Player Matchup

Baron Samedi
Baron Samedi
Silver V
Donkeylong69
Baron Samedi
Silver V
Level 141
God Stats
2W - 4L
1,470 SR
Queue Stats
160W - 204L
671 MMR
Solo
Bellona
Bellona
Bronze V
Eyeluh
Bellona
Bronze V
Level 48
God Stats
0W - 3L
1,469 SR
Queue Stats
9W - 48L
254 MMR
Solo
Nut
Nut
Bronze II
RoyceKing15
Nut
Bronze II
Level 47
God Stats
21W - 24L
1,410 SR
Queue Stats
97W - 116L
512 MMR
Party 1
Anhur
Anhur
Silver V
SkiftUi
Anhur
Silver V
Level 161
God Stats
5W - 6L
1,379 SR
Queue Stats
242W - 288L
756 MMR
Solo
Sol
Sol
Bronze I
The_Mighty_Poon
Sol
Bronze I
Level 93
God Stats
3W - 9L
1,416 SR
Queue Stats
88W - 111L
652 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,429 SR
569 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,573 SR
772 MMR
Chronos
Chronos
Silver III
 
Chronos
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver V
Evested
Thanatos
Silver V
Level 122
God Stats
2W - 4L
1,512 SR
Queue Stats
46W - 67L
795 MMR
Solo
Achilles
Achilles
Bronze II
Hastings2552
Achilles
Bronze II
Level 83
God Stats
2W - 0L
1,784 SR
Queue Stats
114W - 146L
394 MMR
Solo
Ymir
Ymir
Bronze I
MrGoForNothin
Ymir
Bronze I
Level 69
God Stats
5W - 3L
1,561 SR
Queue Stats
177W - 204L
585 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
Tony Gondor
Ah Muzen Cab
Bronze I
Level 117
God Stats
2W - 2L
1,506 SR
Queue Stats
65W - 98L
585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Donkeylong69
Baron Samedi
16
0 / 3 / 1
9,048
476
12,616
17,828
22,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bellona
Eyeluh
Bellona
11
0 / 1 / 1
7,510
395
2,106
8,632
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 9 / 0
8,767
461
10,352
18,536
5,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anhur
SkiftUi
Anhur
16
1 / 6 / 0
9,860
519
5,036
13,036
4,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 4
10,089
531
14,184
18,774
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
JanusGeb

VS

Bans
ArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
4 / 4 / 6
11,359
598
13,507
16,950
8,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Evested
Thanatos
19
12 / 1 / 2
11,339
597
15,813
18,809
9,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
Hastings2552
Achilles
17
4 / 1 / 1
10,796
568
11,720
21,751
26,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
1 / 1 / 10
9,906
521
5,172
17,231
18,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Tony Gondor
Ah Muzen Cab
16
2 / 1 / 5
10,565
556
6,504
10,235
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
23
23
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
4
6
1.75
L
Baron Samedi
Donkeylong69
Baron Samedi
0
3
1
0.17
W
Thanatos
Evested
Thanatos
12
1
2
13
L
Bellona
Eyeluh
Bellona
0
1
1
0.5
W
Achilles
Hastings2552
Achilles
4
1
1
4.5
W
1
1
10
6
L
3
9
0
0.33
L
Anhur
SkiftUi
Anhur
1
6
0
0.17
L
3
4
4
1.25
W
Ah Muzen Cab
Tony Gondor
Ah Muzen Cab
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,294
Damage
52,716
76,806
Taken
84,976
43,925
Mitigated
66,526
25,332
Healing
31,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,507
4,010
0
5,197
16,950
8,324
1,068
4,394
12,556
99,302
3,448
L
Baron Samedi
Donkeylong69
Baron Samedi
12,616
1,716
395
8,504
17,828
22,699
22
2,621
15,207
58,008
3,195
W
Thanatos
Evested
Thanatos
15,813
5,220
0
18,189
18,809
9,249
260
4,397
14,412
0
96,554
L
Bellona
Eyeluh
Bellona
2,106
224
0
2,106
8,632
5,412
286
957
7,675
0
38,314
W
Achilles
Hastings2552
Achilles
11,720
1,576
0
4,403
21,751
26,477
294
11,360
10,391
0
65,791
W
5,172
600
0
1,697
17,231
18,361
244
5,169
12,062
42,035
1,043
L
10,352
5,859
0
3,497
18,536
5,467
1,697
6,847
11,689
0
57,003
L
Anhur
SkiftUi
Anhur
5,036
3,461
0
1,460
13,036
4,973
561
1,712
11,324
0
80,890
L
14,184
4,327
0
9,370
18,774
5,374
1,947
6,058
12,716
70,621
0
W
Ah Muzen Cab
Tony Gondor
Ah Muzen Cab
6,504
1,694
0
2,261
10,235
4,115
860
1,397
8,838
0
81,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,274
Gold Earned
53,965
475
Minions Killed
537
0
Camps Cleared
0
1,561,142
Distance Traveled
1,903,313
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,359
598
154
8
0
336,343
6
L
Baron Samedi
9,048
476
82
4
0
296,915
0
W
Thanatos
11,339
597
109
6
0
466,119
0
L
Bellona
7,510
395
59
3
0
297,299
4
W
Achilles
10,796
568
92
5
0
358,574
0
W
Ymir
9,906
521
44
2
0
361,742
4
L
Nut
8,767
461
85
4
0
342,407
0
L
Anhur
9,860
519
140
7
0
293,375
0
L
Sol
10,089
531
109
6
0
331,146
0
W
Ah Muzen Cab
10,565
556
138
7
0
380,535
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role