Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
A_Huberis
Scylla
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
contraVAchina
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,549 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,491 Elo+

VS

Team Averages
Level 136
1,446 SR
1,429 Elo+
Baron Samedi
Baron Samedi
Beboz_22
Baron Samedi
Level 172
God Stats
10W - 8L
1,344 SR
Queue Stats
405W - 423L
1,423 Elo+
Solo
Shiva
Shiva
XBioDragnX
Shiva
Level 108
God Stats
11W - 10L
1,533 SR
Queue Stats
98W - 92L
1,430 Elo+
Party 1
Ishtar
Ishtar
hiymeh502
Ishtar
Level 127
God Stats
2W - 4L
1,460 SR
Queue Stats
151W - 155L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 3 / 0
7,627
587
2,949
8,822
3,849
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
A_Huberis
Scylla
15
1 / 1 / 1
9,073
698
8,353
7,660
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
contraVAchina
Sylvanus
14
1 / 4 / 1
8,527
656
4,892
15,969
15,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beboz_22
Baron Samedi
16
2 / 1 / 6
9,918
763
9,404
6,770
4,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
16
4 / 0 / 2
9,787
753
12,195
13,512
10,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
hiymeh502
Ishtar
14
2 / 1 / 4
9,539
734
6,504
8,089
3,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
0
0
L
Scylla
A_Huberis
Scylla
1
1
1
1.5
W
Baron Samedi
Beboz_22
Baron Samedi
2
1
6
5
W
Shiva
4
0
2
5
L
Sylvanus
contraVAchina
Sylvanus
1
4
1
0.38
W
Ishtar
hiymeh502
Ishtar
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,194
Damage
28,103
32,451
Taken
28,371
22,573
Mitigated
18,732
4,694
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,949
496
0
244
8,822
3,849
0
2,346
6,442
0
19,939
L
Scylla
A_Huberis
Scylla
8,353
322
0
1,260
7,660
3,160
0
2,054
5,594
39,857
901
W
Baron Samedi
Beboz_22
Baron Samedi
9,404
516
1,448
1,685
6,770
4,585
519
2,412
4,358
41,406
2,747
W
Shiva
12,195
1,003
697
2,124
13,512
10,992
204
6,919
6,593
519
34,658
L
Sylvanus
contraVAchina
Sylvanus
4,892
1,172
717
2,473
15,969
15,564
0
5,497
10,432
10,516
0
W
Ishtar
hiymeh502
Ishtar
6,504
3,256
18
400
8,089
3,155
1,284
3,746
4,343
30
39,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,227
Gold Earned
29,244
117
Minions Killed
179
0
Camps Cleared
0
728,460
Distance Traveled
721,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,627
587
34
3
0
252,961
0
L
Scylla
9,073
698
76
6
0
254,702
0
W
Baron Samedi
9,918
763
61
5
0
218,639
0
W
Shiva
9,787
753
51
4
0
283,630
0
L
Sylvanus
8,527
656
7
1
0
220,797
0
W
Ishtar
9,539
734
67
5
0
219,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role