Zha
Ne Zha
StonesOFWar
Ne Zha
Level 59
God Stats
6W - 5L
1,302 SR
Queue Stats
57W - 58L
1,503 Elo+
Solo
Charybdis
Charybdis
delardp
Charybdis
Level 148
God Stats
16W - 10L
1,697 SR
Queue Stats
129W - 111L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 1 / 0
6,613
601
5,785
10,426
6,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
GRIFF 5
Olorun
12
0 / 1 / 3
6,038
549
5,179
7,184
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ratatoskr
13
10 / 0 / 1
7,416
674
5,357
6,882
2,620
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 3
6,357
578
5,054
6,105
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
ThePrew17
Artio
11
1 / 0 / 5
6,201
564
3,698
7,189
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
1 / 1 / 0
6,125
557
3,487
4,696
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
KucasTheGreat
Jormungandr
12
1 / 1 / 0
6,905
628
6,808
9,720
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 1
5,263
478
4,166
8,722
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
10
0 / 4 / 0
5,141
467
2,735
10,608
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
delardp
Charybdis
10
1 / 4 / 0
5,619
511
4,886
7,214
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
1
0
1
L
Thoth
1
1
0
1
W
Olorun
GRIFF 5
Olorun
0
1
3
1.5
W
Ratatoskr
10
0
1
10.5
W
0
1
3
1.5
L
Jormungandr
KucasTheGreat
Jormungandr
1
1
0
1
L
0
3
1
0.17
L
Ne Zha
0
4
0
0
W
Artio
ThePrew17
Artio
1
0
5
3.5
L
Charybdis
delardp
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,073
Damage
22,082
37,786
Taken
40,960
19,741
Mitigated
19,950
18,474
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
5,785
2,934
0
5,159
10,426
6,917
0
6,186
3,771
0
53,093
L
Thoth
3,487
121
0
500
4,696
1,575
0
2,851
1,431
50,704
0
W
Olorun
GRIFF 5
Olorun
5,179
2,681
560
3,467
7,184
2,914
0
1,531
5,417
51,570
3,562
W
Ratatoskr
5,357
997
0
4,993
6,882
2,620
0
266
6,616
0
53,350
W
5,054
162
0
1,387
6,105
2,226
0
3,421
2,596
49,177
177
L
Jormungandr
KucasTheGreat
Jormungandr
6,808
2,597
0
2,475
9,720
6,416
0
0
9,720
54,827
3,117
L
4,166
337
55
2,307
8,722
5,801
0
4,997
3,629
26,863
0
L
Ne Zha
2,735
946
0
3,937
10,608
3,614
0
1,674
8,794
0
36,864
W
Artio
ThePrew17
Artio
3,698
302
325
2,583
7,189
5,064
0
1,757
5,021
15,643
767
L
Charybdis
delardp
Charybdis
4,886
2,987
0
1,468
7,214
2,544
0
3,231
3,983
0
39,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
29,053
400
Minions Killed
385
0
Camps Cleared
0
1,148,373
Distance Traveled
1,075,938
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,613
601
96
9
0
212,957
3
L
Thoth
6,125
557
86
8
0
206,087
1
W
Olorun
6,038
549
84
8
0
194,095
2
W
Ratatoskr
7,416
674
89
8
0
279,284
2
W
Ah Puch
6,357
578
95
9
0
213,589
0
L
Jormungandr
6,905
628
97
9
0
192,599
0
L
Cthulhu
5,263
478
50
5
0
227,629
0
L
Ne Zha
5,141
467
74
7
0
244,893
0
W
Artio
6,201
564
36
3
0
248,448
0
L
Charybdis
5,619
511
78
7
0
204,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role